Player Matchup

Ra
Ra
KaptanOzi
Ra
Level 26
God Stats
2W - 2L
1,280 SR
Queue Stats
60W - 88L
1,065 Elo+
Party 2
Khepri
Khepri
PompacıMulayim
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,313 Elo+
Party 2
Fenrir
Fenrir
YoogiGame
Fenrir
Level 65
God Stats
1W - 2L
1,617 SR
Queue Stats
5W - 12L
1,291 Elo+
Party 2
Team Averages
Level 53
1,466 SR
1,223 Elo+

VS

Team Averages
Level 20
1,500 SR
1,500 Elo+
Zeus
Zeus
BancaMediolanum
Zeus
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
BelzeBox
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kali
Kali
FabiChillaa
Kali
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 16
11,498
767
10,273
5,859
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 1 / 20
12,067
804
7,511
15,064
20,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
YoogiGame
Fenrir
17
13 / 1 / 9
12,485
832
12,909
15,124
10,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 0
9,158
611
17,204
10,388
3,111
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BelzeBox
Bellona
12
0 / 6 / 2
8,478
565
4,327
14,308
10,472
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

13
0 / 9 / 2
8,789
586
4,039
13,002
4,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
24
Kills
2
2
Deaths
24
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
Bellona
BelzeBox
Bellona
0
6
2
0.17
L
0
9
2
0.11
W
7
0
16
15
W
4
1
20
14
W
Fenrir
YoogiGame
Fenrir
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,693
Damage
25,570
36,047
Taken
37,698
33,283
Mitigated
17,794
15,821
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,204
2,098
0
165
10,388
3,111
0
6,422
3,966
50,632
0
L
Bellona
BelzeBox
Bellona
4,327
308
0
610
14,308
10,472
0
5,421
8,887
0
20,766
L
4,039
1,459
0
1,159
13,002
4,211
0
6,209
6,793
0
20,501
W
10,273
780
5,946
2,351
5,859
2,999
1,004
3,657
2,202
46,380
0
W
7,511
528
0
4,509
15,064
20,057
514
6,357
7,414
22,637
0
W
Fenrir
YoogiGame
Fenrir
12,909
1,461
0
3,015
15,124
10,227
1,677
7,816
6,558
0
44,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
26,425
166
Minions Killed
138
8
Camps Cleared
4
886,293
Distance Traveled
673,919
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,158
611
77
5
3
202,335
2
L
Bellona
8,478
565
29
2
0
252,633
2
L
Kali
8,789
586
32
2
1
218,951
1
W
Ra
11,498
767
94
6
5
318,295
4
W
Khepri
12,067
804
21
1
2
274,816
4
W
Fenrir
12,485
832
51
3
1
293,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role