Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver II
Damagek1ng
Hades
Silver II
Level 126
God Stats
10W - 7L
1,585 SR
Queue Stats
268W - 280L
1,033 MMR
Solo
Bastet
Bastet
Silver I
Moelicious
Bastet
Silver I
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 93L
1,102 MMR
Solo
King Arthur
King Arthur
Silver II
hydro2121
King Arthur
Silver II
Level 129
God Stats
6W - 8L
1,641 SR
Queue Stats
545W - 570L
1,054 MMR
Solo
Ullr
Ullr
Silver II
iiBDE
Ullr
Silver II
Level 109
God Stats
5W - 6L
1,492 SR
Queue Stats
74W - 85L
1,071 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,544 SR
1,152 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,354 SR
1,074 MMR
Baron Samedi
Baron Samedi
Silver II
BigChiefJacob
Baron Samedi
Silver II
Level 121
God Stats
0W - 2L
1,435 SR
Queue Stats
21W - 29L
1,214 MMR
Party 1
Chiron
Chiron
Silver I
FNxQ3w
Chiron
Silver I
Level 128
God Stats
19W - 10L
1,537 SR
Queue Stats
752W - 746L
1,180 MMR
Party 2
Nemesis
Nemesis
Bronze V
PoisonRedSniper
Nemesis
Bronze V
Level 84
God Stats
3W - 5L
1,347 SR
Queue Stats
48W - 91L
1,001 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
bbryant24
Sun Wukong
Silver III
Level 119
God Stats
0W - 1L
1,138 SR
Queue Stats
18W - 32L
946 MMR
Party 1
Sylvanus
Sylvanus
Silver II
slikrambo
Sylvanus
Silver II
Level 148
God Stats
45W - 47L
1,313 SR
Queue Stats
318W - 326L
1,028 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
4 / 9 / 2
16,682
538
28,767
21,211
8,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
20
7 / 10 / 6
14,894
480
25,016
31,962
30,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Moelicious
Bastet
20
1 / 10 / 6
13,682
441
17,582
32,337
11,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
hydro2121
King Arthur
18
1 / 4 / 7
12,857
415
16,618
36,209
38,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
iiBDE
Ullr
20
7 / 8 / 5
15,432
498
19,718
27,972
9,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CliodhnaMedusaAtlas

VS

Bans
GebAgniGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigChiefJacob
Baron Samedi
20
7 / 6 / 11
14,494
468
21,138
29,629
14,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
FNxQ3w
Chiron
20
14 / 5 / 9
15,803
510
29,410
30,199
11,610
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 0 / 0
11,196
361
3,353
6,270
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
bbryant24
Sun Wukong
20
5 / 4 / 13
14,112
455
20,869
41,073
33,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
slikrambo
Sylvanus
20
10 / 5 / 17
14,428
465
32,991
42,795
42,670
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
20
Kills
40
41
Deaths
20
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
9
2
0.56
L
Baron Samedi
BigChiefJacob
Baron Samedi
7
6
11
2.08
W
Hades
7
10
6
1
L
Chiron
FNxQ3w
Chiron
14
5
9
3.7
W
Bastet
Moelicious
Bastet
1
10
6
0.4
L
4
0
0
4
L
Sun Wukong
bbryant24
Sun Wukong
5
4
13
2.88
W
King Arthur
hydro2121
King Arthur
1
4
7
1.13
W
Ullr
iiBDE
Ullr
7
8
5
1.19
L
Sylvanus
slikrambo
Sylvanus
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,701
Damage
107,761
149,691
Taken
149,966
99,497
Mitigated
104,806
35,088
Healing
66,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
28,767
5,699
0
3,606
21,211
8,526
4,206
9,834
10,913
159,780
7,827
L
Baron Samedi
BigChiefJacob
Baron Samedi
21,138
546
1,868
9,076
29,629
14,446
401
13,235
16,394
82,424
0
W
Hades
25,016
3,195
508
10,639
31,962
30,995
544
14,597
17,128
76,843
0
L
Chiron
FNxQ3w
Chiron
29,410
11,140
2,567
8,992
30,199
11,610
1,958
14,978
15,221
444
132,184
W
Bastet
Moelicious
Bastet
17,582
6,114
0
11,498
32,337
11,800
419
11,125
20,897
0
91,074
L
3,353
1,352
0
2,588
6,270
2,651
0
361
5,909
0
29,509
L
Sun Wukong
bbryant24
Sun Wukong
20,869
4,515
328
11,722
41,073
33,429
1,510
14,986
26,087
0
73,580
W
King Arthur
hydro2121
King Arthur
16,618
1,137
0
4,598
36,209
38,202
90
10,545
25,381
0
75,437
W
Ullr
iiBDE
Ullr
19,718
9,504
0
4,239
27,972
9,974
4,613
8,906
18,975
0
104,855
L
Sylvanus
slikrambo
Sylvanus
32,991
10,428
7,346
22,061
42,795
42,670
723
15,853
26,942
92,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,547
Gold Earned
70,033
733
Minions Killed
524
0
Camps Cleared
0
2,667,049
Distance Traveled
2,349,713
54
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,682
538
239
8
0
476,920
37
L
Baron Samedi
14,494
468
108
3
0
503,553
11
W
Hades
14,894
480
101
3
0
522,871
2
L
Chiron
15,803
510
161
5
0
577,994
6
W
Bastet
13,682
441
132
4
0
591,792
14
L
Nemesis
11,196
361
59
2
0
225,704
1
L
Sun Wukong
14,112
455
110
4
0
581,735
7
W
King Arthur
12,857
415
118
4
0
551,558
1
W
Ullr
15,432
498
143
5
0
523,908
0
L
Sylvanus
14,428
465
86
3
0
460,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role