Player Matchup

Achilles
Achilles
GoBakToSeaWorld
Achilles
Level 68
God Stats
2W - 1L
1,273 SR
Queue Stats
63W - 68L
1,324 Elo+
Solo
Chernobog
Chernobog
Rub It Daddi
Chernobog
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 34L
1,312 Elo+
Party 1
Kuzenbo
Kuzenbo
Rub It Mommy
Kuzenbo
Level 39
God Stats
7W - 5L
1,565 SR
Queue Stats
52W - 48L
1,298 Elo+
Party 1
Vulcan
Vulcan
costadelsol5
Vulcan
Level 48
God Stats
4W - 8L
1,280 SR
Queue Stats
69W - 124L
1,200 Elo+
Solo
Erlang Shen
Erlang Shen
oatmilk24
Erlang Shen
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
260W - 309L
1,329 Elo+
Solo
Team Averages
Level 53
1,424 SR
1,292 Elo+

VS

Team Averages
Level 80
1,365 SR
1,286 Elo+
Merlin
Merlin
DEADHEADHOT
Merlin
Level 24
God Stats
1W - 2L
1,430 SR
Queue Stats
16W - 23L
1,196 Elo+
Party 2
Atlas
Atlas
Dr_Mc-GiLLicuddy
Atlas
Level 125
God Stats
1W - 2L
1,388 SR
Queue Stats
41W - 30L
1,381 Elo+
Solo
Horus
Horus
Mattronicks
Horus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 82L
1,275 Elo+
Party 2
Poseidon
Poseidon
SaunFicy21
Poseidon
Level 69
God Stats
23W - 17L
1,383 SR
Queue Stats
150W - 140L
1,281 Elo+
Solo
Loki
Loki
wickdwitchy
Loki
Level 138
God Stats
0W - 4L
1,121 SR
Queue Stats
164W - 194L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 0 / 0
5,017
502
1,804
4,347
2,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Rub It Daddi
Chernobog
8
2 / 0 / 1
5,345
535
2,084
2,337
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Rub It Mommy
Kuzenbo
8
0 / 0 / 2
5,460
546
1,442
5,444
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
9
0 / 0 / 0
4,875
488
292
3,004
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
oatmilk24
Erlang Shen
10
3 / 2 / 0
5,794
579
3,637
6,659
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 1 / 0
4,747
475
2,796
3,127
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
4,252
425
518
5,572
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
4,285
429
1,188
2,623
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
SaunFicy21
Poseidon
11
1 / 0 / 1
6,426
643
2,630
1,764
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 2 / 0
5,334
533
1,814
6,700
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
0
0
L
0
1
0
0
W
Achilles
0
0
0
0
L
0
1
0
0
W
Chernobog
Rub It Daddi
Chernobog
2
0
1
2.5
W
Kuzenbo
Rub It Mommy
Kuzenbo
0
0
2
1
L
Poseidon
SaunFicy21
Poseidon
1
0
1
1.5
W
Vulcan
0
0
0
0
W
Erlang Shen
oatmilk24
Erlang Shen
3
2
0
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,259
Damage
8,946
21,791
Taken
19,786
10,403
Mitigated
6,014
5,647
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,796
435
0
190
3,127
665
0
1,125
2,002
18,569
0
L
518
63
0
683
5,572
2,302
0
283
5,225
9,008
0
W
Achilles
1,804
461
0
518
4,347
2,604
99
250
4,097
0
16,877
L
1,188
842
48
378
2,623
911
0
0
2,502
0
8,747
W
Chernobog
Rub It Daddi
Chernobog
2,084
1,123
0
1,288
2,337
545
1,598
324
2,013
0
26,207
W
Kuzenbo
Rub It Mommy
Kuzenbo
1,442
528
0
2,140
5,444
3,259
403
2,580
2,864
16,020
0
L
Poseidon
SaunFicy21
Poseidon
2,630
242
0
0
1,764
510
0
292
1,472
45,105
0
W
Vulcan
292
87
0
125
3,004
807
0
920
2,084
21,582
0
W
Erlang Shen
oatmilk24
Erlang Shen
3,637
2,447
0
1,576
6,659
3,188
0
1,870
4,789
0
31,221
L
1,814
691
0
2,681
6,700
1,626
0
34
6,583
0
24,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
25,044
222
Minions Killed
232
0
Camps Cleared
0
914,081
Distance Traveled
785,724
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,747
475
39
4
0
164,553
2
L
Atlas
4,252
425
18
2
0
113,200
2
W
Achilles
5,017
502
36
4
0
163,253
0
L
Horus
4,285
429
19
2
0
105,645
2
W
Chernobog
5,345
535
47
5
0
166,478
3
W
Kuzenbo
5,460
546
32
3
0
186,203
2
L
Poseidon
6,426
643
103
10
0
199,246
2
W
Vulcan
4,875
488
38
4
0
181,125
0
W
Erlang Shen
5,794
579
69
7
0
217,022
1
L
Loki
5,334
533
53
5
0
203,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role