Player Matchup

Bellona
Bellona
BuSh_CharanPlayz
Bellona
Level 122
God Stats
1W - 2L
1,292 SR
Queue Stats
16W - 21L
1,389 Elo+
Party 2
Persephone
Persephone
BuSh_saru5394
Persephone
Level 107
God Stats
0W - 1L
1,730 SR
Queue Stats
11W - 15L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
IneedlovenotaPS
Cthulhu
Level 11
God Stats
1W - 2L
1,104 SR
Queue Stats
10W - 16L
1,347 Elo+
Party 2
Sobek
Sobek
NickNsane
Sobek
Level 108
God Stats
7W - 2L
1,533 SR
Queue Stats
17W - 23L
1,329 Elo+
Party 2
Neith
Neith
x50carrot
Neith
Level 47
God Stats
0W - 3L
1,332 SR
Queue Stats
9W - 17L
1,245 Elo+
Solo
Team Averages
Level 79
1,398 SR
1,333 Elo+

VS

Team Averages
Level 109
1,351 SR
1,502 Elo+
Nu Wa
Nu Wa
Kewada
Nu Wa
Level 104
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 1
Aphrodite
Aphrodite
Kreide96
Aphrodite
Level 147
God Stats
4W - 6L
1,426 SR
Queue Stats
121W - 132L
1,487 Elo+
Party 1
Neith
Neith
Succanaro90
Neith
Level 85
God Stats
6W - 11L
1,399 SR
Queue Stats
212W - 222L
1,414 Elo+
Solo
Hun Batz
Hun Batz
Y0L05W4GG1N5
Hun Batz
Level 125
God Stats
1W - 0L
1,480 SR
Queue Stats
39W - 50L
1,390 Elo+
Party 1
The Morrigan
The Morrigan
orakelengel
The Morrigan
Level 84
God Stats
1W - 0L
1,200 SR
Queue Stats
34W - 44L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
10,773
634
10,283
20,964
23,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
BuSh_saru5394
Persephone
19
2 / 8 / 7
12,085
711
15,250
15,079
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 6 / 7
10,509
618
10,854
20,753
15,135
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
NickNsane
Sobek
17
3 / 5 / 7
10,702
630
8,330
22,194
26,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
x50carrot
Neith
18
4 / 7 / 5
11,333
667
8,305
15,698
5,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kewada
Nu Wa
20
6 / 4 / 15
13,134
773
21,024
11,271
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Kreide96
Aphrodite
18
1 / 1 / 13
12,165
716
8,921
18,410
26,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 4 / 10
12,860
756
17,414
13,097
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Hun Batz
Y0L05W4GG1N5
Hun Batz
20
12 / 4 / 9
13,854
815
24,322
19,570
10,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
orakelengel
The Morrigan
19
4 / 1 / 15
12,135
714
9,254
10,034
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
13
Kills
30
30
Deaths
14
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Persephone
BuSh_saru5394
Persephone
2
8
7
0.69
L
1
6
7
0.75
W
Nu Wa
Kewada
Nu Wa
6
4
15
3.38
W
Aphrodite
Kreide96
Aphrodite
1
1
13
7.5
L
Sobek
NickNsane
Sobek
3
5
7
1.3
W
7
4
10
3
W
Hun Batz
Y0L05W4GG1N5
Hun Batz
12
4
9
4.13
W
The Morrigan
orakelengel
The Morrigan
4
1
15
11.5
L
Neith
x50carrot
Neith
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,022
Damage
80,935
94,688
Taken
72,382
75,397
Mitigated
51,669
10,537
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,283
3,143
0
2,403
20,964
23,776
0
8,111
12,433
0
34,462
L
Persephone
BuSh_saru5394
Persephone
15,250
1,253
0
740
15,079
4,309
0
4,079
10,856
57,875
0
L
10,854
210
0
1,072
20,753
15,135
0
11,294
8,930
35,569
0
W
Nu Wa
Kewada
Nu Wa
21,024
6,413
0
627
11,271
4,656
2,592
4,136
7,135
67,491
0
W
Aphrodite
Kreide96
Aphrodite
8,921
1,606
3,732
7,929
18,410
26,691
357
10,398
8,012
26,045
0
L
Sobek
NickNsane
Sobek
8,330
285
0
2,986
22,194
26,679
0
9,080
12,570
27,836
0
W
17,414
8,471
0
3,816
13,097
6,287
2,360
6,389
6,708
0
46,950
W
Hun Batz
Y0L05W4GG1N5
Hun Batz
24,322
6,884
0
2,227
19,570
10,011
611
7,247
12,323
0
61,022
W
The Morrigan
orakelengel
The Morrigan
9,254
1,517
150
1,376
10,034
4,024
2,382
6,264
3,770
34,976
0
L
Neith
x50carrot
Neith
8,305
3,376
0
3,336
15,698
5,498
321
4,893
10,549
0
42,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,402
Gold Earned
64,148
297
Minions Killed
319
0
Camps Cleared
0
1,515,307
Distance Traveled
1,666,933
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,773
634
55
3
0
340,158
1
L
Persephone
12,085
711
96
6
0
307,052
1
L
Cthulhu
10,509
618
54
3
0
282,787
0
W
Nu Wa
13,134
773
94
6
0
324,705
1
W
Aphrodite
12,165
716
36
2
0
342,361
1
L
Sobek
10,702
630
29
2
0
322,494
0
W
Neith
12,860
756
61
4
0
290,513
2
W
Hun Batz
13,854
815
69
4
0
361,125
1
W
The Morrigan
12,135
714
59
3
0
348,229
0
L
Neith
11,333
667
63
4
0
262,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role