Player Matchup

Kumbhakarna
Kumbhakarna
Camisgod
Kumbhakarna
Level 5
God Stats
1W - 1L
1,736 SR
Queue Stats
10W - 4L
1,559 Elo+
Party 1
Vamana
Vamana
ImNotAlright
Vamana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,559 Elo+
Party 1
Camazotz
Camazotz
LilDopie
Camazotz
Level 89
God Stats
0W - 2L
1,298 SR
Queue Stats
16W - 19L
1,376 Elo+
Party 1
Rama
Rama
Shubis4594
Rama
Level 40
God Stats
2W - 6L
1,674 SR
Queue Stats
41W - 55L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
Zanardi_
Nu Wa
Level 115
God Stats
23W - 14L
1,562 SR
Queue Stats
170W - 207L
1,560 Elo+
Party 3
Team Averages
Level 71
1,554 SR
1,511 Elo+

VS

Team Averages
Level 82
1,601 SR
1,525 Elo+
Heimdallr
Heimdallr
RAMDEUTER1600
Heimdallr
Level 42
God Stats
8W - 4L
1,695 SR
Queue Stats
192W - 196L
1,590 Elo+
Solo
Agni
Agni
TheLeakyCaldron
Agni
Level 38
God Stats
2W - 2L
1,468 SR
Queue Stats
88W - 96L
1,394 Elo+
Solo
Hades
Hades
humanrender
Hades
Level 35
God Stats
8W - 3L
1,539 SR
Queue Stats
30W - 16L
1,545 Elo+
Party 2
Nemesis
Nemesis
noctis9lionheart
Nemesis
Level 155
God Stats
2W - 0L
1,694 SR
Queue Stats
116W - 94L
1,550 Elo+
Party 2
Geb
Geb
vikman1315
Geb
Level 140
God Stats
14W - 7L
1,607 SR
Queue Stats
166W - 160L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Camisgod
Kumbhakarna
14
2 / 10 / 6
9,879
430
6,968
29,885
31,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
16
3 / 6 / 4
10,559
459
15,895
26,446
17,635
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
LilDopie
Camazotz
16
7 / 11 / 5
11,580
503
12,396
25,727
6,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 8 / 4
10,690
465
15,921
22,928
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Zanardi_
Nu Wa
15
1 / 7 / 8
9,993
434
18,307
13,789
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RAMDEUTER1600
Heimdallr
20
12 / 2 / 4
13,305
578
20,391
14,932
7,559
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
9 / 5 / 13
12,322
536
26,120
17,149
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 2 / 13
13,102
570
26,907
25,240
15,976
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 6 / 14
13,352
581
13,184
22,752
17,972
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 2 / 18
11,897
517
8,946
22,004
30,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
103
16
Kills
41
42
Deaths
17
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Camisgod
Kumbhakarna
2
10
6
0.5
L
Vamana
3
6
4
0.83
L
Camazotz
LilDopie
Camazotz
7
11
5
0.86
W
Heimdallr
RAMDEUTER1600
Heimdallr
12
2
4
7
L
3
8
4
0.63
W
9
5
13
3.1
L
Nu Wa
Zanardi_
Nu Wa
1
7
8
0.71
W
11
2
13
8.75
W
5
6
14
2
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,487
Damage
95,548
118,775
Taken
102,077
65,161
Mitigated
78,301
27,367
Healing
41,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Camisgod
Kumbhakarna
6,968
671
443
2,728
29,885
31,108
0
14,842
14,963
20,065
0
L
Vamana
15,895
8,201
0
6,196
26,446
17,635
0
13,927
12,519
0
68,950
L
Camazotz
LilDopie
Camazotz
12,396
3,120
0
8,121
25,727
6,825
0
13,680
11,887
0
49,592
W
Heimdallr
RAMDEUTER1600
Heimdallr
20,391
12,760
0
5,609
14,932
7,559
2,509
4,980
9,784
0
123,146
L
15,921
11,251
0
7,241
22,928
6,262
1,361
10,601
12,327
0
79,400
W
26,120
1,918
279
4,884
17,149
6,509
1,176
3,035
13,898
95,000
0
L
Nu Wa
Zanardi_
Nu Wa
18,307
5,032
715
1,923
13,789
3,331
0
8,923
4,866
67,980
0
W
26,907
1,302
4,234
13,100
25,240
15,976
189
6,711
18,276
103,099
0
W
13,184
4,960
0
8,362
22,752
17,972
212
4,937
17,513
0
105,430
W
8,946
1,257
734
4,248
22,004
30,285
0
4,391
17,331
22,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,701
Gold Earned
63,978
402
Minions Killed
671
0
Camps Cleared
0
2,142,406
Distance Traveled
2,227,114
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,879
430
21
1
0
439,533
0
L
Vamana
10,559
459
97
4
0
483,805
3
L
Camazotz
11,580
503
64
3
0
455,373
0
W
Heimdallr
13,305
578
183
8
0
419,040
10
L
Rama
10,690
465
134
6
0
376,072
8
W
Agni
12,322
536
131
6
0
420,500
2
L
Nu Wa
9,993
434
86
4
0
387,623
8
W
Hades
13,102
570
175
8
0
440,361
4
W
Nemesis
13,352
581
166
7
0
478,862
3
W
Geb
11,897
517
16
1
0
468,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role