Player Matchup

Cthulhu
Cthulhu
ILikeTurtles146
Cthulhu
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 23L
1,563 Elo+
Party 3
Da Ji
Da Ji
LaKaJa_
Da Ji
Level 63
God Stats
8W - 7L
1,667 SR
Queue Stats
285W - 281L
1,463 Elo+
Party 3
Rama
Rama
MorchMorchMorch
Rama
Level 74
God Stats
156W - 154L
1,465 SR
Queue Stats
165W - 179L
1,410 Elo+
Solo
Janus
Janus
Wadude_
Janus
Level 48
God Stats
21W - 31L
1,660 SR
Queue Stats
644W - 645L
1,447 Elo+
Party 3
Athena
Athena
nikkyjayne
Athena
Level 66
God Stats
53W - 35L
1,593 SR
Queue Stats
392W - 371L
1,469 Elo+
Party 3
Team Averages
Level 55
1,577 SR
1,470 Elo+

VS

Team Averages
Level 92
1,668 SR
1,483 Elo+
Poseidon
Poseidon
M Bigjuice
Poseidon
Level 85
God Stats
9W - 1L
1,838 SR
Queue Stats
485W - 478L
1,515 Elo+
Party 1
Loki
Loki
TTV IQ1987
Loki
Level 36
God Stats
5W - 4L
1,800 SR
Queue Stats
696W - 797L
1,304 Elo+
Party 2
Khepri
Khepri
VIOLAXBURROS
Khepri
Level 137
God Stats
3W - 4L
1,458 SR
Queue Stats
111W - 113L
1,488 Elo+
Party 2
Medusa
Medusa
Warbroker
Medusa
Level 89
God Stats
9W - 9L
1,486 SR
Queue Stats
378W - 364L
1,559 Elo+
Party 1
Bakasura
Bakasura
xDoomDaY
Bakasura
Level 113
God Stats
12W - 5L
1,760 SR
Queue Stats
591W - 621L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,549
546
4,708
8,934
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
LaKaJa_
Da Ji
10
1 / 5 / 1
5,799
483
4,782
9,860
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 0
5,875
490
2,838
7,219
1,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Wadude_
Janus
11
2 / 4 / 1
6,445
537
6,181
6,364
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
nikkyjayne
Athena
7
0 / 5 / 1
4,978
415
3,026
10,019
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
M Bigjuice
Poseidon
12
2 / 2 / 1
7,058
588
3,575
5,650
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 5
6,678
557
2,107
5,630
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
10
3 / 0 / 9
6,965
580
3,150
6,355
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Warbroker
Medusa
14
10 / 0 / 7
8,375
698
11,825
7,676
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
xDoomDaY
Bakasura
13
2 / 3 / 1
7,449
621
7,541
10,192
5,245
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
21
21
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Da Ji
LaKaJa_
Da Ji
1
5
1
0.3
W
Poseidon
M Bigjuice
Poseidon
2
2
1
1.25
L
1
4
0
0.25
W
4
1
5
6.5
W
Khepri
3
0
9
7.5
L
Janus
Wadude_
Janus
2
4
1
0.63
W
Medusa
Warbroker
Medusa
10
0
7
13.5
L
Athena
nikkyjayne
Athena
0
5
1
0.1
W
Bakasura
xDoomDaY
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
28,198
42,396
Taken
35,503
16,172
Mitigated
15,892
8,249
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,708
812
108
2,762
8,934
8,064
0
128
7,520
35,150
0
L
Da Ji
LaKaJa_
Da Ji
4,782
1,279
0
372
9,860
2,346
0
608
9,106
0
25,751
W
Poseidon
M Bigjuice
Poseidon
3,575
506
0
1,125
5,650
1,349
352
1,635
4,015
44,568
0
L
2,838
2,617
0
2,647
7,219
1,584
0
1,851
5,334
0
31,358
W
2,107
423
0
3,175
5,630
1,789
228
1,808
3,796
0
27,055
W
Khepri
3,150
332
327
1,673
6,355
4,516
0
2,739
3,616
12,587
0
L
Janus
Wadude_
Janus
6,181
1,017
0
1,048
6,364
1,034
0
1,597
4,635
40,179
0
W
Medusa
Warbroker
Medusa
11,825
6,792
209
3,679
7,676
2,993
920
2,783
4,857
0
54,389
L
Athena
nikkyjayne
Athena
3,026
694
0
1,312
10,019
3,144
0
2,207
7,474
10,938
2,556
W
Bakasura
xDoomDaY
Bakasura
7,541
5,040
0
4,281
10,192
5,245
108
3,982
5,661
0
42,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
36,525
274
Minions Killed
397
0
Camps Cleared
0
1,111,259
Distance Traveled
1,250,078
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,549
546
66
6
0
248,144
3
L
Da Ji
5,799
483
46
4
0
255,171
2
W
Poseidon
7,058
588
102
9
0
246,811
2
L
Rama
5,875
490
58
5
0
191,105
2
W
Loki
6,678
557
66
6
0
256,972
1
W
Khepri
6,965
580
20
2
0
244,200
3
L
Janus
6,445
537
80
7
0
197,013
0
W
Medusa
8,375
698
94
8
0
241,701
3
L
Athena
4,978
415
24
2
0
219,826
1
W
Bakasura
7,449
621
115
10
0
260,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role