Player Matchup

Pele
Pele
Kryptic2606
Pele
Level 44
God Stats
9W - 18L
1,370 SR
Queue Stats
114W - 165L
1,313 Elo+
Solo
Anubis
Anubis
MorningStar5873
Anubis
Level 84
God Stats
5W - 2L
1,837 SR
Queue Stats
50W - 91L
1,262 Elo+
Party 1
Chaac
Chaac
Woobilation
Chaac
Level 89
God Stats
24W - 29L
1,212 SR
Queue Stats
35W - 72L
1,169 Elo+
Party 1
Team Averages
Level 72
1,473 SR
1,248 Elo+

VS

Team Averages
Level 55
1,460 SR
1,320 Elo+
Chaac
Chaac
Diastole
Chaac
Level 40
God Stats
0W - 2L
1,425 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Neith
Neith
Frantastic-CMBJ
Neith
Level 35
God Stats
2W - 6L
1,456 SR
Queue Stats
2W - 8L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
thegreenjackle
Baron Samedi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 244L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 10
10,167
847
8,265
13,267
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 2 / 11
9,962
830
9,793
9,697
4,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 0 / 11
9,432
786
11,496
10,328
4,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Diastole
Chaac
12
0 / 6 / 3
7,219
602
4,862
10,719
4,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 6 / 1
8,252
688
6,633
11,698
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
thegreenjackle
Baron Samedi
11
1 / 8 / 2
7,416
618
8,150
12,035
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
4
4
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Diastole
Chaac
0
6
3
0.25
L
3
6
1
0.58
W
8
2
10
6.5
W
7
2
11
6.25
W
5
0
11
10.5
L
Baron Samedi
thegreenjackle
Baron Samedi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,554
Damage
19,645
33,292
Taken
34,452
17,361
Mitigated
12,046
11,360
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Diastole
Chaac
4,862
858
0
337
10,719
4,408
106
2,563
8,156
0
19,631
L
6,633
3,430
0
960
11,698
3,032
99
5,219
6,479
0
19,105
W
8,265
2,446
0
1,951
13,267
7,815
46
3,036
10,231
0
31,006
W
9,793
295
500
4,950
9,697
4,554
1,128
3,448
6,249
31,260
0
W
11,496
1,659
324
3,635
10,328
4,992
1,173
2,123
8,205
0
35,423
L
Baron Samedi
thegreenjackle
Baron Samedi
8,150
686
663
1,469
12,035
4,606
29
2,775
9,260
20,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
22,887
132
Minions Killed
85
5
Camps Cleared
3
662,023
Distance Traveled
566,901
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,219
602
25
2
0
219,172
0
L
Neith
8,252
688
31
3
1
178,758
2
W
Pele
10,167
847
41
3
3
230,723
2
W
Anubis
9,962
830
40
3
2
193,715
0
W
Chaac
9,432
786
51
4
0
237,585
0
L
Baron Samedi
7,416
618
29
2
2
168,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role