Player Matchup

Mulan
Mulan
Grimfatality
Mulan
Level 114
God Stats
7W - 5L
1,519 SR
Queue Stats
186W - 216L
1,367 Elo+
Solo
Fenrir
Fenrir
IllIIlIllIlv
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,294 Elo+
Party 1
Bellona
Bellona
MajorButtWorms
Bellona
Level 17
God Stats
13W - 7L
1,541 SR
Queue Stats
31W - 35L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
Uncauntious
Zhong Kui
Level 122
God Stats
1W - 0L
1,515 SR
Queue Stats
3W - 1L
1,615 Elo+
Party 1
Ah Puch
Ah Puch
lIIIlIllIIlv
Ah Puch
Level 126
God Stats
1W - 0L
1,497 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 1
Team Averages
Level 81
1,514 SR
1,402 Elo+

VS

Team Averages
Level 108
1,545 SR
1,479 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ANUBISTUDIOS
Cerberus
Level 82
God Stats
0W - 1L
1,312 SR
Queue Stats
11W - 15L
1,417 Elo+
Solo
Nu Wa
Nu Wa
DragonNight1233
Nu Wa
Level 107
God Stats
19W - 18L
1,688 SR
Queue Stats
46W - 37L
1,621 Elo+
Solo
Ymir
Ymir
Showenough
Ymir
Level 66
God Stats
1W - 1L
1,772 SR
Queue Stats
15W - 22L
1,330 Elo+
Solo
Rama
Rama
TopRamenNoodle
Rama
Level 145
God Stats
19W - 25L
1,453 SR
Queue Stats
181W - 183L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
7,804
780
7,572
9,095
4,165
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
14
4 / 2 / 6
7,509
751
4,847
7,482
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 1 / 7
7,735
774
3,571
8,417
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Uncauntious
Zhong Kui
16
7 / 2 / 5
8,916
892
11,540
8,876
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
lIIIlIllIIlv
Ah Puch
15
4 / 0 / 6
7,990
799
9,648
4,517
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 4 / 1
6,947
695
8,319
10,518
4,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ANUBISTUDIOS
Cerberus
13
1 / 4 / 1
7,510
751
3,055
10,780
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 1 / 3
7,391
739
7,579
3,899
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 1
7,090
709
2,675
8,086
6,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 1
6,863
686
2,804
9,213
3,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
5
5
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
1
0.13
L
Cerberus
ANUBISTUDIOS
Cerberus
1
4
1
0.38
L
1
1
3
2.5
W
3
0
8
7
W
Fenrir
4
2
6
3.5
W
0
1
7
3.5
L
2
3
1
0.83
L
1
6
1
0.25
W
Zhong Kui
Uncauntious
Zhong Kui
7
2
5
4.75
W
Ah Puch
lIIIlIllIIlv
Ah Puch
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,178
Damage
24,432
38,387
Taken
42,496
21,608
Mitigated
24,556
12,845
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,319
2,598
0
1,155
10,518
4,334
0
4,359
6,009
0
26,267
L
Cerberus
ANUBISTUDIOS
Cerberus
3,055
119
0
3,167
10,780
8,800
0
4,065
6,654
19,590
0
L
7,579
3,163
0
889
3,899
1,460
226
2,237
1,631
30,474
0
W
7,572
871
0
2,185
9,095
4,165
0
2,481
6,532
0
29,125
W
Fenrir
4,847
846
0
653
7,482
4,245
0
2,279
5,129
0
11,017
W
3,571
237
1,901
2,157
8,417
5,982
0
2,266
6,046
0
23,581
L
2,675
274
0
730
8,086
6,311
0
5,532
2,554
6,160
0
L
2,804
2,604
50
1,683
9,213
3,651
528
4,995
4,153
0
18,034
W
Zhong Kui
Uncauntious
Zhong Kui
11,540
610
0
3,843
8,876
5,691
802
3,417
5,273
38,501
0
W
Ah Puch
lIIIlIllIIlv
Ah Puch
9,648
50
0
2,106
4,517
1,525
1,100
2,257
2,098
36,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
35,801
238
Minions Killed
203
0
Camps Cleared
0
1,028,342
Distance Traveled
858,717
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,947
695
49
5
0
184,682
1
L
Cerberus
7,510
751
64
6
0
172,947
2
L
Nu Wa
7,391
739
52
5
0
181,636
4
W
Mulan
7,804
780
37
4
0
214,440
3
W
Fenrir
7,509
751
18
2
0
214,845
2
W
Bellona
7,735
774
43
4
0
199,271
2
L
Ymir
7,090
709
8
1
0
192,108
1
L
Rama
6,863
686
30
3
0
127,344
0
W
Zhong Kui
8,916
892
66
7
0
199,890
3
W
Ah Puch
7,990
799
74
7
0
199,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role