Player Matchup

Neith
Neith
CursiveLines
Neith
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
LaiLuu
Xbalanque
Level 149
God Stats
2W - 4L
1,652 SR
Queue Stats
213W - 215L
1,458 Elo+
Party 3
Ymir
Ymir
MsROCKSTAR
Ymir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,455 Elo+
Party 3
Sylvanus
Sylvanus
SN Bassman
Sylvanus
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 210L
1,451 Elo+
Party 1
Ratatoskr
Ratatoskr
SuzukaFTW
Ratatoskr
Level 85
God Stats
3W - 0L
1,679 SR
Queue Stats
69W - 64L
1,476 Elo+
Party 1
Team Averages
Level 110
1,566 SR
1,468 Elo+

VS

Team Averages
Level 99
1,483 SR
1,442 Elo+
Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Bl4ck0ut 194
Ra
Level 121
God Stats
1W - 3L
1,521 SR
Queue Stats
167W - 159L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
Boewona
Kuzenbo
Level 148
God Stats
2W - 4L
1,395 SR
Queue Stats
79W - 76L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
NoFuzzies
Zhong Kui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 94L
1,467 Elo+
Party 2
Fenrir
Fenrir
SilverbackSMOKE
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 29
13,164
774
16,538
14,661
5,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
LaiLuu
Xbalanque
20
10 / 5 / 26
13,476
793
23,088
19,809
7,535
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 3 / 29
12,908
759
12,237
29,478
31,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
SN Bassman
Sylvanus
20
19 / 2 / 23
15,964
939
25,058
25,069
27,306
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
SuzukaFTW
Ratatoskr
18
6 / 9 / 19
12,750
750
14,400
17,571
6,799
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
8 / 6 / 6
13,185
776
19,199
20,834
9,587
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 5 / 10
13,127
772
27,697
18,805
8,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
Boewona
Kuzenbo
14
0 / 6 / 5
9,516
560
6,257
18,844
17,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
NoFuzzies
Zhong Kui
20
5 / 10 / 11
12,792
752
21,127
21,684
11,536
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 17 / 6
9,602
565
4,971
22,763
17,947
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
60
44
Kills
22
22
Deaths
44
126
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
8
6
6
1.83
L
8
5
10
2.6
L
Kuzenbo
Boewona
Kuzenbo
0
6
5
0.42
W
3
3
29
5.83
W
Xbalanque
LaiLuu
Xbalanque
10
5
26
4.6
W
6
3
29
6.83
L
Zhong Kui
NoFuzzies
Zhong Kui
5
10
11
1.05
W
Sylvanus
SN Bassman
Sylvanus
19
2
23
15.25
L
1
17
6
0.24
W
Ratatoskr
SuzukaFTW
Ratatoskr
6
9
19
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,321
Damage
79,251
106,588
Taken
102,930
79,042
Mitigated
65,420
49,844
Healing
20,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
19,199
12,745
252
3,754
20,834
9,587
0
6,873
13,961
0
45,982
L
27,697
1,058
6,095
5,337
18,805
8,676
0
5,455
13,350
60,963
0
L
Kuzenbo
Boewona
Kuzenbo
6,257
1,148
532
1,492
18,844
17,674
0
9,383
9,461
12,820
0
W
16,538
8,464
965
2,072
14,661
5,679
2,039
9,781
4,880
0
43,688
W
Xbalanque
LaiLuu
Xbalanque
23,088
11,232
1,313
4,724
19,809
7,535
1,958
11,415
8,394
0
53,574
W
12,237
2,136
1,251
11,928
29,478
31,723
631
11,977
17,501
23,382
0
L
Zhong Kui
NoFuzzies
Zhong Kui
21,127
1,877
702
2,501
21,684
11,536
0
6,875
14,809
28,684
0
W
Sylvanus
SN Bassman
Sylvanus
25,058
7,551
9,636
13,919
25,069
27,306
480
13,144
11,925
39,471
0
L
4,971
1,150
0
56
22,763
17,947
0
8,709
14,054
0
8,658
W
Ratatoskr
SuzukaFTW
Ratatoskr
14,400
3,607
794
3,242
17,571
6,799
1,131
8,764
8,807
0
24,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,262
Gold Earned
58,222
164
Minions Killed
178
0
Camps Cleared
0
1,439,191
Distance Traveled
1,139,175
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,185
776
53
3
0
254,672
3
L
Ra
13,127
772
72
4
0
302,011
0
L
Kuzenbo
9,516
560
19
1
0
178,253
0
W
Neith
13,164
774
40
2
0
275,371
0
W
Xbalanque
13,476
793
52
3
0
271,123
0
W
Ymir
12,908
759
20
1
0
302,594
0
L
Zhong Kui
12,792
752
28
2
0
196,085
0
W
Sylvanus
15,964
939
34
2
0
276,282
2
L
Fenrir
9,602
565
6
0
0
208,154
1
W
Ratatoskr
12,750
750
18
1
0
313,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role