Player Matchup
Team Averages
Level 33
1,548 SR
1,711
Elo+
VS
Team Averages
Level 132
1,470 SR
1,372
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Im Smush Jr
Mulan
7
0 / 0 / 4
4,109
822
1,289
2,115
1,304
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Shogun's Kusari
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Scid McMarks
Achilles
7
3 / 0 / 1
4,598
920
2,989
3,303
1,084
Hastened Katana
+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
Mace
+10
Physical Power
Stinky n Wet
Sun Wukong
7
1 / 0 / 3
4,144
829
2,633
2,472
892
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Round Shield
+10
Physical Protection
+10
Hp 5
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BroMz xAlex
Ymir
7
0 / 1 / 0
3,685
737
495
3,599
1,747
Stone of Binding
+35
Magical Protection
+35
Physical Protection
+200
Health
PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.
Imperial Helmet
+10
Magical Power
+15
Physical Protection
REdwardsJr
Nu Wa
7
0 / 1 / 0
3,668
734
2,180
2,516
817
Sands of Time
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
Jade Mountain Helm
+20
Magical Power
+20
Physical Protection
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,685
737
16
3
1
91,637
2
W
4,109
822
14
3
2
94,735
0
L
3,668
734
13
3
0
82,485
2
W
4,598
920
16
3
1
101,189
2
W
4,144
829
20
4
0
94,820
1
L
3,568
714
11
2
1
55,371
0