Player Matchup

Artio
Artio
AdrianTC7
Artio
Level 92
God Stats
7W - 2L
1,809 SR
Queue Stats
126W - 135L
1,479 Elo+
Party 2
Sol
Sol
Akmtup2
Sol
Level 85
God Stats
3W - 1L
1,680 SR
Queue Stats
124W - 133L
1,449 Elo+
Party 2
King Arthur
King Arthur
Eliasolof
King Arthur
Level 85
God Stats
5W - 3L
1,494 SR
Queue Stats
156W - 132L
1,478 Elo+
Solo
Izanami
Izanami
Mangani
Izanami
Level 144
God Stats
9W - 6L
1,231 SR
Queue Stats
57W - 52L
1,565 Elo+
Solo
Athena
Athena
baer089
Athena
Level 127
God Stats
3W - 3L
1,491 SR
Queue Stats
514W - 474L
1,456 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,486 Elo+

VS

Team Averages
Level 90
1,649 SR
1,434 Elo+
Athena
Athena
CompactMaher
Athena
Level 69
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 5L
1,379 Elo+
Party 1
Anubis
Anubis
Deanharvey1
Anubis
Level 118
God Stats
28W - 21L
1,618 SR
Queue Stats
114W - 116L
1,492 Elo+
Solo
Arachne
Arachne
Jethr0otje
Arachne
Level 87
God Stats
140W - 107L
1,608 SR
Queue Stats
228W - 271L
1,514 Elo+
Party 1
Cupid
Cupid
MasterYoup
Cupid
Level 88
God Stats
1W - 2L
1,635 SR
Queue Stats
4W - 9L
1,379 Elo+
Party 1
Neith
Neith
localloek
Neith
Level 88
God Stats
3W - 3L
1,666 SR
Queue Stats
19W - 16L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AdrianTC7
Artio
8
0 / 0 / 3
5,002
556
975
4,465
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
9
2 / 2 / 0
5,227
581
4,219
5,189
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Eliasolof
King Arthur
10
3 / 2 / 0
5,605
623
3,419
7,005
4,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Mangani
Izanami
10
2 / 1 / 0
5,330
592
3,849
3,873
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
baer089
Athena
9
1 / 0 / 2
5,282
587
1,811
5,134
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 1 / 1
4,544
505
1,355
5,108
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
9
2 / 2 / 0
5,099
567
3,889
5,949
2,735
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Jethr0otje
Arachne
5
0 / 1 / 2
4,092
455
713
2,702
696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
8
1 / 1 / 0
4,477
497
2,329
4,239
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
localloek
Neith
9
2 / 3 / 0
5,406
601
4,291
5,527
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
5
5
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
AdrianTC7
Artio
0
0
3
1.5
W
Sol
2
2
0
1
L
Athena
0
1
1
0.5
L
Anubis
2
2
0
1
W
King Arthur
Eliasolof
King Arthur
3
2
0
1.5
L
Arachne
Jethr0otje
Arachne
0
1
2
1
W
Izanami
Mangani
Izanami
2
1
0
2
L
Cupid
1
1
0
1
W
Athena
baer089
Athena
1
0
2
2
L
Neith
localloek
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,273
Damage
12,577
25,666
Taken
23,525
11,158
Mitigated
7,941
9,840
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AdrianTC7
Artio
975
137
120
1,306
4,465
2,721
0
724
3,741
9,696
0
W
Sol
4,219
1,858
0
2,853
5,189
1,063
0
2,030
3,159
30,657
0
L
Athena
1,355
428
0
1,112
5,108
2,101
0
442
4,666
9,131
0
L
Anubis
3,889
550
0
3,181
5,949
2,735
180
4,551
1,398
27,385
0
W
King Arthur
Eliasolof
King Arthur
3,419
297
0
1,255
7,005
4,636
0
0
7,005
0
27,996
L
Arachne
Jethr0otje
Arachne
713
645
0
529
2,702
696
0
889
1,813
0
10,014
W
Izanami
Mangani
Izanami
3,849
2,737
0
1,870
3,873
1,136
0
838
3,035
0
40,847
L
Cupid
2,329
1,231
0
2,452
4,239
702
0
431
3,808
0
22,253
W
Athena
baer089
Athena
1,811
504
0
2,436
5,134
1,602
120
1,652
3,482
26,047
0
L
Neith
localloek
Neith
4,291
2,636
0
1,986
5,527
1,707
0
692
4,835
0
28,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
23,618
308
Minions Killed
201
0
Camps Cleared
0
880,902
Distance Traveled
694,656
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,002
556
30
3
0
192,380
2
W
Sol
5,227
581
70
8
0
166,835
3
L
Athena
4,544
505
15
2
0
178,408
0
L
Anubis
5,099
567
48
5
0
138,235
1
W
King Arthur
5,605
623
65
7
0
182,986
3
L
Arachne
4,092
455
28
3
0
78,060
0
W
Izanami
5,330
592
83
9
0
148,220
0
L
Cupid
4,477
497
51
6
0
153,778
1
W
Athena
5,282
587
60
7
0
190,481
2
L
Neith
5,406
601
59
7
0
146,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role