Player Matchup

Cernunnos
Cernunnos
Fox03
Cernunnos
Level 41
God Stats
0W - 5L
1,039 SR
Queue Stats
1W - 7L
1,139 Elo+
Party 2
Mercury
Mercury
Jubnie
Mercury
Level 18
God Stats
4W - 3L
1,659 SR
Queue Stats
13W - 16L
1,415 Elo+
Party 2
Tiamat
Tiamat
Tijnemijn
Tiamat
Level 60
God Stats
1W - 1L
1,374 SR
Queue Stats
21W - 31L
1,399 Elo+
Party 2
Cerberus
Cerberus
Vrachtaut078
Cerberus
Level 47
God Stats
2W - 3L
1,465 SR
Queue Stats
14W - 26L
1,322 Elo+
Party 2
Guan Yu
Guan Yu
deBerik
Guan Yu
Level 25
God Stats
3W - 2L
1,728 SR
Queue Stats
3W - 4L
1,462 Elo+
Party 2
Team Averages
Level 38
1,453 SR
1,347 Elo+

VS

Team Averages
Level 77
1,261 SR
1,344 Elo+
Artio
Artio
CamCam93
Artio
Level 62
God Stats
11W - 5L
1,272 SR
Queue Stats
91W - 103L
1,367 Elo+
Solo
Ullr
Ullr
Deadinzoid
Ullr
Level 89
God Stats
3W - 2L
1,456 SR
Queue Stats
34W - 47L
1,318 Elo+
Party 1
Baba Yaga
Baba Yaga
Laethron
Baba Yaga
Level 31
God Stats
8W - 15L
1,114 SR
Queue Stats
30W - 48L
1,293 Elo+
Party 1
Hun Batz
Hun Batz
Miji666
Hun Batz
Level 104
God Stats
8W - 7L
1,207 SR
Queue Stats
57W - 65L
1,352 Elo+
Party 1
Cu Chulainn
Cu Chulainn
noav
Cu Chulainn
Level 100
God Stats
4W - 9L
1,256 SR
Queue Stats
177W - 187L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fox03
Cernunnos
20
3 / 5 / 5
14,533
393
22,810
20,879
8,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Jubnie
Mercury
20
9 / 8 / 2
17,660
477
21,802
40,622
17,676
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Tijnemijn
Tiamat
20
1 / 18 / 7
13,863
375
19,075
34,307
18,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Vrachtaut078
Cerberus
20
0 / 6 / 7
12,873
348
6,543
36,398
49,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
deBerik
Guan Yu
19
0 / 7 / 0
13,008
352
6,705
29,985
27,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CamCam93
Artio
20
0 / 2 / 15
16,394
443
8,241
30,064
44,602
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
7 / 1 / 6
18,285
494
20,094
12,708
6,020
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Laethron
Baba Yaga
20
7 / 6 / 10
18,015
487
31,534
25,889
14,158
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
Miji666
Hun Batz
20
25 / 4 / 8
24,101
651
39,440
26,395
13,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
noav
Cu Chulainn
20
5 / 1 / 13
18,939
512
27,758
33,747
37,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
96
13
Kills
44
44
Deaths
14
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Artio
CamCam93
Artio
0
2
15
3.75
W
7
1
6
10
L
Cernunnos
Fox03
Cernunnos
3
5
5
1.1
L
Mercury
Jubnie
Mercury
9
8
2
1.25
W
Baba Yaga
Laethron
Baba Yaga
7
6
10
2
W
Hun Batz
Miji666
Hun Batz
25
4
8
7.25
L
Tiamat
Tijnemijn
Tiamat
1
18
7
0.25
L
Cerberus
Vrachtaut078
Cerberus
0
6
7
0.58
L
Guan Yu
deBerik
Guan Yu
0
7
0
0
W
Cu Chulainn
noav
Cu Chulainn
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,935
Damage
127,067
162,191
Taken
128,803
121,831
Mitigated
116,059
33,763
Healing
37,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CamCam93
Artio
8,241
632
1,447
7,027
30,064
44,602
587
4,538
25,416
70,135
0
W
20,094
5,921
0
2,935
12,708
6,020
2,946
4,836
7,872
0
143,043
L
Cernunnos
Fox03
Cernunnos
22,810
14,450
0
5,106
20,879
8,247
392
6,327
14,408
0
109,708
L
Mercury
Jubnie
Mercury
21,802
11,016
0
9,177
40,622
17,676
0
7,211
33,207
0
167,058
W
Baba Yaga
Laethron
Baba Yaga
31,534
4,832
393
6,510
25,889
14,158
4,734
6,750
19,139
134,860
0
W
Hun Batz
Miji666
Hun Batz
39,440
14,216
0
8,150
26,395
13,527
2,200
5,749
20,602
0
238,189
L
Tiamat
Tijnemijn
Tiamat
19,075
1,558
0
5,746
34,307
18,786
676
10,945
22,707
81,571
0
L
Cerberus
Vrachtaut078
Cerberus
6,543
409
174
7,427
36,398
49,925
0
11,314
24,964
55,420
0
L
Guan Yu
deBerik
Guan Yu
6,705
657
108
6,025
29,985
27,197
1,289
6,482
23,433
15,076
56,109
W
Cu Chulainn
noav
Cu Chulainn
27,758
5,323
0
10,672
33,747
37,752
2,839
5,310
27,713
17,227
139,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,937
Gold Earned
95,734
709
Minions Killed
942
0
Camps Cleared
0
3,154,171
Distance Traveled
3,457,590
18
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
16,394
443
99
3
0
689,318
5
W
Ullr
18,285
494
209
6
0
697,165
3
L
Cernunnos
14,533
393
189
5
0
580,325
2
L
Mercury
17,660
477
182
5
0
754,367
3
W
Baba Yaga
18,015
487
159
4
0
643,462
0
W
Hun Batz
24,101
651
256
7
0
796,196
8
L
Tiamat
13,863
375
116
3
0
577,375
4
L
Cerberus
12,873
348
95
3
0
626,592
7
L
Guan Yu
13,008
352
127
3
0
615,512
2
W
Cu Chulainn
18,939
512
219
6
0
631,449
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role