Player Matchup

Chaac
Chaac
Diastole
Chaac
Level 40
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Thoth
Thoth
Hockey868
Thoth
Level 103
God Stats
5W - 14L
1,320 SR
Queue Stats
58W - 67L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
HundredTwo831
Amaterasu
Level 45
God Stats
20W - 12L
1,580 SR
Queue Stats
41W - 43L
1,436 Elo+
Party 1
Izanami
Izanami
Ravengnome8
Izanami
Level 97
God Stats
6W - 9L
1,301 SR
Queue Stats
63W - 70L
1,433 Elo+
Party 1
Nemesis
Nemesis
accurate-ninja5
Nemesis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,404 Elo+
Solo
Team Averages
Level 63
1,433 SR
1,397 Elo+

VS

Team Averages
Level 67
1,503 SR
1,422 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Tn Harp
Geb
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,426 Elo+
Party 2
Chernobog
Chernobog
Tn Tyla
Chernobog
Level 69
God Stats
10W - 1L
1,513 SR
Queue Stats
88W - 62L
1,458 Elo+
Party 2
Mulan
Mulan
YOUboutTOlearn
Mulan
Level 41
God Stats
11W - 13L
1,500 SR
Queue Stats
44W - 49L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Diastole
Chaac
6
0 / 4 / 2
4,246
425
1,674
5,298
1,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Hockey868
Thoth
8
3 / 4 / 0
5,054
505
3,938
5,400
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
HundredTwo831
Amaterasu
11
1 / 0 / 0
5,516
552
3,982
5,204
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Ravengnome8
Izanami
9
2 / 2 / 1
5,390
539
3,543
5,857
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
4,405
441
1,935
6,908
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
6 / 1 / 5
6,691
669
5,461
4,280
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
 
Pele
10
5 / 0 / 5
6,067
607
2,828
6,106
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
8
0 / 2 / 8
4,771
477
1,764
6,269
2,528
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Tn Tyla
Chernobog
9
3 / 2 / 3
5,374
537
4,298
5,283
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
5,234
523
3,740
5,971
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
14
14
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
5
8.5
W
Pele
 
Pele
5
0
5
7.5
L
Chaac
Diastole
Chaac
0
4
2
0.25
L
Thoth
Hockey868
Thoth
3
4
0
0.75
L
Amaterasu
HundredTwo831
Amaterasu
1
0
0
1
L
Izanami
Ravengnome8
Izanami
2
2
1
1.25
W
Geb
0
2
8
2
W
Chernobog
Tn Tyla
Chernobog
3
2
3
2.25
W
0
1
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,072
Damage
18,091
28,667
Taken
27,909
10,171
Mitigated
9,152
7,177
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,461
934
0
2,076
4,280
1,101
833
1,556
2,724
34,155
0
W
Pele
 
Pele
2,828
763
0
3,084
6,106
1,590
288
1,076
5,030
0
25,221
L
Chaac
Diastole
Chaac
1,674
522
0
285
5,298
1,593
132
1,785
3,457
0
10,639
L
Thoth
Hockey868
Thoth
3,938
359
0
610
5,400
1,340
0
2,344
3,056
19,777
0
L
Amaterasu
HundredTwo831
Amaterasu
3,982
1,385
0
2,632
5,204
4,132
467
0
4,948
0
26,196
L
Izanami
Ravengnome8
Izanami
3,543
2,037
0
1,668
5,857
790
371
544
5,313
0
29,134
W
Geb
1,764
174
93
974
6,269
2,528
0
912
5,357
8,919
0
W
Chernobog
Tn Tyla
Chernobog
4,298
2,807
0
1,409
5,283
908
650
394
4,889
0
27,325
W
3,740
789
0
2,011
5,971
3,025
254
0
5,971
0
23,416
L
1,935
362
48
1,934
6,908
2,316
0
2,552
4,356
0
15,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
28,137
190
Minions Killed
227
0
Camps Cleared
0
919,865
Distance Traveled
1,024,418
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,691
669
71
7
0
177,796
1
W
Pele
6,067
607
56
6
0
240,334
2
L
Chaac
4,246
425
21
2
0
184,618
0
L
Thoth
5,054
505
36
4
0
181,228
2
L
Amaterasu
5,516
552
57
6
0
200,284
1
L
Izanami
5,390
539
54
5
0
175,306
1
W
Geb
4,771
477
11
1
0
219,823
0
W
Chernobog
5,374
537
41
4
0
194,945
4
W
Mulan
5,234
523
48
5
0
191,520
3
L
Nemesis
4,405
441
22
2
0
178,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role