Player Matchup

Cernunnos
Cernunnos
Budget Loaf
Cernunnos
Level 119
God Stats
3W - 2L
1,556 SR
Queue Stats
88W - 81L
1,648 Elo+
Solo
Ymir
Ymir
Dawslaw
Ymir
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 79L
1,436 Elo+
Party 2
Izanami
Izanami
Lil Benjay
Izanami
Level 36
God Stats
3W - 0L
1,684 SR
Queue Stats
5W - 2L
1,774 Elo+
Party 2
Shiva
Shiva
SpontaneousDuck
Shiva
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
mr rose0503
Baron Samedi
Level 126
God Stats
1W - 0L
1,638 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Team Averages
Level 105
1,576 SR
1,587 Elo+

VS

Team Averages
Level 111
1,527 SR
1,409 Elo+
Tsukuyomi
Tsukuyomi
Copenhagen22507
Tsukuyomi
Level 147
God Stats
4W - 4L
1,516 SR
Queue Stats
33W - 58L
1,374 Elo+
Party 1
Fenrir
Fenrir
JustGiggs
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 150L
1,435 Elo+
Party 1
Tiamat
Tiamat
Madisonku
Tiamat
Level 137
God Stats
2W - 4L
1,637 SR
Queue Stats
108W - 124L
1,451 Elo+
Solo
Cerberus
Cerberus
firexgamer43
Cerberus
Level 20
God Stats
4W - 4L
1,608 SR
Queue Stats
91W - 108L
1,401 Elo+
Solo
Hachiman
Hachiman
xMaverick21x
Hachiman
Level 100
God Stats
13W - 14L
1,372 SR
Queue Stats
76W - 83L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Budget Loaf
Cernunnos
20
3 / 2 / 6
13,118
820
15,136
15,890
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Dawslaw
Ymir
17
1 / 2 / 12
11,631
727
9,243
21,132
25,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Lil Benjay
Izanami
20
8 / 5 / 9
13,528
846
19,377
16,355
5,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 3 / 17
12,075
755
15,925
19,272
13,675
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
mr rose0503
Baron Samedi
20
10 / 2 / 7
13,241
828
25,148
15,723
8,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Copenhagen22507
Tsukuyomi
19
6 / 6 / 4
11,853
741
19,886
16,652
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
JustGiggs
Fenrir
17
3 / 5 / 4
10,312
645
7,857
16,689
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Madisonku
Tiamat
20
3 / 3 / 5
12,103
756
15,953
12,267
9,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
firexgamer43
Cerberus
17
2 / 5 / 5
10,898
681
10,932
31,872
32,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
xMaverick21x
Hachiman
17
0 / 5 / 3
10,269
642
14,136
22,017
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
24
Kills
14
14
Deaths
24
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Budget Loaf
Cernunnos
3
2
6
3
L
Tsukuyomi
Copenhagen22507
Tsukuyomi
6
6
4
1.33
W
Ymir
Dawslaw
Ymir
1
2
12
3.5
L
Fenrir
JustGiggs
Fenrir
3
5
4
1
W
Izanami
Lil Benjay
Izanami
8
5
9
2.5
L
Tiamat
Madisonku
Tiamat
3
3
5
1.83
W
2
3
17
3.5
L
Cerberus
firexgamer43
Cerberus
2
5
5
0.9
W
Baron Samedi
mr rose0503
Baron Samedi
10
2
7
6.75
L
Hachiman
xMaverick21x
Hachiman
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,829
Damage
68,764
88,372
Taken
99,497
60,197
Mitigated
68,991
29,706
Healing
22,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Budget Loaf
Cernunnos
15,136
8,742
0
6,553
15,890
5,782
4,091
7,450
8,414
0
71,533
L
Tsukuyomi
Copenhagen22507
Tsukuyomi
19,886
3,502
268
1,168
16,652
6,871
0
6,969
9,524
0
52,005
W
Ymir
Dawslaw
Ymir
9,243
1,078
0
2,384
21,132
25,811
349
5,240
15,709
16,214
0
L
Fenrir
JustGiggs
Fenrir
7,857
999
367
4,474
16,689
12,012
0
7,299
9,142
0
16,298
W
Izanami
Lil Benjay
Izanami
19,377
14,700
0
2,374
16,355
5,970
4,115
4,959
11,194
0
58,455
L
Tiamat
Madisonku
Tiamat
15,953
1,674
0
1,990
12,267
9,140
0
3,263
8,833
57,363
0
W
15,925
2,735
890
2,479
19,272
13,675
670
7,159
11,979
44
39,594
L
Cerberus
firexgamer43
Cerberus
10,932
292
0
10,278
31,872
32,793
0
9,549
21,824
26,397
0
W
Baron Samedi
mr rose0503
Baron Samedi
25,148
1,828
6,955
8,071
15,723
8,959
555
2,077
13,532
69,195
0
L
Hachiman
xMaverick21x
Hachiman
14,136
4,960
0
4,134
22,017
8,175
756
5,951
15,739
0
55,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,593
Gold Earned
55,435
373
Minions Killed
287
0
Camps Cleared
0
1,557,927
Distance Traveled
1,570,419
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,118
820
136
9
0
282,542
0
L
Tsukuyomi
11,853
741
59
4
0
357,908
1
W
Ymir
11,631
727
13
1
0
301,645
1
L
Fenrir
10,312
645
19
1
0
305,129
2
W
Izanami
13,528
846
90
6
0
311,879
0
L
Tiamat
12,103
756
104
7
0
310,196
2
W
Shiva
12,075
755
48
3
0
356,058
0
L
Cerberus
10,898
681
28
2
0
304,995
2
W
Baron Samedi
13,241
828
86
5
0
305,803
5
L
Hachiman
10,269
642
77
5
0
292,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role