Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Everloks
Anubis
Level 144
God Stats
22W - 13L
1,531 SR
Queue Stats
673W - 720L
1,414 Elo+
Party 1
Bacchus
Bacchus
ITzBjörn
Bacchus
Level 97
God Stats
14W - 5L
1,499 SR
Queue Stats
206W - 227L
1,455 Elo+
Party 1
Awilix
Awilix
OutofBoost
Awilix
Level 120
God Stats
6W - 2L
1,836 SR
Queue Stats
285W - 285L
1,492 Elo+
Party 3
Skadi
Skadi
Rev0x6
Skadi
Level 100
God Stats
5W - 0L
1,500 SR
Queue Stats
241W - 257L
1,455 Elo+
Party 1
Team Averages
Level 112
1,573 SR
1,463 Elo+

VS

Team Averages
Level 86
1,578 SR
1,463 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Deviade
Guan Yu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 73L
1,471 Elo+
Solo
Rama
Rama
RREENNDD
Rama
Level 64
God Stats
28W - 30L
1,500 SR
Queue Stats
640W - 584L
1,538 Elo+
Solo
Vulcan
Vulcan
prekali
Vulcan
Level 73
God Stats
6W - 10L
1,888 SR
Queue Stats
24W - 49L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 0 / 0
3,250
650
360
2,724
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Everloks
Anubis
6
1 / 1 / 0
3,688
738
1,006
2,386
745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
ITzBjörn
Bacchus
5
0 / 0 / 1
3,600
720
1,408
2,254
1,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
OutofBoost
Awilix
7
1 / 0 / 0
3,871
774
860
1,825
492
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Rev0x6
Skadi
5
1 / 0 / 0
3,438
688
2,536
1,792
215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 1 / 1
3,227
645
1,103
2,882
625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
 
Nu Wa
1
0 / 0 / 0
2,421
484
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Deviade
Guan Yu
5
0 / 1 / 0
3,126
625
1,278
4,493
1,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
5
0 / 0 / 0
3,066
613
1,084
1,680
360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
prekali
Vulcan
6
1 / 1 / 0
3,565
713
1,319
2,031
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
0
0
0
L
Ne Zha
 
Ne Zha
0
1
1
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Guan Yu
Deviade
Guan Yu
0
1
0
0
W
Anubis
Everloks
Anubis
1
1
0
1
W
Bacchus
ITzBjörn
Bacchus
0
0
1
0.5
W
Awilix
OutofBoost
Awilix
1
0
0
1
L
Rama
0
0
0
0
W
Skadi
Rev0x6
Skadi
1
0
0
1
L
Vulcan
prekali
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,170
Damage
4,784
10,981
Taken
11,086
3,118
Mitigated
2,761
5,459
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
360
0
0
1,895
2,724
663
0
721
2,003
0
10,270
L
Ne Zha
 
Ne Zha
1,103
327
0
342
2,882
625
0
0
2,882
0
12,519
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Deviade
Guan Yu
1,278
58
30
1,917
4,493
1,488
0
768
3,725
0
6,401
W
Anubis
Everloks
Anubis
1,006
0
0
714
2,386
745
0
560
1,826
16,519
0
W
Bacchus
ITzBjörn
Bacchus
1,408
250
0
1,125
2,254
1,003
0
0
2,254
5,761
0
W
Awilix
OutofBoost
Awilix
860
326
0
575
1,825
492
0
38
1,787
0
18,034
L
Rama
1,084
1,060
0
933
1,680
360
0
640
1,040
0
12,472
W
Skadi
Rev0x6
Skadi
2,536
1,583
0
1,150
1,792
215
0
0
1,792
0
16,224
L
Vulcan
prekali
Vulcan
1,319
915
0
394
2,031
288
0
1,006
1,025
13,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,847
Gold Earned
15,405
160
Minions Killed
104
0
Camps Cleared
0
476,635
Distance Traveled
391,509
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,250
650
32
6
0
93,596
0
L
Ne Zha
3,227
645
32
6
0
111,400
1
L
Nu Wa
2,421
484
0
0
0
11,379
0
L
Guan Yu
3,126
625
16
3
0
94,371
0
W
Anubis
3,688
738
41
8
0
81,968
1
W
Bacchus
3,600
720
9
2
0
99,232
2
W
Awilix
3,871
774
48
10
0
110,318
1
L
Rama
3,066
613
26
5
0
87,188
2
W
Skadi
3,438
688
30
6
0
91,521
1
L
Vulcan
3,565
713
30
6
0
87,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role