Player Matchup

Cthulhu
Cthulhu
Culo_Alert0_0
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,207 Elo+
Party 1
Zeus
Zeus
PhantomJokers_
Zeus
Level 81
God Stats
15W - 21L
1,529 SR
Queue Stats
150W - 237L
1,267 Elo+
Party 1
Hachiman
Hachiman
PhantomTrips_
Hachiman
Level 81
God Stats
3W - 1L
1,456 SR
Queue Stats
68W - 109L
1,193 Elo+
Party 1
Team Averages
Level 58
1,495 SR
1,222 Elo+

VS

Team Averages
Level 31
1,379 SR
1,168 Elo+
Artemis
Artemis
MikeSchneider18
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 241L
1,157 Elo+
Party 2
Cerberus
Cerberus
TOBOT2000
Cerberus
Level 62
God Stats
8W - 22L
1,328 SR
Queue Stats
336W - 504L
1,106 Elo+
Party 2
Sobek
Sobek
Xbox Sounds
Sobek
Level 24
God Stats
11W - 32L
1,310 SR
Queue Stats
114W - 200L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 4 / 9
11,987
631
14,527
20,219
20,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
7 / 0 / 4
13,778
725
33,081
13,493
6,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
PhantomTrips_
Hachiman
15
3 / 2 / 7
11,817
622
16,107
10,250
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
10,853
571
9,366
13,121
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
TOBOT2000
Cerberus
16
2 / 2 / 2
10,937
576
10,487
30,660
29,669
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 3
11,352
597
10,596
32,578
41,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
5
6
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
4
9
1.38
L
1
4
2
0.5
W
7
0
4
9
W
Hachiman
PhantomTrips_
Hachiman
3
2
7
3.25
L
Cerberus
TOBOT2000
Cerberus
2
2
2
1.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,715
Damage
30,449
43,962
Taken
76,359
30,911
Mitigated
75,977
10,585
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,527
1,321
900
3,752
20,219
20,540
0
6,788
13,431
30,912
0
L
9,366
3,417
93
0
13,121
4,378
90
10,331
2,639
0
27,512
W
33,081
9,001
0
4,809
13,493
6,100
1,663
7,907
5,586
106,274
0
W
Hachiman
PhantomTrips_
Hachiman
16,107
11,509
0
1,124
10,250
4,271
1,105
6,935
3,315
0
25,703
L
Cerberus
TOBOT2000
Cerberus
10,487
378
682
5,562
30,660
29,669
207
16,863
13,044
48,544
0
L
10,596
354
283
7,799
32,578
41,930
126
18,777
12,928
28,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
33,142
205
Minions Killed
154
9
Camps Cleared
1
976,588
Distance Traveled
1,001,069
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,987
631
46
2
0
351,809
0
L
Artemis
10,853
571
34
2
1
275,673
1
W
Zeus
13,778
725
137
7
9
298,137
2
W
Hachiman
11,817
622
22
1
0
326,642
0
L
Cerberus
10,937
576
90
5
0
377,603
0
L
Sobek
11,352
597
30
2
0
347,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role