Player Matchup

Ra
Ra
SATAN9907
Ra
Level 90
God Stats
1W - 3L
1,266 SR
Queue Stats
78W - 75L
1,583 Elo+
Party 1
Ravana
Ravana
jesusepe123456
Ravana
Level 97
God Stats
4W - 0L
1,890 SR
Queue Stats
55W - 47L
1,556 Elo+
Solo
Susano
Susano
retsnomeht
Susano
Level 120
God Stats
1W - 2L
1,715 SR
Queue Stats
81W - 66L
1,585 Elo+
Solo
Osiris
Osiris
skullcrusherz17
Osiris
Level 141
God Stats
2W - 1L
1,450 SR
Queue Stats
83W - 90L
1,571 Elo+
Party 1
Raijin
Raijin
superninja014
Raijin
Level 128
God Stats
2W - 0L
1,745 SR
Queue Stats
140W - 132L
1,504 Elo+
Solo
Team Averages
Level 115
1,613 SR
1,560 Elo+

VS

Team Averages
Level 136
1,342 SR
1,522 Elo+
He Bo
He Bo
Cancerfreeyo
He Bo
Level 88
God Stats
2W - 5L
1,211 SR
Queue Stats
157W - 162L
1,561 Elo+
Solo
Sylvanus
Sylvanus
ELMATONCLNMX
Sylvanus
Level 154
God Stats
1W - 7L
1,000 SR
Queue Stats
283W - 272L
1,522 Elo+
Solo
Ravana
Ravana
LordLemur
Ravana
Level 146
God Stats
0W - 2L
1,297 SR
Queue Stats
31W - 31L
1,509 Elo+
Solo
Charybdis
Charybdis
TewGenders
Charybdis
Level 147
God Stats
13W - 5L
1,702 SR
Queue Stats
698W - 742L
1,483 Elo+
Solo
Tyr
Tyr
zescry
Tyr
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 45L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 18
9,273
843
8,245
6,430
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 4 / 11
9,632
876
8,051
12,264
11,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
retsnomeht
Susano
16
6 / 2 / 17
9,694
881
12,477
12,324
6,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 3 / 22
10,019
911
14,603
16,929
20,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 2 / 16
11,158
1,014
17,487
9,772
5,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 6
8,094
736
6,103
12,232
4,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sylvanus
ELMATONCLNMX
Sylvanus
14
2 / 6 / 7
8,395
763
6,129
16,433
21,158
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
LordLemur
Ravana
13
2 / 6 / 4
7,880
716
6,264
10,013
5,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
TewGenders
Charybdis
16
3 / 6 / 8
9,277
843
16,034
15,101
6,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
zescry
Tyr
16
5 / 5 / 4
9,075
825
7,101
13,169
13,175
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
42
33
Kills
13
13
Deaths
33
84
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
L
Sylvanus
ELMATONCLNMX
Sylvanus
2
6
7
0.92
L
Ravana
LordLemur
Ravana
2
6
4
0.67
W
2
2
18
5.5
L
Charybdis
TewGenders
Charybdis
3
6
8
1.17
W
7
4
11
3.13
W
Susano
retsnomeht
Susano
6
2
17
7.25
W
7
3
22
6
W
11
2
16
9.5
L
Tyr
zescry
Tyr
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,863
Damage
41,631
57,719
Taken
66,948
46,205
Mitigated
50,768
23,600
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,103
264
630
925
12,232
4,654
126
4,900
7,267
18,362
0
L
Sylvanus
ELMATONCLNMX
Sylvanus
6,129
1,122
4,920
4,611
16,433
21,158
40
7,016
9,145
8,869
0
L
Ravana
LordLemur
Ravana
6,264
1,134
772
623
10,013
5,281
0
4,215
5,690
0
7,344
W
8,245
594
6,925
2,099
6,430
3,081
935
1,088
5,342
24,441
0
L
Charybdis
TewGenders
Charybdis
16,034
6,822
407
3,078
15,101
6,500
545
4,767
10,290
0
35,317
W
8,051
2,496
958
1,200
12,264
11,069
1,469
1,955
10,309
0
13,244
W
Susano
retsnomeht
Susano
12,477
1,407
1,946
2,459
12,324
6,683
1,568
3,002
9,322
0
14,847
W
14,603
3,150
608
3,095
16,929
20,316
492
2,618
13,732
3,174
18,905
W
17,487
915
1,523
2,787
9,772
5,056
1,850
3,569
6,203
42,920
0
L
Tyr
zescry
Tyr
7,101
444
468
3,905
13,169
13,175
0
6,447
6,598
0
16,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,776
Gold Earned
42,721
130
Minions Killed
98
0
Camps Cleared
0
1,067,097
Distance Traveled
871,915
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,094
736
29
3
0
154,362
0
L
Sylvanus
8,395
763
3
0
0
166,124
0
L
Ravana
7,880
716
5
0
0
189,109
0
W
Ra
9,273
843
45
4
0
222,473
0
L
Charybdis
9,277
843
40
4
0
155,546
1
W
Ravana
9,632
876
23
2
0
198,397
1
W
Susano
9,694
881
9
1
0
229,488
0
W
Osiris
10,019
911
9
1
0
218,110
0
W
Raijin
11,158
1,014
44
4
0
198,629
0
L
Tyr
9,075
825
21
2
0
206,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role