Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Incent0
Athena
Level 140
God Stats
8W - 4L
1,486 SR
Queue Stats
251W - 268L
1,457 Elo+
Party 1
Nike
Nike
MRTH00d
Nike
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 175L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
Neonheart
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,584 Elo+
Solo
Kukulkan
Kukulkan
RokenHur
Kukulkan
Level 108
God Stats
9W - 16L
1,500 SR
Queue Stats
503W - 444L
1,330 Elo+
Party 1
Team Averages
Level 104
1,497 SR
1,469 Elo+

VS

Team Averages
Level 109
1,527 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
EastTimor
Sun Wukong
Level 124
God Stats
4W - 1L
1,475 SR
Queue Stats
64W - 62L
1,497 Elo+
Solo
Arachne
Arachne
MrSköld
Arachne
Level 68
God Stats
15W - 12L
1,585 SR
Queue Stats
320W - 327L
1,561 Elo+
Party 2
Chaac
Chaac
Swagbaba
Chaac
Level 127
God Stats
6W - 5L
1,561 SR
Queue Stats
56W - 74L
1,390 Elo+
Party 2
Rama
Rama
Taiger0504
Rama
Level 101
God Stats
5W - 8L
1,515 SR
Queue Stats
281W - 306L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 8 / 3
9,051
532
10,537
13,089
4,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Incent0
Athena
11
2 / 3 / 5
8,061
474
5,964
15,400
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
MRTH00d
Nike
15
6 / 4 / 0
9,646
567
10,434
15,962
13,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Neonheart
Erlang Shen
14
1 / 3 / 4
8,715
513
6,149
14,575
6,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
RokenHur
Kukulkan
13
2 / 5 / 3
8,316
489
6,179
8,945
3,332
Magic Focus

Magic Focus

+20
Magical Power

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 4 / 10
9,065
533
10,424
8,113
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
EastTimor
Sun Wukong
16
4 / 3 / 3
9,786
576
7,820
14,102
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
MrSköld
Arachne
19
12 / 1 / 2
11,376
669
12,151
15,247
9,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Swagbaba
Chaac
14
4 / 4 / 9
8,620
507
9,479
14,128
13,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 8
8,835
520
7,775
10,665
2,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
15
Kills
23
23
Deaths
15
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
8
3
0.69
W
Nu Wa
 
Nu Wa
1
4
10
1.5
W
Sun Wukong
EastTimor
Sun Wukong
4
3
3
1.83
L
Athena
Incent0
Athena
2
3
5
1.5
L
Nike
MRTH00d
Nike
6
4
0
1.5
W
Arachne
MrSköld
Arachne
12
1
2
13
L
Erlang Shen
Neonheart
Erlang Shen
1
3
4
1
L
Kukulkan
RokenHur
Kukulkan
2
5
3
0.7
W
Chaac
Swagbaba
Chaac
4
4
9
2.13
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,263
Damage
47,649
67,971
Taken
62,255
38,978
Mitigated
36,987
9,622
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,537
5,578
0
1,489
13,089
4,237
0
1,199
11,890
0
59,424
W
Nu Wa
 
Nu Wa
10,424
1,834
0
387
8,113
2,412
1,156
3,177
4,893
55,374
0
W
Sun Wukong
EastTimor
Sun Wukong
7,820
1,419
0
7,393
14,102
7,882
0
1,143
12,487
2,863
54,332
L
Athena
Incent0
Athena
5,964
1,965
0
3,593
15,400
11,787
0
3,827
11,573
28,530
0
L
Nike
MRTH00d
Nike
10,434
2,829
0
1,427
15,962
13,012
0
1,654
14,308
0
58,093
W
Arachne
MrSköld
Arachne
12,151
8,697
0
3,276
15,247
9,996
1,256
3,361
11,793
0
91,133
L
Erlang Shen
Neonheart
Erlang Shen
6,149
3,573
0
2,742
14,575
6,610
0
1,530
13,045
0
71,207
L
Kukulkan
RokenHur
Kukulkan
6,179
495
0
371
8,945
3,332
48
2,955
5,990
48,628
0
W
Chaac
Swagbaba
Chaac
9,479
2,184
137
3,819
14,128
13,849
418
3,707
10,304
0
40,790
W
7,775
5,601
0
3,073
10,665
2,848
1,962
755
9,864
0
51,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,789
Gold Earned
47,682
477
Minions Killed
511
0
Camps Cleared
0
1,587,722
Distance Traveled
1,650,088
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,051
532
89
5
0
278,501
1
W
Nu Wa
9,065
533
94
6
0
308,562
1
W
Sun Wukong
9,786
576
106
6
0
321,397
6
L
Athena
8,061
474
40
2
0
355,369
5
L
Nike
9,646
567
115
7
0
336,312
6
W
Arachne
11,376
669
146
9
0
376,039
3
L
Erlang Shen
8,715
513
128
8
0
319,932
5
L
Kukulkan
8,316
489
105
6
0
297,608
8
W
Chaac
8,620
507
69
4
0
330,993
4
W
Rama
8,835
520
96
6
0
313,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role