Player Matchup

Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CaptainQuakerz
Chaac
Level 81
God Stats
24W - 15L
1,642 SR
Queue Stats
170W - 161L
1,507 Elo+
Solo
He Bo
He Bo
Ezzylryb
He Bo
Level 88
God Stats
2W - 1L
1,518 SR
Queue Stats
64W - 66L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
Pecaille
Hou Yi
Level 89
God Stats
17W - 15L
1,581 SR
Queue Stats
317W - 315L
1,459 Elo+
Party 2
Ymir
Ymir
Slvrknght
Ymir
Level 49
God Stats
5W - 7L
1,430 SR
Queue Stats
47W - 39L
1,496 Elo+
Party 2
Team Averages
Level 90
1,534 SR
1,492 Elo+

VS

Team Averages
Level 51
1,367 SR
1,483 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Insaniac29
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
Rostvin5
Chernobog
Level 52
God Stats
5W - 7L
1,351 SR
Queue Stats
174W - 180L
1,486 Elo+
Party 1
Sobek
Sobek
SeraphicEclipse
Sobek
Level 64
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
TheSilverVase
Nu Wa
Level 46
God Stats
0W - 3L
1,262 SR
Queue Stats
91W - 85L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 1 / 1
6,299
630
4,328
5,406
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
9 / 1 / 0
7,664
766
8,587
8,474
4,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
Ezzylryb
He Bo
10
3 / 2 / 3
6,223
622
3,877
7,086
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Pecaille
Hou Yi
11
6 / 0 / 3
6,609
661
7,145
5,735
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
1 / 0 / 6
5,710
571
1,270
7,157
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
1 / 2 / 0
5,024
502
2,060
6,711
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
8
1 / 7 / 0
4,973
497
1,898
7,490
4,471
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Rostvin5
Chernobog
8
1 / 3 / 0
4,746
475
3,784
6,790
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 0
4,314
431
1,288
6,964
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 4 / 1
5,042
504
3,798
7,175
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
21
Kills
3
4
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
1
2.5
L
Cliodhna
 
Cliodhna
1
2
0
0.5
W
9
1
0
9
W
He Bo
Ezzylryb
He Bo
3
2
3
2.25
L
Horus
1
7
0
0.14
W
Hou Yi
Pecaille
Hou Yi
6
0
3
7.5
L
Chernobog
Rostvin5
Chernobog
1
3
0
0.33
L
0
5
0
0
W
Ymir
1
0
6
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,207
Damage
12,828
33,858
Taken
35,130
13,411
Mitigated
13,980
13,001
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,328
1,914
531
2,074
5,406
1,765
261
1,084
4,216
36,981
0
L
Cliodhna
 
Cliodhna
2,060
164
0
2,360
6,711
1,718
0
615
6,096
0
22,805
W
8,587
2,687
0
3,448
8,474
4,433
18
1,195
7,163
0
39,198
W
He Bo
Ezzylryb
He Bo
3,877
650
0
3,159
7,086
1,740
382
1,429
5,535
35,212
0
L
Horus
1,898
861
0
181
7,490
4,471
0
0
7,490
3,090
8,775
W
Hou Yi
Pecaille
Hou Yi
7,145
3,348
0
2,368
5,735
1,559
0
680
4,979
0
41,798
L
Chernobog
Rostvin5
Chernobog
3,784
2,008
0
1,944
6,790
1,263
0
2,299
4,491
0
27,168
L
1,288
115
100
1,785
6,964
4,303
0
2,221
4,743
6,663
0
W
Ymir
1,270
687
138
1,283
7,157
3,914
0
697
6,384
13,598
0
L
3,798
501
0
820
7,175
2,225
0
4,340
2,835
20,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,505
Gold Earned
24,099
300
Minions Killed
176
0
Camps Cleared
0
968,657
Distance Traveled
939,657
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,299
630
66
7
0
192,056
2
L
Cliodhna
5,024
502
54
5
0
220,003
1
W
Chaac
7,664
766
77
8
0
191,614
0
W
He Bo
6,223
622
59
6
0
217,433
2
L
Horus
4,973
497
17
2
0
178,291
1
W
Hou Yi
6,609
661
76
8
0
185,712
0
L
Chernobog
4,746
475
47
5
0
195,488
4
L
Sobek
4,314
431
13
1
0
178,741
0
W
Ymir
5,710
571
22
2
0
181,842
2
L
Nu Wa
5,042
504
45
5
0
167,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role