Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
AgenteDoblex
The Morrigan
Level 127
God Stats
18W - 21L
1,345 SR
Queue Stats
207W - 226L
1,506 Elo+
Solo
Cthulhu
Cthulhu
CapnMunch
Cthulhu
Level 114
God Stats
2W - 5L
1,731 SR
Queue Stats
423W - 395L
1,530 Elo+
Party 2
Terra
Terra
Sectums3mpra
Terra
Level 75
God Stats
42W - 27L
1,643 SR
Queue Stats
585W - 567L
1,503 Elo+
Party 2
Ravana
Ravana
WildToledo
Ravana
Level 86
God Stats
1W - 4L
1,722 SR
Queue Stats
216W - 198L
1,586 Elo+
Party 2
Team Averages
Level 106
1,588 SR
1,525 Elo+

VS

Team Averages
Level 101
1,455 SR
1,536 Elo+
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BunniesOfDoom
Izanami
Level 160
God Stats
3W - 3L
1,241 SR
Queue Stats
55W - 43L
1,585 Elo+
Party 1
Da Ji
Da Ji
Execfist4
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,617 Elo+
Party 1
Ullr
Ullr
tylerbryant
Ullr
Level 113
God Stats
9W - 18L
1,533 SR
Queue Stats
204W - 208L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
4 / 6 / 2
6,800
523
9,411
11,638
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
AgenteDoblex
The Morrigan
12
0 / 5 / 2
7,301
562
3,536
7,263
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
CapnMunch
Cthulhu
12
0 / 1 / 0
6,812
524
2,250
8,894
5,833
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 2
6,282
483
2,812
8,942
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
WildToledo
Ravana
12
2 / 5 / 2
7,515
578
5,055
7,544
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 1 / 4
8,705
670
5,259
5,363
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
 
Ganesha
11
0 / 2 / 6
6,741
519
2,978
8,820
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
12
4 / 4 / 4
7,314
563
7,316
9,737
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Execfist4
Da Ji
13
9 / 1 / 2
8,130
625
9,886
9,113
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 0 / 2
8,275
637
4,326
5,451
2,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
18
18
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
6
2
0.83
W
Scylla
 
Scylla
5
1
4
7
W
Ganesha
 
Ganesha
0
2
6
1.5
L
The Morrigan
AgenteDoblex
The Morrigan
0
5
2
0.2
W
Izanami
4
4
4
1.5
L
Cthulhu
CapnMunch
Cthulhu
0
1
0
0
W
Da Ji
Execfist4
Da Ji
9
1
2
10
L
2
1
2
3
L
Ravana
WildToledo
Ravana
2
5
2
0.6
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,064
Damage
29,765
44,281
Taken
38,484
17,808
Mitigated
14,270
10,218
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,411
4,845
0
2,497
11,638
2,903
236
2,818
8,820
0
44,370
W
Scylla
 
Scylla
5,259
658
0
1,275
5,363
1,617
0
1,487
3,876
60,691
0
W
Ganesha
 
Ganesha
2,978
708
0
797
8,820
5,309
113
921
7,898
17,443
0
L
The Morrigan
AgenteDoblex
The Morrigan
3,536
673
0
793
7,263
2,218
0
606
6,657
51,724
538
W
Izanami
7,316
4,785
0
3,725
9,737
2,086
607
1,331
8,403
0
46,778
L
Cthulhu
CapnMunch
Cthulhu
2,250
180
0
2,283
8,894
5,833
0
0
8,894
41,067
0
W
Da Ji
Execfist4
Da Ji
9,886
2,812
0
3,060
9,113
3,203
0
2,635
6,478
0
42,745
L
2,812
404
451
2,330
8,942
4,547
0
2,144
6,798
13,205
0
L
Ravana
WildToledo
Ravana
5,055
1,389
0
1,864
7,544
2,307
0
2,669
4,875
0
40,689
W
4,326
1,610
0
2,340
5,451
2,055
0
1,686
3,765
0
57,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,710
Gold Earned
39,165
365
Minions Killed
431
0
Camps Cleared
0
1,243,292
Distance Traveled
1,353,300
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,800
523
68
5
0
231,100
6
W
Scylla
8,705
670
125
10
0
282,091
4
W
Ganesha
6,741
519
10
1
0
297,395
3
L
The Morrigan
7,301
562
103
8
0
246,026
5
W
Izanami
7,314
563
96
7
0
268,898
5
L
Cthulhu
6,812
524
83
6
0
237,097
2
W
Da Ji
8,130
625
65
5
0
282,628
3
L
Terra
6,282
483
26
2
0
254,255
4
L
Ravana
7,515
578
85
7
0
274,814
4
W
Ullr
8,275
637
135
10
0
222,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role