Player Matchup

Gilgamesh
Gilgamesh
BobDeBouwer2002
Gilgamesh
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 28L
1,650 Elo+
Party 3
Hercules
Hercules
Brentberg
Hercules
Level 149
God Stats
1W - 1L
1,186 SR
Queue Stats
11W - 19L
1,345 Elo+
Party 2
Loki
Loki
Dani_Varik
Loki
Level 100
God Stats
40W - 28L
1,654 SR
Queue Stats
152W - 145L
1,593 Elo+
Party 3
Neith
Neith
Robinvvs
Neith
Level 7
God Stats
2W - 6L
1,457 SR
Queue Stats
2W - 6L
1,378 Elo+
Party 2
Hera
Hera
VigoN18
Hera
Level 132
God Stats
5W - 8L
1,582 SR
Queue Stats
125W - 122L
1,559 Elo+
Party 3
Team Averages
Level 82
1,476 SR
1,505 Elo+

VS

Team Averages
Level 64
1,459 SR
1,609 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
SheepZF
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,679 Elo+
Party 1
Persephone
Persephone
TameCaveMan
Persephone
Level 63
God Stats
12W - 10L
1,488 SR
Queue Stats
120W - 97L
1,679 Elo+
Party 1
Mercury
Mercury
Wildcaveman
Mercury
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 239L
1,729 Elo+
Party 1
Neith
Neith
zePonny
Neith
Level 47
God Stats
5W - 12L
1,306 SR
Queue Stats
134W - 153L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BobDeBouwer2002
Gilgamesh
13
1 / 6 / 1
7,780
486
5,739
13,968
7,803
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Brentberg
Hercules
12
0 / 1 / 3
7,258
454
2,652
12,256
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 4 / 1
8,714
545
8,344
11,005
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Robinvvs
Neith
14
2 / 1 / 1
8,194
512
3,307
4,428
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
VigoN18
Hera
13
1 / 4 / 3
8,017
501
5,772
7,319
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 1 / 3
9,954
622
8,299
8,351
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
SheepZF
Khepri
12
2 / 0 / 7
8,093
506
3,836
7,689
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
TameCaveMan
Persephone
15
2 / 1 / 1
9,664
604
4,311
5,787
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Wildcaveman
Mercury
15
5 / 3 / 7
9,135
571
7,994
10,240
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
zePonny
Neith
14
1 / 2 / 7
8,195
512
6,863
8,796
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
16
16
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
3
7.5
L
Gilgamesh
BobDeBouwer2002
Gilgamesh
1
6
1
0.25
L
Hercules
Brentberg
Hercules
0
1
3
1.5
L
3
4
1
0.88
L
Neith
Robinvvs
Neith
2
1
1
2.5
W
Khepri
SheepZF
Khepri
2
0
7
5.5
W
Persephone
TameCaveMan
Persephone
2
1
1
2.5
L
Hera
VigoN18
Hera
1
4
3
0.63
W
Mercury
Wildcaveman
Mercury
5
3
7
2.83
W
Neith
zePonny
Neith
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
31,303
48,976
Taken
40,863
22,154
Mitigated
19,986
11,697
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,299
2,721
0
4,098
8,351
3,362
822
0
8,351
0
72,306
L
Gilgamesh
BobDeBouwer2002
Gilgamesh
5,739
1,086
0
1,182
13,968
7,803
477
327
13,641
0
38,245
L
Hercules
Brentberg
Hercules
2,652
543
0
4,540
12,256
7,063
0
2,833
9,423
0
25,325
L
8,344
3,035
0
3,668
11,005
3,146
0
1,664
9,341
0
53,478
L
Neith
Robinvvs
Neith
3,307
900
0
1,598
4,428
1,766
1,016
601
3,827
0
46,983
W
Khepri
SheepZF
Khepri
3,836
588
0
1,902
7,689
6,420
0
1,022
6,583
15,988
0
W
Persephone
TameCaveMan
Persephone
4,311
261
0
2,411
5,787
1,981
374
2,378
3,340
66,827
0
L
Hera
VigoN18
Hera
5,772
1,389
33
676
7,319
2,376
0
2,896
4,423
44,898
0
W
Mercury
Wildcaveman
Mercury
7,994
4,069
0
522
10,240
4,265
0
1,763
8,389
0
62,355
W
Neith
zePonny
Neith
6,863
2,637
0
3,111
8,796
3,958
0
326
8,428
0
55,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,963
Gold Earned
45,041
428
Minions Killed
483
0
Camps Cleared
0
1,485,077
Distance Traveled
1,610,530
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,954
622
119
7
0
304,740
3
L
Gilgamesh
7,780
486
84
5
0
253,777
2
L
Hercules
7,258
454
33
2
0
327,983
7
L
Loki
8,714
545
96
6
0
325,863
2
L
Neith
8,194
512
110
7
0
256,108
3
W
Khepri
8,093
506
11
1
0
320,473
3
W
Persephone
9,664
604
147
9
0
344,332
12
L
Hera
8,017
501
105
7
0
321,346
5
W
Mercury
9,135
571
101
6
0
373,175
11
W
Neith
8,195
512
105
7
0
267,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role