Player Matchup

Hun Batz
Hun Batz
BlackCloud2
Hun Batz
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 1
Mercury
Mercury
Jaredgomita
Mercury
Level 118
God Stats
0W - 1L
1,352 SR
Queue Stats
5W - 6L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
gorilillo
Sun Wukong
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,258 Elo+
Party 1
Discordia
Discordia
jaystartin
Discordia
Level 52
God Stats
0W - 2L
1,797 SR
Queue Stats
118W - 182L
1,279 Elo+
Solo
Ymir
Ymir
yuan2709
Ymir
Level 10
God Stats
3W - 4L
1,451 SR
Queue Stats
5W - 6L
1,551 Elo+
Party 1
Team Averages
Level 94
1,520 SR
1,398 Elo+

VS

Team Averages
Level 44
1,518 SR
1,542 Elo+
Chaac
Chaac
DarkShadowBoi
Chaac
Level 46
God Stats
5W - 12L
1,535 SR
Queue Stats
30W - 28L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Furet13
Nu Wa
Level 89
God Stats
239W - 212L
1,500 SR
Queue Stats
664W - 795L
1,413 Elo+
Solo
Ullr
Ullr
MichaelWave7000
Ullr
Level 27
God Stats
62W - 29L
1,556 SR
Queue Stats
131W - 50L
1,742 Elo+
Solo
Vulcan
Vulcan
n0remac
Vulcan
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 76L
1,428 Elo+
Solo
Achilles
Achilles
МаgnusTheRed
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlackCloud2
Hun Batz
19
4 / 9 / 3
11,945
703
15,533
22,953
10,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Jaredgomita
Mercury
20
5 / 4 / 4
12,521
737
11,669
20,794
8,211
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
gorilillo
Sun Wukong
17
2 / 5 / 5
10,852
638
9,999
35,068
36,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
jaystartin
Discordia
18
0 / 8 / 6
10,819
636
6,004
14,640
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
18
2 / 5 / 6
11,617
683
6,722
28,736
31,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 14
12,271
722
11,792
19,017
18,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Furet13
Nu Wa
20
4 / 0 / 9
13,010
765
21,404
7,520
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
19 / 2 / 5
14,890
876
35,427
16,836
8,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
n0remac
Vulcan
20
5 / 2 / 10
12,849
756
18,753
6,799
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
18
1 / 5 / 8
11,916
701
15,691
21,603
19,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
13
Kills
31
31
Deaths
13
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BlackCloud2
Hun Batz
4
9
3
0.61
W
2
4
14
2.25
W
Nu Wa
Furet13
Nu Wa
4
0
9
8.5
L
Mercury
Jaredgomita
Mercury
5
4
4
1.75
W
19
2
5
10.75
L
Sun Wukong
gorilillo
Sun Wukong
2
5
5
0.9
L
Discordia
jaystartin
Discordia
0
8
6
0.38
W
Vulcan
n0remac
Vulcan
5
2
10
5
L
Ymir
2
5
6
1
W
Achilles
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,927
Damage
103,067
122,191
Taken
71,775
92,044
Mitigated
52,254
9,259
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BlackCloud2
Hun Batz
15,533
5,207
0
1,088
22,953
10,439
0
5,955
16,998
0
44,170
W
11,792
1,949
0
7,968
19,017
18,600
1,527
3,578
15,439
0
35,652
W
Nu Wa
Furet13
Nu Wa
21,404
7,285
391
2,065
7,520
3,027
1,027
3,421
4,099
70,584
0
L
Mercury
Jaredgomita
Mercury
11,669
7,223
0
3,785
20,794
8,211
1,294
9,103
11,691
0
56,215
W
35,427
14,289
0
611
16,836
8,430
3,357
1,361
15,475
0
81,007
L
Sun Wukong
gorilillo
Sun Wukong
9,999
2,175
0
1,000
35,068
36,406
0
10,410
24,658
623
30,600
L
Discordia
jaystartin
Discordia
6,004
0
0
588
14,640
5,103
0
2,372
12,268
41,175
0
W
Vulcan
n0remac
Vulcan
18,753
6,096
0
750
6,799
2,768
509
1,657
5,142
43,570
0
L
Ymir
6,722
296
0
2,798
28,736
31,885
288
15,468
13,268
30,694
0
W
Achilles
15,691
4,230
0
2,927
21,603
19,429
55
3,088
18,515
12,805
38,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,754
Gold Earned
64,936
295
Minions Killed
351
0
Camps Cleared
0
1,554,071
Distance Traveled
1,655,507
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,945
703
67
4
0
289,494
0
W
Chaac
12,271
722
46
3
0
323,224
1
W
Nu Wa
13,010
765
82
5
0
290,675
5
L
Mercury
12,521
737
93
5
0
392,680
0
W
Ullr
14,890
876
104
6
0
370,009
0
L
Sun Wukong
10,852
638
58
3
0
321,753
0
L
Discordia
10,819
636
52
3
0
254,685
1
W
Vulcan
12,849
756
56
3
0
371,479
0
L
Ymir
11,617
683
25
1
0
295,459
0
W
Achilles
11,916
701
63
4
0
300,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role