Player Matchup

Nox
Nox
MadMaxRox
Nox
Level 123
God Stats
2W - 2L
1,266 SR
Queue Stats
165W - 130L
1,587 Elo+
Party 1
Neith
Neith
McFluffleBear
Neith
Level 112
God Stats
43W - 44L
1,602 SR
Queue Stats
102W - 125L
1,484 Elo+
Party 1
Atlas
Atlas
Peeders
Atlas
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 26L
1,898 Elo+
Party 1
Thanatos
Thanatos
jamezzwood
Thanatos
Level 62
God Stats
30W - 18L
1,692 SR
Queue Stats
205W - 131L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
sausagedaddy
Gilgamesh
Level 141
God Stats
3W - 4L
1,205 SR
Queue Stats
87W - 85L
1,571 Elo+
Party 1
Team Averages
Level 91
1,453 SR
1,625 Elo+

VS

Team Averages
Level 97
1,548 SR
1,531 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CrytstalEye
Artemis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
DLD-12
Fenrir
Level 137
God Stats
3W - 4L
1,500 SR
Queue Stats
71W - 64L
1,578 Elo+
Party 3
Hou Yi
Hou Yi
Eskorbutin00
Hou Yi
Level 137
God Stats
1W - 1L
1,742 SR
Queue Stats
71W - 64L
1,578 Elo+
Party 3
Sobek
Sobek
Justaii
Sobek
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,778
678
3,504
3,430
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 1 / 2
6,465
647
6,781
5,785
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Peeders
Atlas
10
7 / 2 / 4
6,667
667
6,737
7,187
2,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
jamezzwood
Thanatos
10
3 / 2 / 3
5,813
581
2,416
6,439
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
sausagedaddy
Gilgamesh
13
5 / 1 / 0
7,280
728
5,818
7,995
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 4 / 1
4,826
483
2,465
5,364
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
CrytstalEye
Artemis
5
0 / 6 / 0
3,843
384
3,621
6,743
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
DLD-12
Fenrir
10
6 / 1 / 0
6,530
653
5,059
7,122
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
7
0 / 4 / 0
4,750
475
2,016
5,544
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Justaii
Sobek
5
0 / 6 / 0
4,054
405
1,661
9,451
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
21
Kills
6
6
Deaths
21
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
L
Artemis
CrytstalEye
Artemis
0
6
0
0
L
Fenrir
DLD-12
Fenrir
6
1
0
6
L
Hou Yi
0
4
0
0
L
Sobek
Justaii
Sobek
0
6
0
0
W
2
0
3
3.5
W
4
1
2
5
W
Atlas
Peeders
Atlas
7
2
4
4.5
W
Thanatos
jamezzwood
Thanatos
3
2
3
2.25
W
Gilgamesh
sausagedaddy
Gilgamesh
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
14,822
30,836
Taken
34,224
14,392
Mitigated
9,704
13,994
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,465
192
0
1,491
5,364
1,353
0
2,767
2,597
26,058
0
L
Artemis
CrytstalEye
Artemis
3,621
1,820
0
1,099
6,743
911
0
2,872
3,871
0
13,050
L
Fenrir
DLD-12
Fenrir
5,059
1,376
0
2,752
7,122
1,893
0
1,704
5,418
0
25,248
L
Hou Yi
2,016
1,086
0
555
5,544
1,505
0
0
5,544
0
22,284
L
Sobek
Justaii
Sobek
1,661
286
0
1,643
9,451
4,042
0
2,439
7,012
5,963
0
W
3,504
562
0
500
3,430
1,102
0
1,272
2,158
41,408
0
W
6,781
4,039
0
2,633
5,785
1,832
0
619
5,166
0
43,363
W
Atlas
Peeders
Atlas
6,737
1,843
716
1,384
7,187
2,364
0
1,167
5,531
18,498
2,604
W
Thanatos
jamezzwood
Thanatos
2,416
461
0
5,402
6,439
1,904
0
1,068
4,972
0
22,094
W
Gilgamesh
sausagedaddy
Gilgamesh
5,818
2,373
0
3,359
7,995
7,190
66
0
7,995
0
41,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
24,003
363
Minions Killed
162
0
Camps Cleared
0
1,004,009
Distance Traveled
906,386
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,826
483
51
5
0
168,307
4
L
Artemis
3,843
384
18
2
0
167,866
0
L
Fenrir
6,530
653
44
4
0
222,065
1
L
Hou Yi
4,750
475
42
4
0
175,611
4
L
Sobek
4,054
405
7
1
0
172,537
1
W
Nox
6,778
678
87
9
0
212,283
5
W
Neith
6,465
647
80
8
0
169,536
0
W
Atlas
6,667
667
40
4
0
201,655
1
W
Thanatos
5,813
581
52
5
0
206,855
0
W
Gilgamesh
7,280
728
104
10
0
213,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role