Player Matchup

Vulcan
Vulcan
DustyTheOrc2078
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,493 Elo+
Party 2
Ravana
Ravana
JustDILLIGAF
Ravana
Level 109
God Stats
4W - 3L
1,273 SR
Queue Stats
336W - 367L
1,472 Elo+
Party 2
Chronos
Chronos
Ragnartjie
Chronos
Level 108
God Stats
12W - 9L
1,518 SR
Queue Stats
411W - 444L
1,501 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SGtCheMus
Kumbhakarna
Level 108
God Stats
1W - 2L
1,166 SR
Queue Stats
135W - 147L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
pseudo5
Sylvanus
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
196W - 225L
1,430 Elo+
Party 2
Team Averages
Level 91
1,391 SR
1,464 Elo+

VS

Team Averages
Level 94
1,499 SR
1,436 Elo+
Ao Kuang
Ao Kuang
RaymieN10
Ao Kuang
Level 65
God Stats
2W - 3L
1,296 SR
Queue Stats
82W - 87L
1,483 Elo+
Solo
Terra
Terra
Snol
Terra
Level 155
God Stats
2W - 4L
1,402 SR
Queue Stats
291W - 311L
1,408 Elo+
Party 1
Nox
Nox
TheGentleGiant00
Nox
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
propagandabär
Sun Wukong
Level 99
God Stats
1W - 3L
1,321 SR
Queue Stats
210W - 197L
1,420 Elo+
Party 1
Chaac
Chaac
terror223221
Chaac
Level 86
God Stats
1W - 1L
1,975 SR
Queue Stats
29W - 26L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 9
11,617
553
15,104
13,546
7,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
19
4 / 9 / 15
12,973
618
12,411
23,095
14,318
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
Ragnartjie
Chronos
20
9 / 2 / 15
15,485
737
44,304
28,224
19,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Kumbhakarna
SGtCheMus
Kumbhakarna
20
5 / 2 / 18
14,561
693
12,373
31,166
52,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
pseudo5
Sylvanus
20
5 / 2 / 18
15,124
720
23,044
33,144
51,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RaymieN10
Ao Kuang
19
13 / 8 / 6
13,845
659
22,529
24,009
9,023
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Snol
Terra
18
3 / 3 / 13
11,838
564
6,925
28,907
32,676
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 3 / 10
12,544
597
28,605
12,408
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
propagandabär
Sun Wukong
20
1 / 5 / 13
12,632
602
18,657
36,671
20,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 15
14,289
680
36,805
30,644
29,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
81
24
Kills
24
24
Deaths
24
75
Assists
57
Player
Kills
Deaths
Assists
KDA
W
1
9
9
0.61
W
Ravana
4
9
15
1.28
W
Chronos
Ragnartjie
Chronos
9
2
15
8.25
L
Ao Kuang
RaymieN10
Ao Kuang
13
8
6
2
W
Kumbhakarna
SGtCheMus
Kumbhakarna
5
2
18
7
L
Terra
Snol
Terra
3
3
13
3.17
L
2
3
10
2.33
L
Sun Wukong
propagandabär
Sun Wukong
1
5
13
1.5
W
Sylvanus
pseudo5
Sylvanus
5
2
18
7
L
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,236
Damage
113,521
129,175
Taken
132,639
145,419
Mitigated
96,798
48,603
Healing
66,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,104
7,283
94
0
13,546
7,252
500
7,903
5,643
27,789
0
W
Ravana
12,411
5,164
2,403
1,220
23,095
14,318
2,025
11,747
11,348
0
22,930
W
Chronos
Ragnartjie
Chronos
44,304
12,609
3,271
4,925
28,224
19,215
1,994
11,224
17,000
95,752
0
L
Ao Kuang
RaymieN10
Ao Kuang
22,529
8,561
1,724
8,718
24,009
9,023
379
16,084
7,925
30,195
0
W
Kumbhakarna
SGtCheMus
Kumbhakarna
12,373
1,014
2,686
3,694
31,166
52,957
546
13,982
17,184
40,442
0
L
Terra
Snol
Terra
6,925
1,274
15,441
12,479
28,907
32,676
515
18,999
9,908
11,432
0
L
28,605
3,720
1,333
552
12,408
5,214
941
10,272
2,136
54,392
0
L
Sun Wukong
propagandabär
Sun Wukong
18,657
3,909
1,816
9,672
36,671
20,498
598
24,671
12,000
0
55,563
W
Sylvanus
pseudo5
Sylvanus
23,044
7,541
15,266
15,044
33,144
51,677
368
13,403
19,741
35,152
0
L
36,805
1,986
2,772
12,301
30,644
29,387
991
24,799
5,845
200
68,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,760
Gold Earned
65,148
206
Minions Killed
240
0
Camps Cleared
0
1,764,511
Distance Traveled
1,811,541
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,617
553
33
2
0
313,017
1
W
Ravana
12,973
618
13
1
0
292,996
3
W
Chronos
15,485
737
97
5
0
398,133
0
L
Ao Kuang
13,845
659
14
1
0
358,707
1
W
Kumbhakarna
14,561
693
40
2
0
411,880
5
L
Terra
11,838
564
16
1
0
390,709
0
L
Nox
12,544
597
61
3
0
346,173
0
L
Sun Wukong
12,632
602
73
3
0
334,378
0
W
Sylvanus
15,124
720
23
1
0
348,485
2
L
Chaac
14,289
680
76
4
0
381,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role