Player Matchup

Nox
Nox
Emisurfem
Nox
Level 27
God Stats
0W - 1L
1,316 SR
Queue Stats
9W - 15L
1,400 Elo+
Party 2
Ares
Ares
PROTECTORGaming
Ares
Level 5
God Stats
1W - 2L
1,789 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
Rockfowl1
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
WinterMcFly
Izanami
Level 120
God Stats
36W - 27L
1,503 SR
Queue Stats
298W - 340L
1,349 Elo+
Party 2
Erlang Shen
Erlang Shen
dylwam
Erlang Shen
Level 157
God Stats
1W - 2L
1,166 SR
Queue Stats
91W - 86L
1,548 Elo+
Party 2
Team Averages
Level 72
1,455 SR
1,459 Elo+

VS

Team Averages
Level 65
1,542 SR
1,451 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GeneralNecron
Sol
Level 84
God Stats
4W - 2L
1,679 SR
Queue Stats
127W - 106L
1,431 Elo+
Party 1
Eset
Eset
GenericName351
Eset
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 74L
1,471 Elo+
Party 3
Mulan
Mulan
SUCKMANOSS
Mulan
Level 81
God Stats
2W - 2L
1,443 SR
Queue Stats
113W - 119L
1,443 Elo+
Party 3
Ymir
Ymir
vBallistix
Ymir
Level 69
God Stats
17W - 8L
1,586 SR
Queue Stats
115W - 122L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,174
517
1,393
4,616
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 2
4,915
492
1,716
6,144
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Rockfowl1
Bacchus
6
1 / 6 / 0
4,334
433
1,997
6,923
4,510
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
WinterMcFly
Izanami
8
0 / 0 / 3
4,625
463
1,874
6,829
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
dylwam
Erlang Shen
11
5 / 0 / 1
6,385
639
5,016
6,214
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
5 / 1 / 1
6,629
663
5,519
6,225
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 1 / 3
5,298
530
6,968
5,545
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
5,309
531
3,070
3,144
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
9
2 / 1 / 0
5,253
525
2,290
4,486
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 2 / 0
5,872
587
3,257
7,631
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
10
10
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
1
5.5
L
0
1
3
1.5
W
0
1
3
1.5
W
0
2
1
0.25
L
1
3
2
0.67
L
Bacchus
Rockfowl1
Bacchus
1
6
0
0.17
W
Mulan
2
1
0
2
L
Izanami
WinterMcFly
Izanami
0
0
3
1.5
L
Erlang Shen
dylwam
Erlang Shen
5
0
1
5.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,996
Damage
21,104
30,726
Taken
27,031
12,598
Mitigated
12,531
6,710
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,519
3,755
0
2,650
6,225
4,355
440
1,516
4,684
0
34,809
L
1,393
265
0
851
4,616
1,294
94
2,343
2,273
24,338
0
W
6,968
3,810
0
2,730
5,545
1,339
0
216
5,329
36,829
0
W
3,070
168
0
423
3,144
901
0
752
2,392
27,153
0
L
1,716
281
0
459
6,144
2,767
0
4,832
1,312
5,394
0
L
Bacchus
Rockfowl1
Bacchus
1,997
995
0
289
6,923
4,510
0
0
6,923
7,792
0
W
Mulan
2,290
536
0
2,724
4,486
1,485
0
1,097
3,389
0
22,945
L
Izanami
WinterMcFly
Izanami
1,874
970
0
2,833
6,829
1,739
0
4,318
2,511
0
22,947
L
Erlang Shen
dylwam
Erlang Shen
5,016
2,842
0
2,278
6,214
2,288
0
1,802
4,412
0
32,851
W
3,257
893
276
2,278
7,631
4,451
0
1,500
6,131
18,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
28,361
176
Minions Killed
261
0
Camps Cleared
0
1,021,444
Distance Traveled
1,042,354
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,629
663
74
7
0
221,037
3
L
Nox
5,174
517
52
5
0
202,005
0
W
Sol
5,298
530
67
7
0
192,695
1
W
Eset
5,309
531
49
5
0
206,774
0
L
Ares
4,915
492
8
1
0
209,010
1
L
Bacchus
4,334
433
11
1
0
174,348
3
W
Mulan
5,253
525
46
5
0
226,895
2
L
Izanami
4,625
463
45
5
0
200,962
4
L
Erlang Shen
6,385
639
60
6
0
235,119
1
W
Ymir
5,872
587
25
3
0
194,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role