Player Matchup

Baron Samedi
Baron Samedi
Epidemik12
Baron Samedi
Level 86
God Stats
1W - 0L
1,643 SR
Queue Stats
47W - 59L
1,429 Elo+
Solo
Charybdis
Charybdis
L0rd-R1ZEN
Charybdis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,471 Elo+
Solo
Neith
Neith
SW Onix Aka
Neith
Level 37
God Stats
2W - 0L
1,693 SR
Queue Stats
24W - 30L
1,453 Elo+
Solo
Ah Puch
Ah Puch
TheKINGofEVIL
Ah Puch
Level 160
God Stats
3W - 2L
1,321 SR
Queue Stats
250W - 274L
1,420 Elo+
Solo
Anhur
Anhur
chairtable450x
Anhur
Level 27
God Stats
18W - 12L
1,472 SR
Queue Stats
725W - 767L
1,439 Elo+
Solo
Team Averages
Level 74
1,526 SR
1,443 Elo+

VS

Team Averages
Level 65
1,500 SR
1,422 Elo+
Kuzenbo
Kuzenbo
MariKong21
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 168L
1,444 Elo+
Party 1
Nike
Nike
Niberito
Nike
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 174L
1,433 Elo+
Party 1
Cupid
Cupid
QuantumCaliber
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,464 Elo+
Party 1
Hachiman
Hachiman
RafitaMTZ2002755
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,338 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpindizZ
Cu Chulainn
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 218L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Epidemik12
Baron Samedi
15
7 / 2 / 13
8,124
1,161
6,586
7,110
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
L0rd-R1ZEN
Charybdis
12
3 / 4 / 15
7,328
1,047
6,064
7,537
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 18
7,728
1,104
6,543
6,840
2,419
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
13
8 / 3 / 15
8,445
1,206
11,365
5,386
1,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 13
7,116
1,017
4,155
3,487
1,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MariKong21
Kuzenbo
12
4 / 6 / 2
7,618
1,088
4,839
10,248
5,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nike
12
3 / 6 / 3
6,813
973
8,350
9,477
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 1
6,222
889
3,562
7,313
2,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 5 / 6
6,932
990
4,984
9,594
3,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
SpindizZ
Cu Chulainn
5
1 / 2 / 0
5,254
751
706
2,188
1,351
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
24
Kills
10
11
Deaths
24
74
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Epidemik12
Baron Samedi
7
2
13
6.75
W
Charybdis
L0rd-R1ZEN
Charybdis
3
4
15
2.63
L
Kuzenbo
MariKong21
Kuzenbo
4
6
2
0.83
L
Nike
3
6
3
0.75
L
0
5
1
0.1
L
2
5
6
1
W
3
1
18
12
L
Cu Chulainn
SpindizZ
Cu Chulainn
1
2
0
0.5
W
Ah Puch
8
3
15
5.17
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,713
Damage
22,441
30,360
Taken
38,820
11,203
Mitigated
21,375
12,817
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Epidemik12
Baron Samedi
6,586
723
2,888
2,848
7,110
3,464
546
1,290
5,694
12,839
0
W
Charybdis
L0rd-R1ZEN
Charybdis
6,064
2,454
769
1,101
7,537
2,439
1,619
1,733
5,650
0
9,786
L
Kuzenbo
MariKong21
Kuzenbo
4,839
601
98
144
10,248
5,261
0
5,149
5,099
6,544
0
L
Nike
8,350
815
196
814
9,477
9,513
0
2,778
6,699
0
17,187
L
3,562
1,415
1,206
1,091
7,313
2,133
0
3,129
4,184
0
12,069
L
4,984
1,658
95
1,589
9,594
3,117
0
5,403
4,191
0
10,157
W
6,543
1,530
968
2,924
6,840
2,419
1,513
562
6,176
0
23,223
L
Cu Chulainn
SpindizZ
Cu Chulainn
706
27
83
94
2,188
1,351
0
1,492
696
0
1,261
W
Ah Puch
11,365
920
0
285
5,386
1,723
503
841
4,480
22,437
0
W
4,155
1,469
459
575
3,487
1,158
1,184
413
3,074
0
8,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
32,839
88
Minions Killed
52
0
Camps Cleared
0
677,953
Distance Traveled
550,344
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,124
1,161
11
2
0
139,437
0
W
Charybdis
7,328
1,047
6
1
0
130,490
0
L
Kuzenbo
7,618
1,088
7
1
0
131,018
0
L
Nike
6,813
973
15
2
0
138,340
0
L
Cupid
6,222
889
22
3
0
132,836
1
L
Hachiman
6,932
990
8
1
0
115,396
0
W
Neith
7,728
1,104
35
5
0
145,238
2
L
Cu Chulainn
5,254
751
0
0
0
32,754
0
W
Ah Puch
8,445
1,206
27
4
0
125,042
4
W
Anhur
7,116
1,017
9
1
0
137,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role