Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
LlamaProphet
Horus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 37L
1,729 Elo+
Party 1
Serqet
Serqet
rEk0
Serqet
Level 29
God Stats
2W - 0L
1,743 SR
Queue Stats
31W - 8L
1,789 Elo+
Party 1
Team Averages
Level 122
1,549 SR
1,603 Elo+

VS

Team Averages
Level 82
1,588 SR
1,582 Elo+
Odin
Odin
Barwise
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
DEATHNOTE2357
Scylla
Level 117
God Stats
1W - 1L
1,713 SR
Queue Stats
17W - 20L
1,618 Elo+
Party 2
Terra
Terra
Kefiroff
Terra
Level 138
God Stats
3W - 2L
1,727 SR
Queue Stats
126W - 132L
1,672 Elo+
Solo
Da Ji
Da Ji
grientx
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Sobek
Sobek
stephanjonker1
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
10 / 1 / 12
8,951
1,119
15,971
6,989
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
 
Baba Yaga
15
9 / 1 / 18
8,895
1,112
13,545
7,053
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
 
Ah Puch
14
6 / 0 / 10
8,870
1,109
7,792
4,580
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 14
7,190
899
2,229
8,351
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
rEk0
Serqet
13
5 / 2 / 15
8,232
1,029
5,844
5,368
2,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Barwise
Odin
12
1 / 4 / 1
6,664
833
3,124
9,638
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 7 / 1
6,442
805
2,840
7,747
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Kefiroff
Terra
11
1 / 6 / 2
6,192
774
2,883
10,507
9,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
grientx
Da Ji
7
0 / 8 / 2
5,428
679
2,900
8,668
3,117
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
2 / 6 / 3
6,524
816
2,412
12,343
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
31
Kills
6
6
Deaths
31
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
10
1
12
16
W
Baba Yaga
 
Baba Yaga
9
1
18
18
W
Ah Puch
 
Ah Puch
6
0
10
11
L
Odin
Barwise
Odin
1
4
1
0.38
L
2
7
1
0.36
L
Terra
Kefiroff
Terra
1
6
2
0.33
W
1
2
14
4
L
Da Ji
grientx
Da Ji
0
8
2
0.13
W
Serqet
rEk0
Serqet
5
2
15
6.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,381
Damage
14,159
32,341
Taken
48,903
19,430
Mitigated
30,225
13,099
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
15,971
6,946
83
993
6,989
3,187
2,017
2,306
4,107
0
28,455
W
Baba Yaga
 
Baba Yaga
13,545
1,120
77
1,466
7,053
3,795
717
1,140
5,873
21,882
0
W
Ah Puch
 
Ah Puch
7,792
0
349
2,637
4,580
1,757
872
213
4,367
20,968
0
L
Odin
Barwise
Odin
3,124
598
0
1,718
9,638
6,096
0
4,000
5,406
0
7,941
L
2,840
404
199
214
7,747
1,779
0
2,472
5,275
13,124
0
L
Terra
Kefiroff
Terra
2,883
295
767
1,160
10,507
9,892
0
5,100
5,266
4,882
0
W
2,229
1,118
3,808
2,882
8,351
8,414
345
2,488
5,743
0
3,329
L
Da Ji
grientx
Da Ji
2,900
225
0
459
8,668
3,117
0
4,360
4,212
0
4,616
W
Serqet
rEk0
Serqet
5,844
1,616
0
804
5,368
2,277
648
1,753
3,571
0
7,263
L
2,412
63
749
1,652
12,343
9,341
0
5,405
6,724
3,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
31,250
75
Minions Killed
33
0
Camps Cleared
0
771,032
Distance Traveled
588,680
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,951
1,119
28
4
0
140,967
1
W
Baba Yaga
8,895
1,112
17
2
0
171,171
3
W
Ah Puch
8,870
1,109
25
3
0
180,084
0
L
Odin
6,664
833
8
1
0
162,180
1
L
Scylla
6,442
805
11
1
0
116,431
0
L
Terra
6,192
774
7
1
0
117,274
1
W
Horus
7,190
899
0
0
0
128,291
1
L
Da Ji
5,428
679
2
0
0
49,595
0
W
Serqet
8,232
1,029
5
1
0
150,519
0
L
Sobek
6,524
816
5
1
0
143,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role