Player Matchup

Bellona
Bellona
 
Bellona
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BjornPanda
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,505 Elo+
Party 1
Bastet
Bastet
OlaKochaEevee
Bastet
Level 63
God Stats
1W - 0L
1,753 SR
Queue Stats
20W - 18L
1,527 Elo+
Party 1
Team Averages
Level 130
1,551 SR
1,506 Elo+

VS

Team Averages
Level 132
1,663 SR
1,544 Elo+
Fafnir
Fafnir
BornToBifle
Fafnir
Level 160
God Stats
3W - 1L
1,780 SR
Queue Stats
324W - 306L
1,521 Elo+
Party 2
Raijin
Raijin
Groove64
Raijin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 72L
1,536 Elo+
Party 2
Ymir
Ymir
JOKER3DTHEBEST
Ymir
Level 128
God Stats
1W - 3L
1,295 SR
Queue Stats
112W - 133L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Radhin
Morgan Le Fay
Level 90
God Stats
13W - 7L
2,023 SR
Queue Stats
302W - 266L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
Tørgak
Danzaburou
Level 156
God Stats
1W - 2L
1,718 SR
Queue Stats
293W - 261L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
9 / 3 / 17
10,789
899
12,185
12,621
13,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
17
1 / 5 / 21
9,632
803
5,963
15,681
15,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
 
He Bo
15
4 / 6 / 16
9,529
794
12,477
8,993
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 20
11,477
956
18,124
9,250
3,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
12 / 4 / 16
11,312
943
19,977
12,897
5,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 6 / 11
10,553
879
7,978
18,743
24,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Groove64
Raijin
15
3 / 7 / 10
9,574
798
9,268
14,789
5,449
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 6 / 11
8,758
730
6,093
16,474
16,288
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Radhin
Morgan Le Fay
14
5 / 7 / 7
9,239
770
11,424
11,301
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Tørgak
Danzaburou
16
6 / 7 / 10
10,333
861
14,492
14,047
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
67
33
Kills
18
20
Deaths
33
90
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
3
17
5.83
W
Athena
 
Athena
1
5
21
2.3
W
He Bo
 
He Bo
4
6
16
2
W
7
2
20
8.5
L
Fafnir
3
6
11
1.42
L
Raijin
Groove64
Raijin
3
7
10
1.14
L
1
6
11
1.08
W
12
4
16
5
L
Morgan Le Fay
Radhin
Morgan Le Fay
5
7
7
1.21
L
Danzaburou
Tørgak
Danzaburou
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,726
Damage
49,255
59,442
Taken
75,354
41,025
Mitigated
55,677
20,066
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,185
1,925
2,366
2,342
12,621
13,710
1,184
8,235
4,386
0
19,220
W
Athena
 
Athena
5,963
1,517
1,821
2,459
15,681
15,308
389
7,388
8,293
15,913
0
W
He Bo
 
He Bo
12,477
519
984
227
8,993
3,017
0
6,614
2,379
20,799
0
W
18,124
5,418
2,330
2,771
9,250
3,440
1,870
5,615
3,635
42,491
0
L
Fafnir
7,978
1,763
2,594
5,118
18,743
24,213
282
10,206
8,351
12,624
0
L
Raijin
Groove64
Raijin
9,268
1,266
1,453
2,666
14,789
5,449
480
5,013
9,633
15,883
0
L
6,093
714
1,515
956
16,474
16,288
309
8,279
7,944
12,576
0
W
19,977
6,290
408
4,358
12,897
5,550
2,163
6,911
5,986
0
31,404
L
Morgan Le Fay
Radhin
Morgan Le Fay
11,424
1,071
256
685
11,301
4,186
0
5,857
5,300
31,575
0
L
Danzaburou
Tørgak
Danzaburou
14,492
4,776
352
2,259
14,047
5,541
0
7,209
6,759
0
34,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,739
Gold Earned
48,457
129
Minions Killed
124
0
Camps Cleared
0
1,239,553
Distance Traveled
1,074,874
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,789
899
17
1
0
252,482
0
W
Athena
9,632
803
13
1
0
238,405
1
W
He Bo
9,529
794
16
1
0
224,255
0
W
Hera
11,477
956
58
5
0
238,498
1
L
Fafnir
10,553
879
7
1
0
243,456
2
L
Raijin
9,574
798
20
2
0
205,408
0
L
Ymir
8,758
730
18
2
0
223,789
3
W
Bastet
11,312
943
25
2
0
285,913
4
L
Morgan Le Fay
9,239
770
42
4
0
202,573
3
L
Danzaburou
10,333
861
37
3
0
199,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role