Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Gold I
Skse
Vamana
Gold I
Level 145
God Stats
4W - 3L
1,651 SR
Queue Stats
372W - 354L
1,692 MMR
Solo
Yemoja
Yemoja
Gold II
ThannahMontana
Yemoja
Gold II
Level 159
God Stats
2W - 1L
1,562 SR
Queue Stats
68W - 59L
1,665 MMR
Party 3
Hercules
Hercules
Platinum V
Vespir
Hercules
Platinum V
Level 143
God Stats
1W - 2L
1,299 SR
Queue Stats
106W - 97L
1,751 MMR
Party 2
Medusa
Medusa
Gold II
willy4waterpolo2
Medusa
Gold II
Level 157
God Stats
2W - 0L
1,710 SR
Queue Stats
112W - 104L
1,609 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,544 SR
1,643 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,513 SR
1,646 MMR
Athena
Athena
Gold II
DKLastra
Athena
Gold II
Level 135
God Stats
11W - 7L
1,827 SR
Queue Stats
191W - 191L
1,652 MMR
Party 1
Apollo
Apollo
Gold II
OriolBoom
Apollo
Gold II
Level 62
God Stats
6W - 11L
1,409 SR
Queue Stats
451W - 450L
1,637 MMR
Party 1
Guan Yu
Guan Yu
Gold V
SheWas18TrustMe
Guan Yu
Gold V
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,620 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
davidoow321
Morgan Le Fay
Gold I
Level 156
God Stats
1W - 4L
1,312 SR
Queue Stats
451W - 446L
1,691 MMR
Solo
Ravana
Ravana
Gold III
mustangbal
Ravana
Gold III
Level 149
God Stats
0W - 1L
1,516 SR
Queue Stats
43W - 35L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 4 / 4
11,805
537
8,615
10,218
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Skse
Vamana
20
12 / 0 / 3
14,500
659
24,838
20,068
21,717
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 13
12,476
567
8,225
14,812
21,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
Vespir
Hercules
19
3 / 5 / 11
13,397
609
19,932
34,994
36,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 1 / 5
13,362
607
19,197
17,035
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CliodhnaThothShiva

VS

Bans
AgniAtlasPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DKLastra
Athena
13
0 / 3 / 6
8,649
393
4,983
21,717
20,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
OriolBoom
Apollo
17
1 / 4 / 1
10,241
466
13,484
17,630
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 5 / 3
10,361
471
12,198
27,186
26,428
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
davidoow321
Morgan Le Fay
16
2 / 7 / 5
10,092
459
13,609
13,846
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
mustangbal
Ravana
19
4 / 5 / 2
10,912
496
10,232
15,848
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
24
Kills
10
10
Deaths
24
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
4
4
1
L
Athena
DKLastra
Athena
0
3
6
1
L
Apollo
OriolBoom
Apollo
1
4
1
0.38
L
3
5
3
0.9
W
Vamana
Skse
Vamana
12
0
3
13.5
W
1
0
13
7.5
W
Hercules
Vespir
Hercules
3
5
11
1.7
L
Morgan Le Fay
davidoow321
Morgan Le Fay
2
7
5
0.64
L
Ravana
mustangbal
Ravana
4
5
2
1
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,807
Damage
54,506
97,127
Taken
96,227
88,514
Mitigated
66,386
49,545
Healing
22,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,615
563
0
2,065
10,218
2,842
3,457
4,281
5,937
85,159
0
L
Athena
DKLastra
Athena
4,983
1,562
0
1,386
21,717
20,718
0
4,003
17,714
22,349
0
L
Apollo
OriolBoom
Apollo
13,484
8,531
0
4,238
17,630
6,089
686
1,895
15,735
0
89,745
L
12,198
2,003
2,879
7,194
27,186
26,428
180
3,114
24,072
0
63,360
W
Vamana
Skse
Vamana
24,838
15,613
0
5,508
20,068
21,717
838
5,480
14,588
0
138,813
W
8,225
1,209
9,547
6,640
14,812
21,300
806
3,407
11,405
31,368
3,022
W
Hercules
Vespir
Hercules
19,932
6,798
0
17,605
34,994
36,911
3,543
3,849
31,145
0
89,509
L
Morgan Le Fay
davidoow321
Morgan Le Fay
13,609
288
252
1,666
13,846
5,686
0
5,308
8,538
67,811
0
L
Ravana
mustangbal
Ravana
10,232
1,820
0
4,760
15,848
7,465
0
2,069
13,779
0
100,041
W
19,197
8,935
0
8,180
17,035
5,744
6,493
2,425
14,378
0
137,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,540
Gold Earned
50,255
724
Minions Killed
604
0
Camps Cleared
0
2,248,695
Distance Traveled
2,239,323
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,805
537
145
7
0
422,261
6
L
Athena
8,649
393
37
2
0
460,044
2
L
Apollo
10,241
466
171
8
0
440,913
5
L
Guan Yu
10,361
471
129
6
0
479,226
9
W
Vamana
14,500
659
180
8
0
560,535
3
W
Yemoja
12,476
567
47
2
0
433,193
8
W
Hercules
13,397
609
164
7
0
415,316
3
L
Morgan Le Fay
10,092
459
119
5
0
410,047
5
L
Ravana
10,912
496
148
7
0
449,093
7
W
Medusa
13,362
607
188
9
0
417,390
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role