Player Matchup

Ganesha
Ganesha
Silver II
Blood_Meridian89
Ganesha
Silver II
Level 127
God Stats
27W - 36L
1,541 SR
Queue Stats
257W - 259L
1,384 MMR
Solo
Apollo
Apollo
Gold V
CoronitasAllDayy
Apollo
Gold V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 209L
1,380 MMR
Solo
Nemesis
Nemesis
Bronze IV
CxmpGN
Nemesis
Bronze IV
Level 144
God Stats
18W - 8L
1,735 SR
Queue Stats
220W - 205L
1,403 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
JadeRapbit
Baron Samedi
Gold V
Level 160
God Stats
0W - 2L
1,334 SR
Queue Stats
142W - 137L
1,441 MMR
Solo
Achilles
Achilles
Silver IV
Maestro_King10
Achilles
Silver IV
Level 114
God Stats
1W - 2L
1,869 SR
Queue Stats
9W - 14L
1,404 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,596 SR
1,402 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,467 SR
1,403 MMR
Bellona
Bellona
Silver II
HADSELL WON
Bellona
Silver II
Level 160
God Stats
7W - 7L
1,199 SR
Queue Stats
150W - 152L
1,395 MMR
Solo
Cernunnos
Cernunnos
Gold V
ItsYourBoyLeroy
Cernunnos
Gold V
Level 101
God Stats
4W - 7L
1,474 SR
Queue Stats
109W - 110L
1,452 MMR
Solo
Scylla
Scylla
Silver I
MajinMalibu
Scylla
Silver I
Level 106
God Stats
12W - 8L
1,667 SR
Queue Stats
106W - 109L
1,342 MMR
Solo
Cthulhu
Cthulhu
Gold III
SpTk x Reptar
Cthulhu
Gold III
Level 160
God Stats
42W - 38L
1,541 SR
Queue Stats
358W - 366L
1,448 MMR
Solo
Hun Batz
Hun Batz
Gold V
TrapLover48
Hun Batz
Gold V
Level 106
God Stats
15W - 5L
1,455 SR
Queue Stats
480W - 506L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,472
373
460
3,181
1,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
5,709
476
4,218
9,384
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
CxmpGN
Nemesis
11
2 / 0 / 1
6,302
525
4,860
10,718
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
JadeRapbit
Baron Samedi
12
3 / 2 / 1
6,519
543
2,465
5,484
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
7
0 / 1 / 0
4,884
407
658
2,041
1,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
CharybdisArtioAtlasAgni

VS

Bans
GebMulanCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HADSELL WON
Bellona
12
2 / 1 / 0
7,170
598
6,900
6,857
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ItsYourBoyLeroy
Cernunnos
11
2 / 0 / 0
6,973
581
5,751
6,317
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
12
1 / 2 / 1
6,929
577
1,728
4,734
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
1 / 1 / 1
6,553
546
3,397
7,052
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
TrapLover48
Hun Batz
12
1 / 2 / 1
7,014
585
3,922
7,493
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
7
7
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
4
1
0.38
L
Nemesis
CxmpGN
Nemesis
2
0
1
2.5
W
Bellona
HADSELL WON
Bellona
2
1
0
2
W
Cernunnos
ItsYourBoyLeroy
Cernunnos
2
0
0
2
L
Baron Samedi
JadeRapbit
Baron Samedi
3
2
1
1.75
L
Achilles
0
1
0
0
W
Scylla
1
2
1
0.75
W
Cthulhu
1
1
1
1.5
W
Hun Batz
TrapLover48
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,661
Damage
21,698
30,808
Taken
32,453
10,298
Mitigated
16,351
10,534
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
460
64
0
2,028
3,181
1,206
0
684
2,497
6,736
0
L
4,218
2,689
0
3,312
9,384
2,259
0
2,820
6,564
0
29,089
L
Nemesis
CxmpGN
Nemesis
4,860
1,763
0
3,740
10,718
3,640
0
2,066
8,652
0
37,949
W
Bellona
HADSELL WON
Bellona
6,900
1,806
0
3,220
6,857
6,517
173
0
6,746
8,487
37,480
W
Cernunnos
ItsYourBoyLeroy
Cernunnos
5,751
2,993
0
3,255
6,317
2,076
1,304
118
6,199
0
46,108
L
Baron Samedi
JadeRapbit
Baron Samedi
2,465
103
0
670
5,484
1,868
170
447
5,037
34,184
0
L
Achilles
658
91
0
784
2,041
1,325
0
331
1,710
0
13,965
W
Scylla
1,728
194
0
940
4,734
1,299
335
1,595
3,139
36,994
0
W
Cthulhu
3,397
540
0
2,132
7,052
3,821
184
342
6,710
23,709
0
W
Hun Batz
TrapLover48
Hun Batz
3,922
1,162
0
374
7,493
2,638
438
870
6,623
0
49,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
34,639
256
Minions Killed
365
0
Camps Cleared
0
946,202
Distance Traveled
1,146,822
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,472
373
6
1
0
118,332
1
L
Apollo
5,709
476
74
6
0
221,297
1
L
Nemesis
6,302
525
79
7
0
285,814
2
W
Bellona
7,170
598
88
7
0
225,568
0
W
Cernunnos
6,973
581
82
7
0
219,367
5
L
Baron Samedi
6,519
543
65
5
0
212,191
4
L
Achilles
4,884
407
32
3
0
108,568
0
W
Scylla
6,929
577
70
6
0
213,151
4
W
Cthulhu
6,553
546
42
4
0
245,302
5
W
Hun Batz
7,014
585
83
7
0
243,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role