Player Matchup

Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Calosoul1
Sol
Level 98
God Stats
0W - 3L
1,258 SR
Queue Stats
15W - 27L
1,507 Elo+
Solo
Arachne
Arachne
MedievalBurrito
Arachne
Level 124
God Stats
2W - 2L
1,706 SR
Queue Stats
522W - 424L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
Pongshow
Baron Samedi
Level 103
God Stats
1W - 1L
1,694 SR
Queue Stats
79W - 69L
1,509 Elo+
Solo
Tiamat
Tiamat
igboned
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 338L
1,489 Elo+
Party 2
Team Averages
Level 120
1,532 SR
1,498 Elo+

VS

Team Averages
Level 149
1,533 SR
1,527 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Cast0rX1021
Chiron
Level 145
God Stats
7W - 2L
1,864 SR
Queue Stats
109W - 106L
1,595 Elo+
Solo
Medusa
Medusa
Darth_Carnage__
Medusa
Level 128
God Stats
2W - 1L
1,694 SR
Queue Stats
216W - 213L
1,518 Elo+
Solo
Hou Yi
Hou Yi
Queen Majere
Hou Yi
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 256L
1,502 Elo+
Solo
Bakasura
Bakasura
STo0piDMoNkEY69
Bakasura
Level 157
God Stats
2W - 8L
1,107 SR
Queue Stats
394W - 333L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 5 / 8
12,255
645
23,927
17,666
8,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 3 / 8
10,935
576
14,999
16,659
7,792
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 3 / 8
11,365
598
10,201
30,246
41,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Pongshow
Baron Samedi
19
4 / 6 / 7
11,586
610
14,064
18,947
16,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
igboned
Tiamat
18
3 / 3 / 9
11,649
613
14,185
15,455
10,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
3 / 3 / 17
13,008
685
27,260
25,207
41,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
20
2 / 3 / 11
12,536
660
22,054
16,257
6,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

18
3 / 6 / 11
11,693
615
14,335
12,562
4,674
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
20
3 / 2 / 13
12,698
668
17,308
15,389
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
20
9 / 3 / 9
13,513
711
12,135
21,680
10,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
81
16
Kills
20
20
Deaths
17
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
5
8
1.8
W
Shiva
 
Shiva
3
3
17
3.83
L
2
3
8
2
W
Chiron
2
3
11
2.5
W
3
6
11
1.42
L
2
3
8
2
L
Baron Samedi
Pongshow
Baron Samedi
4
6
7
1.25
W
Hou Yi
3
2
13
4.75
W
Bakasura
9
3
9
4.5
L
Tiamat
igboned
Tiamat
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,376
Damage
93,092
98,973
Taken
91,095
84,249
Mitigated
69,825
36,403
Healing
45,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
23,927
1,959
2,410
3,027
17,666
8,542
456
0
17,336
51,220
0
W
Shiva
 
Shiva
27,260
1,009
8,456
9,075
25,207
41,013
197
14,617
10,590
0
53,738
L
14,999
3,936
1,281
3,956
16,659
7,792
368
0
16,137
37,877
0
W
Chiron
22,054
6,001
5,447
5,458
16,257
6,608
1,766
12,445
3,812
0
60,145
W
14,335
3,016
338
938
12,562
4,674
991
10,740
1,822
0
30,458
L
10,201
7,175
1,352
9,175
30,246
41,331
0
0
29,401
0
17,075
L
Baron Samedi
Pongshow
Baron Samedi
14,064
864
6,798
4,593
18,947
16,073
0
0
18,527
26,920
0
W
Hou Yi
17,308
4,411
1,614
2,466
15,389
7,236
612
12,500
2,889
0
41,596
W
Bakasura
12,135
8,884
2,291
9,819
21,680
10,294
2,014
16,873
4,807
0
24,586
L
Tiamat
igboned
Tiamat
14,185
206
1,216
2,595
15,455
10,511
287
0
14,952
41,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,790
Gold Earned
63,448
221
Minions Killed
294
0
Camps Cleared
0
1,682,606
Distance Traveled
1,859,924
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,255
645
83
4
0
320,056
4
W
Shiva
13,008
685
39
2
0
405,044
0
L
Sol
10,935
576
31
2
0
351,002
0
W
Chiron
12,536
660
90
5
0
382,818
3
W
Medusa
11,693
615
23
1
0
279,894
0
L
Arachne
11,365
598
23
1
0
376,568
0
L
Baron Samedi
11,586
610
27
1
0
297,426
6
W
Hou Yi
12,698
668
70
4
0
377,773
0
W
Bakasura
13,513
711
72
4
0
414,395
0
L
Tiamat
11,649
613
57
3
0
337,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role