Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Lelombre
Arachne
Level 64
God Stats
39W - 36L
1,503 SR
Queue Stats
47W - 61L
1,395 Elo+
Party 3
Hou Yi
Hou Yi
gevoxx
Hou Yi
Level 45
God Stats
4W - 1L
1,821 SR
Queue Stats
248W - 249L
1,404 Elo+
Party 1
Amaterasu
Amaterasu
j0n731
Amaterasu
Level 26
God Stats
27W - 24L
1,538 SR
Queue Stats
41W - 52L
1,401 Elo+
Party 3
Team Averages
Level 53
1,572 SR
1,440 Elo+

VS

Team Averages
Level 91
1,596 SR
1,711 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MidDyff
Nu Wa
Level 37
God Stats
21W - 3L
2,026 SR
Queue Stats
202W - 101L
1,869 Elo+
Party 2
Ganesha
Ganesha
OUI93
Ganesha
Level 68
God Stats
1W - 4L
1,383 SR
Queue Stats
478W - 332L
1,671 Elo+
Party 2
Osiris
Osiris
Pearlow
Osiris
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,803 Elo+
Party 2
Bastet
Bastet
erthia
Bastet
Level 160
God Stats
6W - 4L
1,571 SR
Queue Stats
655W - 362L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 2 / 0
4,437
444
736
6,072
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
 
Morgan Le Fay
8
0 / 8 / 0
4,430
443
2,176
7,855
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Lelombre
Arachne
8
1 / 6 / 0
4,982
498
1,846
8,551
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
gevoxx
Hou Yi
9
2 / 4 / 1
5,735
574
5,198
7,516
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
j0n731
Amaterasu
8
0 / 2 / 0
4,332
433
974
5,671
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
4 / 2 / 0
6,115
612
3,821
5,418
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
MidDyff
Nu Wa
12
3 / 0 / 6
6,856
686
7,178
3,255
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
OUI93
Ganesha
9
0 / 0 / 9
5,922
592
2,513
5,487
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Pearlow
Osiris
12
6 / 0 / 1
6,863
686
6,134
6,768
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
erthia
Bastet
11
9 / 1 / 3
7,044
704
6,166
4,868
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
22
22
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
8
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
0
2
L
Arachne
Lelombre
Arachne
1
6
0
0.17
W
Nu Wa
MidDyff
Nu Wa
3
0
6
6
W
Ganesha
OUI93
Ganesha
0
0
9
4.5
W
Osiris
Pearlow
Osiris
6
0
1
6.5
W
Bastet
erthia
Bastet
9
1
3
10.5
L
Hou Yi
gevoxx
Hou Yi
2
4
1
0.63
L
Amaterasu
j0n731
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,930
Damage
25,812
35,665
Taken
25,796
11,315
Mitigated
13,643
5,353
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
736
265
0
1,411
6,072
2,435
0
1,926
4,146
13,175
0
L
Morgan Le Fay
 
Morgan Le Fay
2,176
395
0
654
7,855
1,596
0
3,171
4,684
21,126
0
W
Ah Muzen Cab
 
Ah Muzen Cab
3,821
2,013
0
2,598
5,418
1,446
280
464
4,954
0
28,131
L
Arachne
Lelombre
Arachne
1,846
1,256
0
701
8,551
2,066
0
1,280
7,271
0
25,783
W
Nu Wa
MidDyff
Nu Wa
7,178
1,079
0
250
3,255
976
1,987
773
2,482
43,489
0
W
Ganesha
OUI93
Ganesha
2,513
662
0
1,459
5,487
3,234
0
1,177
3,878
16,754
3,227
W
Osiris
Pearlow
Osiris
6,134
2,152
0
3,239
6,768
6,631
279
0
6,768
0
34,899
W
Bastet
erthia
Bastet
6,166
2,117
0
2,808
4,868
1,356
0
498
4,370
0
31,441
L
Hou Yi
gevoxx
Hou Yi
5,198
2,064
0
1,491
7,516
1,677
0
1,940
5,576
0
24,754
L
Amaterasu
j0n731
Amaterasu
974
342
0
1,096
5,671
3,541
0
1,230
4,441
0
9,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
32,800
209
Minions Killed
295
0
Camps Cleared
0
959,634
Distance Traveled
1,049,391
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,437
444
12
1
0
187,906
4
L
Morgan Le Fay
4,430
443
42
4
0
173,622
1
W
Ah Muzen Cab
6,115
612
69
7
0
188,209
4
L
Arachne
4,982
498
59
6
0
206,543
0
W
Nu Wa
6,856
686
82
8
0
197,042
3
W
Ganesha
5,922
592
6
1
0
211,428
3
W
Osiris
6,863
686
69
7
0
227,683
2
W
Bastet
7,044
704
69
7
0
225,029
2
L
Hou Yi
5,735
574
75
8
0
171,848
2
L
Amaterasu
4,332
433
21
2
0
219,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role