Player Matchup

Cernunnos
Cernunnos
Jajuszkowaty
Cernunnos
Level 127
God Stats
2W - 3L
1,529 SR
Queue Stats
235W - 212L
1,499 Elo+
Party 1
He Bo
He Bo
MeguminPL
He Bo
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
189W - 179L
1,499 Elo+
Party 1
Odin
Odin
Patetk0
Odin
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 37L
1,414 Elo+
Party 1
Ymir
Ymir
ivańsko
Ymir
Level 4
God Stats
0W - 3L
1,335 SR
Queue Stats
1W - 6L
1,113 Elo+
Party 1
Thoth
Thoth
kisiel11231
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,430 Elo+
Party 1
Team Averages
Level 69
1,473 SR
1,391 Elo+

VS

Team Averages
Level 104
1,494 SR
1,360 Elo+
Ares
Ares
Brentberg
Ares
Level 149
God Stats
3W - 3L
1,184 SR
Queue Stats
11W - 19L
1,278 Elo+
Party 2
Zhong Kui
Zhong Kui
Falconerr1
Zhong Kui
Level 123
God Stats
2W - 0L
1,877 SR
Queue Stats
57W - 58L
1,481 Elo+
Solo
Mercury
Mercury
Jeppaz
Mercury
Level 86
God Stats
7W - 10L
1,390 SR
Queue Stats
130W - 130L
1,422 Elo+
Party 3
Sol
Sol
Qzick
Sol
Level 157
God Stats
7W - 2L
1,662 SR
Queue Stats
85W - 100L
1,375 Elo+
Party 3
Neith
Neith
Robinvvs
Neith
Level 7
God Stats
2W - 6L
1,357 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jajuszkowaty
Cernunnos
10
2 / 6 / 1
6,365
424
6,923
12,055
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
MeguminPL
He Bo
14
5 / 4 / 2
9,046
603
5,170
10,400
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
Patetk0
Odin
12
2 / 3 / 3
7,441
496
7,555
14,111
8,108
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
1 / 3 / 1
7,030
469
2,580
11,621
9,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 3
6,212
414
3,499
8,042
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 0 / 7
8,952
597
7,584
10,207
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Falconerr1
Zhong Kui
15
3 / 3 / 0
9,141
609
9,711
11,643
8,168
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Jeppaz
Mercury
15
7 / 2 / 4
9,122
608
6,959
10,542
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Qzick
Sol
16
7 / 2 / 6
10,084
672
12,554
12,191
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Robinvvs
Neith
14
2 / 3 / 5
8,307
554
6,469
5,101
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
21
21
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
2
0
7
5.5
W
Zhong Kui
Falconerr1
Zhong Kui
3
3
0
1
L
Cernunnos
Jajuszkowaty
Cernunnos
2
6
1
0.42
W
Mercury
Jeppaz
Mercury
7
2
4
4.5
L
He Bo
MeguminPL
He Bo
5
4
2
1.5
L
Odin
Patetk0
Odin
2
3
3
1.17
W
Sol
Qzick
Sol
7
2
6
5
W
Neith
Robinvvs
Neith
2
3
5
1.5
L
Ymir
1
3
1
0.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
43,277
56,229
Taken
49,684
27,875
Mitigated
27,827
11,090
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,584
507
0
2,899
10,207
8,974
0
2,154
8,053
32,526
0
W
Zhong Kui
Falconerr1
Zhong Kui
9,711
1,345
0
5,779
11,643
8,168
2,832
1,341
10,302
56,358
0
L
Cernunnos
Jajuszkowaty
Cernunnos
6,923
3,085
0
2,709
12,055
4,138
202
4,758
7,297
0
32,422
W
Mercury
Jeppaz
Mercury
6,959
3,724
0
250
10,542
3,859
0
2,696
7,846
0
59,342
L
He Bo
MeguminPL
He Bo
5,170
354
0
2,961
10,400
3,304
0
3,912
6,488
36,589
0
L
Odin
Patetk0
Odin
7,555
3,811
0
3,035
14,111
8,108
0
9,411
4,700
0
28,227
W
Sol
Qzick
Sol
12,554
3,075
0
7,775
12,191
4,805
2,131
3,548
8,643
69,992
0
W
Neith
Robinvvs
Neith
6,469
2,098
0
761
5,101
2,021
745
1,510
3,591
0
36,529
L
Ymir
2,580
432
129
1,506
11,621
9,704
0
5,744
5,877
16,921
0
L
3,499
586
0
750
8,042
2,621
0
6,024
2,018
20,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,094
Gold Earned
45,606
229
Minions Killed
408
0
Camps Cleared
0
1,319,721
Distance Traveled
1,451,086
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,952
597
26
2
0
308,241
2
W
Zhong Kui
9,141
609
103
7
0
254,960
4
L
Cernunnos
6,365
424
74
5
0
243,546
3
W
Mercury
9,122
608
82
5
0
331,140
1
L
He Bo
9,046
603
65
4
0
279,286
4
L
Odin
7,441
496
46
3
0
245,380
1
W
Sol
10,084
672
118
8
0
288,362
3
W
Neith
8,307
554
79
5
0
268,383
1
L
Ymir
7,030
469
19
1
0
307,868
0
L
Thoth
6,212
414
25
2
0
243,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role