Player Matchup

Chang'e
Chang'e
CRY0FLOWER
Chang'e
Level 18
God Stats
0W - 3L
1,192 SR
Queue Stats
2W - 10L
1,179 Elo+
Party 2
Odin
Odin
ElCubanoManu
Odin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,301 Elo+
Solo
Nemesis
Nemesis
Fox_Alistair
Nemesis
Level 69
God Stats
3W - 6L
1,440 SR
Queue Stats
102W - 111L
1,276 Elo+
Party 2
Persephone
Persephone
SteamKat
Persephone
Level 105
God Stats
2W - 7L
1,188 SR
Queue Stats
170W - 151L
1,505 Elo+
Party 2
Apollo
Apollo
rogerfou
Apollo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,305 Elo+
Solo
Team Averages
Level 71
1,364 SR
1,313 Elo+

VS

Team Averages
Level 63
1,463 SR
1,371 Elo+
Ymir
Ymir
DeCaro
Ymir
Level 60
God Stats
12W - 10L
1,617 SR
Queue Stats
52W - 56L
1,397 Elo+
Party 3
Skadi
Skadi
Freijavenir
Skadi
Level 28
God Stats
14W - 24L
1,604 SR
Queue Stats
66W - 78L
1,397 Elo+
Party 3
Achilles
Achilles
JOHNSONSDAD69
Achilles
Level 44
God Stats
4W - 2L
1,166 SR
Queue Stats
259W - 273L
1,428 Elo+
Party 1
Fenrir
Fenrir
Yung Loogie
Fenrir
Level 95
God Stats
2W - 1L
1,650 SR
Queue Stats
2W - 6L
1,187 Elo+
Party 1
Nu Wa
Nu Wa
chanthebarber
Nu Wa
Level 88
God Stats
3W - 2L
1,276 SR
Queue Stats
66W - 74L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CRY0FLOWER
Chang'e
11
1 / 6 / 4
7,382
389
2,839
11,922
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
6,790
357
3,621
10,603
6,445
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Fox_Alistair
Nemesis
12
3 / 7 / 0
8,019
422
7,343
14,557
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
SteamKat
Persephone
17
3 / 3 / 4
10,743
565
16,038
11,302
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
rogerfou
Apollo
12
2 / 7 / 2
7,890
415
4,615
13,181
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DeCaro
Ymir
14
3 / 2 / 8
9,501
500
8,096
12,471
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
7 / 2 / 4
9,331
491
10,102
8,904
2,449
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
JOHNSONSDAD69
Achilles
16
5 / 0 / 5
9,900
521
7,201
14,645
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
15
4 / 5 / 8
9,923
522
8,029
14,390
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 1 / 7
10,944
576
12,830
9,537
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
9
Kills
26
26
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CRY0FLOWER
Chang'e
1
6
4
0.5
W
Ymir
DeCaro
Ymir
3
2
8
3.5
L
0
3
0
0
L
Nemesis
Fox_Alistair
Nemesis
3
7
0
0.43
W
7
2
4
4.5
W
Achilles
JOHNSONSDAD69
Achilles
5
0
5
7.5
L
Persephone
SteamKat
Persephone
3
3
4
1.67
W
Fenrir
4
5
8
1.6
W
7
1
7
10.5
L
Apollo
rogerfou
Apollo
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,456
Damage
46,258
61,565
Taken
59,947
17,738
Mitigated
28,983
8,999
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CRY0FLOWER
Chang'e
2,839
146
892
2,339
11,922
1,942
192
2,901
8,981
21,912
0
W
Ymir
DeCaro
Ymir
8,096
1,742
0
3,629
12,471
10,107
1,042
3,202
8,357
39,190
0
L
3,621
694
0
1,064
10,603
6,445
0
3,695
6,569
0
26,540
L
Nemesis
Fox_Alistair
Nemesis
7,343
2,035
0
865
14,557
3,965
0
4,056
10,307
0
46,975
W
10,102
4,204
424
729
8,904
2,449
2,277
4,654
4,086
0
50,734
W
Achilles
JOHNSONSDAD69
Achilles
7,201
1,896
0
4,514
14,645
8,899
552
1,804
12,841
0
51,342
L
Persephone
SteamKat
Persephone
16,038
457
0
992
11,302
2,902
0
4,297
7,002
93,544
0
W
Fenrir
8,029
1,648
0
5,140
14,390
4,731
922
3,772
10,618
0
52,368
W
12,830
3,008
0
2,959
9,537
2,797
850
5,445
4,092
80,794
0
L
Apollo
rogerfou
Apollo
4,615
3,095
0
2,847
13,181
2,484
403
5,976
7,165
0
36,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
49,599
375
Minions Killed
457
0
Camps Cleared
0
1,673,353
Distance Traveled
1,873,431
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,382
389
40
2
0
348,355
0
W
Ymir
9,501
500
58
3
0
374,464
4
L
Odin
6,790
357
52
3
0
254,364
2
L
Nemesis
8,019
422
64
3
0
385,001
1
W
Skadi
9,331
491
81
4
0
367,771
5
W
Achilles
9,900
521
99
5
0
365,851
0
L
Persephone
10,743
565
157
8
0
367,962
1
W
Fenrir
9,923
522
95
5
0
399,138
5
W
Nu Wa
10,944
576
124
7
0
366,207
1
L
Apollo
7,890
415
62
3
0
317,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role