Player Matchup

Danzaburou
Danzaburou
CherryCaro
Danzaburou
Level 63
God Stats
6W - 5L
1,722 SR
Queue Stats
332W - 367L
1,434 Elo+
Solo
Izanami
Izanami
DeadBodyman12
Izanami
Level 100
God Stats
4W - 2L
1,214 SR
Queue Stats
161W - 160L
1,387 Elo+
Party 1
Cernunnos
Cernunnos
Garrettisabeast
Cernunnos
Level 116
God Stats
5W - 4L
1,183 SR
Queue Stats
480W - 502L
1,388 Elo+
Party 1
Ares
Ares
RafitaMTZ2002755
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,264 Elo+
Solo
Ra
Ra
SW Onix Aka
Ra
Level 37
God Stats
2W - 0L
1,766 SR
Queue Stats
24W - 30L
1,439 Elo+
Solo
Team Averages
Level 67
1,477 SR
1,382 Elo+

VS

Team Averages
Level 78
1,504 SR
1,476 Elo+
Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FearlessSetzer
Nu Wa
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,552 Elo+
Party 2
Bakasura
Bakasura
IsshoFujitora10
Bakasura
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 363L
1,397 Elo+
Solo
Horus
Horus
Mecanicor-Tank
Horus
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
205W - 226L
1,497 Elo+
Party 2
Tiamat
Tiamat
debile911
Tiamat
Level 95
God Stats
0W - 2L
1,303 SR
Queue Stats
21W - 28L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CherryCaro
Danzaburou
20
4 / 1 / 18
12,914
717
12,609
16,057
6,825
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
20
15 / 2 / 14
14,492
805
22,028
14,328
6,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Garrettisabeast
Cernunnos
17
2 / 4 / 16
11,106
617
12,946
15,802
7,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
2 / 4 / 14
11,022
612
4,365
19,247
22,909
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 2 / 16
14,628
813
28,239
20,534
13,660
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
2 / 4 / 6
11,763
654
22,464
8,813
4,084
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 3
12,441
691
24,468
15,162
6,415
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
18
1 / 6 / 8
10,433
580
4,556
17,864
14,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 9 / 7
10,548
586
9,004
31,022
42,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
debile911
Tiamat
17
2 / 9 / 6
10,655
592
13,019
17,007
9,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
42
33
Kills
12
13
Deaths
33
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
6
1.25
W
Danzaburou
CherryCaro
Danzaburou
4
1
18
13
W
Izanami
15
2
14
11
L
7
5
3
1.7
W
Cernunnos
Garrettisabeast
Cernunnos
2
4
16
2.5
L
Bakasura
1
6
8
0.83
L
0
9
7
0.39
W
2
4
14
2.25
W
10
2
16
9
L
Tiamat
debile911
Tiamat
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,187
Damage
73,511
85,968
Taken
89,868
57,572
Mitigated
76,618
45,336
Healing
23,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
22,464
4,199
407
470
8,813
4,084
415
2,917
5,896
56,848
0
W
Danzaburou
CherryCaro
Danzaburou
12,609
4,424
3,935
5,875
16,057
6,825
661
12,029
4,003
0
36,344
W
Izanami
22,028
11,148
1,877
3,337
14,328
6,669
3,416
9,969
4,359
0
56,987
L
24,468
3,435
1,181
728
15,162
6,415
679
5,308
9,854
58,915
0
W
Cernunnos
Garrettisabeast
Cernunnos
12,946
2,105
1,693
830
15,802
7,509
962
11,428
4,349
0
35,927
L
Bakasura
4,556
2,221
243
3,560
17,864
14,214
0
6,228
11,636
0
9,711
L
9,004
4,279
5,986
8,661
31,022
42,505
732
10,910
20,112
672
13,623
W
4,365
187
1,044
1,939
19,247
22,909
188
12,796
6,451
7,049
0
W
28,239
2,544
14,100
10,706
20,534
13,660
792
14,401
5,916
93,586
0
L
Tiamat
debile911
Tiamat
13,019
1,209
657
1,508
17,007
9,400
118
7,241
9,766
21,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,162
Gold Earned
55,840
303
Minions Killed
181
0
Camps Cleared
0
1,635,555
Distance Traveled
1,435,301
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,763
654
75
4
0
345,385
0
W
Danzaburou
12,914
717
43
2
0
370,889
0
W
Izanami
14,492
805
69
4
0
334,373
2
L
Nu Wa
12,441
691
56
3
0
284,730
0
W
Cernunnos
11,106
617
40
2
0
292,689
2
L
Bakasura
10,433
580
20
1
0
294,911
1
L
Horus
10,548
586
15
1
0
269,164
3
W
Ares
11,022
612
2
0
0
288,838
0
W
Ra
14,628
813
149
8
0
348,766
2
L
Tiamat
10,655
592
15
1
0
241,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role