Player Matchup

Gilgamesh
Gilgamesh
EliBossGaming
Gilgamesh
Level 48
God Stats
2W - 1L
1,726 SR
Queue Stats
210W - 197L
1,273 Elo+
Solo
Hou Yi
Hou Yi
IcyGorillaz
Hou Yi
Level 69
God Stats
4W - 3L
1,619 SR
Queue Stats
195W - 192L
1,472 Elo+
Solo
Cthulhu
Cthulhu
NotTide7314
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,436 Elo+
Solo
Thoth
Thoth
andres312320
Thoth
Level 145
God Stats
1W - 2L
1,579 SR
Queue Stats
100W - 100L
1,591 Elo+
Solo
Ratatoskr
Ratatoskr
xMaverick21x
Ratatoskr
Level 100
God Stats
10W - 15L
1,420 SR
Queue Stats
76W - 83L
1,389 Elo+
Solo
Team Averages
Level 76
1,569 SR
1,432 Elo+

VS

Team Averages
Level 132
1,431 SR
1,513 Elo+
Scylla
Scylla
QueenxJandra
Scylla
Level 160
God Stats
41W - 44L
1,441 SR
Queue Stats
300W - 310L
1,449 Elo+
Party 1
Fenrir
Fenrir
Young_Sauce_K
Fenrir
Level 156
God Stats
3W - 1L
1,487 SR
Queue Stats
207W - 188L
1,594 Elo+
Party 1
Terra
Terra
Young_Tripas
Terra
Level 157
God Stats
2W - 1L
1,181 SR
Queue Stats
282W - 285L
1,570 Elo+
Party 1
Ra
Ra
d0mZ3rk3r
Ra
Level 124
God Stats
13W - 13L
1,490 SR
Queue Stats
162W - 170L
1,457 Elo+
Solo
Chaac
Chaac
kimi-nanda-yo
Chaac
Level 64
God Stats
88W - 79L
1,556 SR
Queue Stats
520W - 570L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EliBossGaming
Gilgamesh
18
1 / 4 / 5
11,007
688
10,902
16,050
16,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
18
3 / 5 / 4
10,848
678
17,196
15,626
6,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
NotTide7314
Cthulhu
17
3 / 4 / 5
10,293
643
11,981
20,315
20,483
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 5 / 2
10,910
682
11,210
11,240
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
xMaverick21x
Ratatoskr
17
1 / 8 / 4
10,381
649
6,930
16,587
9,089
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 1 / 10
13,115
820
16,855
9,482
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 3 / 10
11,988
749
13,468
20,356
18,141
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 1 / 16
12,335
771
13,347
22,596
29,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 1 / 4
11,072
692
9,670
6,441
2,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 5 / 14
11,413
713
11,238
20,108
13,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
11
Kills
26
26
Deaths
11
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EliBossGaming
Gilgamesh
1
4
5
0.88
L
Hou Yi
3
5
4
1
L
Cthulhu
NotTide7314
Cthulhu
3
4
5
1.38
W
Scylla
11
1
10
16
W
6
3
10
3.67
W
3
1
16
11
L
3
5
2
0.8
W
3
1
4
5
W
3
5
14
2
L
Ratatoskr
xMaverick21x
Ratatoskr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,219
Damage
64,578
79,818
Taken
78,983
57,093
Mitigated
67,359
9,734
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EliBossGaming
Gilgamesh
10,902
2,894
0
2,006
16,050
16,837
0
7,592
8,269
0
42,321
L
Hou Yi
17,196
11,417
0
2,815
15,626
6,350
735
9,227
6,261
0
48,972
L
Cthulhu
NotTide7314
Cthulhu
11,981
2,269
608
1,853
20,315
20,483
0
11,143
9,017
25,392
0
W
Scylla
16,855
2,218
0
1,409
9,482
3,647
380
4,039
5,414
52,792
0
W
13,468
2,163
0
660
20,356
18,141
0
4,443
15,770
6,621
37,996
W
13,347
1,621
2,839
3,761
22,596
29,358
291
7,646
14,705
42,673
0
L
11,210
802
0
553
11,240
4,334
231
5,452
5,755
43,186
0
W
9,670
762
2,377
1,362
6,441
2,835
1,789
1,801
4,558
32,993
0
W
11,238
1,671
0
6,125
20,108
13,378
1,657
5,262
13,451
0
34,747
L
Ratatoskr
xMaverick21x
Ratatoskr
6,930
734
0
1,899
16,587
9,089
95
8,301
7,991
0
38,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,439
Gold Earned
59,923
301
Minions Killed
295
0
Camps Cleared
0
1,560,927
Distance Traveled
1,685,630
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,007
688
80
5
0
326,913
0
L
Hou Yi
10,848
678
56
4
0
286,941
1
L
Cthulhu
10,293
643
40
3
0
296,033
0
W
Scylla
13,115
820
95
6
0
311,259
6
W
Fenrir
11,988
749
49
3
0
355,366
2
W
Terra
12,335
771
43
3
0
360,362
1
L
Thoth
10,910
682
70
4
0
316,721
6
W
Ra
11,072
692
65
4
0
305,811
1
W
Chaac
11,413
713
43
3
0
352,832
5
L
Ratatoskr
10,381
649
55
3
0
334,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role