Player Matchup

He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
Cheek1
Agni
Platinum II
Level 144
God Stats
69W - 46L
1,701 SR
Queue Stats
276W - 271L
1,824 MMR
Solo
Cabrakan
Cabrakan
Platinum V
EscuDog
Cabrakan
Platinum V
Level 145
God Stats
2W - 2L
1,553 SR
Queue Stats
54W - 62L
1,660 MMR
Solo
Apollo
Apollo
Platinum III
Sweetish
Apollo
Platinum III
Level 157
God Stats
29W - 32L
1,579 SR
Queue Stats
337W - 328L
1,809 MMR
Solo
Achilles
Achilles
Platinum V
araios
Achilles
Platinum V
Level 160
God Stats
3W - 3L
1,843 SR
Queue Stats
445W - 443L
1,724 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,635 SR
1,703 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,609 SR
1,659 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum I
Melxuop
Arachne
Platinum I
Level 160
God Stats
17W - 9L
1,890 SR
Queue Stats
553W - 543L
1,847 MMR
Solo
Guan Yu
Guan Yu
Gold I
MrDigBick1
Guan Yu
Gold I
Level 129
God Stats
1W - 1L
1,656 SR
Queue Stats
104W - 103L
1,781 MMR
Solo
Khepri
Khepri
Gold IV
SheWas18TrustMe
Khepri
Gold IV
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
11 / 2 / 3
10,471
616
18,221
13,916
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Cheek1
Agni
15
2 / 3 / 6
9,107
536
8,844
8,760
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
EscuDog
Cabrakan
16
0 / 2 / 5
9,511
559
9,299
14,946
11,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Sweetish
Apollo
17
6 / 3 / 3
10,637
626
9,488
13,729
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
araios
Achilles
14
3 / 1 / 8
9,046
532
6,365
13,971
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothArtioLoki

VS

Bans
AtlasAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 7 / 3
8,550
503
6,881
14,291
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
 
Scylla
14
2 / 3 / 4
8,538
502
11,523
8,172
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Melxuop
Arachne
15
6 / 3 / 1
9,995
588
10,952
18,137
10,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
MrDigBick1
Guan Yu
12
0 / 4 / 1
7,742
455
5,814
15,277
13,529
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 5 / 5
8,122
478
3,553
12,667
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
22
Kills
11
11
Deaths
22
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
2
3
6.25
L
Medusa
 
Medusa
1
7
3
0.36
L
Scylla
 
Scylla
2
3
4
1.33
W
Agni
Cheek1
Agni
2
3
6
1.67
W
Cabrakan
EscuDog
Cabrakan
0
2
5
1.25
L
Arachne
Melxuop
Arachne
6
3
1
2.17
L
Guan Yu
MrDigBick1
Guan Yu
0
4
1
0.13
L
2
5
5
0.9
W
Apollo
Sweetish
Apollo
6
3
3
2.5
W
Achilles
araios
Achilles
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,217
Damage
38,723
65,322
Taken
68,544
30,740
Mitigated
42,409
23,806
Healing
20,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,221
1,988
101
4,758
13,916
3,920
0
6,058
7,858
75,534
0
L
Medusa
 
Medusa
6,881
2,024
0
3,641
14,291
4,553
38
2,346
11,945
0
62,855
L
Scylla
 
Scylla
11,523
1,056
0
1,250
8,172
2,330
160
5,318
2,854
55,951
0
W
Agni
Cheek1
Agni
8,844
417
0
936
8,760
2,692
0
2,949
5,811
77,249
0
W
Cabrakan
EscuDog
Cabrakan
9,299
1,446
101
9,130
14,946
11,421
126
2,287
12,659
68,377
0
L
Arachne
Melxuop
Arachne
10,952
6,541
0
8,496
18,137
10,112
0
7,751
10,386
0
68,720
L
Guan Yu
MrDigBick1
Guan Yu
5,814
330
166
5,008
15,277
13,529
0
11,463
3,814
0
46,198
L
3,553
514
0
1,466
12,667
11,885
0
9,486
3,181
12,961
0
W
Apollo
Sweetish
Apollo
9,488
6,650
0
5,329
13,729
4,533
0
868
12,861
0
85,905
W
Achilles
araios
Achilles
6,365
1,352
0
3,451
13,971
8,174
0
2,914
10,318
0
32,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
42,947
644
Minions Killed
403
0
Camps Cleared
0
1,731,332
Distance Traveled
1,647,045
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,471
616
125
7
0
349,405
4
L
Medusa
8,550
503
98
6
0
294,858
4
L
Scylla
8,538
502
88
5
0
317,430
5
W
Agni
9,107
536
159
9
0
368,564
6
W
Cabrakan
9,511
559
150
9
0
300,547
5
L
Arachne
9,995
588
106
6
0
385,475
1
L
Guan Yu
7,742
455
97
6
0
314,323
7
L
Khepri
8,122
478
14
1
0
334,959
8
W
Apollo
10,637
626
158
9
0
349,960
6
W
Achilles
9,046
532
52
3
0
362,856
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role