Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
BabaApo
Artemis
Gold II
Level 108
God Stats
0W - 1L
1,968 SR
Queue Stats
325W - 325L
1,624 MMR
Solo
Janus
Janus
Platinum V
BaraQuan
Janus
Platinum V
Level 160
God Stats
7W - 16L
1,466 SR
Queue Stats
92W - 97L
1,649 MMR
Solo
Chaac
Chaac
Gold V
Wesolo
Chaac
Gold V
Level 126
God Stats
1W - 3L
1,547 SR
Queue Stats
15W - 17L
1,644 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,596 SR
1,583 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,603 SR
1,648 MMR
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
Elasar
Bacchus
Platinum V
Level 128
God Stats
5W - 2L
1,722 SR
Queue Stats
145W - 146L
1,622 MMR
Solo
Scylla
Scylla
Platinum III
FrostByte020
Scylla
Platinum III
Level 125
God Stats
2W - 3L
1,331 SR
Queue Stats
467W - 476L
1,742 MMR
Solo
Bakasura
Bakasura
Gold I
She7a
Bakasura
Gold I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 330L
1,619 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
dondorto
Ah Muzen Cab
Gold III
Level 141
God Stats
4W - 3L
1,964 SR
Queue Stats
33W - 25L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 6 / 6
13,255
510
13,352
20,084
7,605
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
 
Fafnir
15
1 / 2 / 9
11,249
433
8,987
24,221
31,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
BabaApo
Artemis
20
2 / 9 / 5
12,720
489
16,982
23,724
8,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
BaraQuan
Janus
19
3 / 7 / 3
12,078
465
19,984
15,080
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Wesolo
Chaac
19
4 / 9 / 5
12,610
485
18,225
30,491
27,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ShivaAtlasGebKali

VS

Bans
BastetThothCu ChulainnDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
3 / 3 / 9
14,189
546
14,299
27,281
27,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Elasar
Bacchus
19
4 / 1 / 15
14,273
549
11,967
23,824
37,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
20
9 / 4 / 6
16,254
625
16,308
13,390
6,212
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
She7a
Bakasura
20
9 / 3 / 7
15,498
596
20,871
24,949
15,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
dondorto
Ah Muzen Cab
20
8 / 5 / 9
16,120
620
18,989
19,249
7,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
16
Kills
33
33
Deaths
16
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
6
6
1.5
L
Fafnir
 
Fafnir
1
2
9
2.75
W
Aphrodite
 
Aphrodite
3
3
9
2.5
L
Artemis
BabaApo
Artemis
2
9
5
0.5
L
Janus
BaraQuan
Janus
3
7
3
0.64
W
Bacchus
Elasar
Bacchus
4
1
15
11.5
W
Scylla
9
4
6
3
W
Bakasura
She7a
Bakasura
9
3
7
4.17
L
Chaac
Wesolo
Chaac
4
9
5
0.72
W
Ah Muzen Cab
dondorto
Ah Muzen Cab
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,530
Damage
82,434
113,600
Taken
108,693
80,355
Mitigated
94,132
25,877
Healing
47,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,352
4,626
0
1,192
20,084
7,605
642
6,740
12,747
0
113,245
L
Fafnir
 
Fafnir
8,987
1,733
3,057
5,099
24,221
31,991
271
8,690
14,263
27,383
0
W
Aphrodite
 
Aphrodite
14,299
1,285
7,769
15,506
27,281
27,576
1,702
6,935
19,994
89,942
0
L
Artemis
BabaApo
Artemis
16,982
7,829
0
6,539
23,724
8,426
1,735
7,087
15,919
0
114,549
L
Janus
BaraQuan
Janus
19,984
915
0
953
15,080
4,913
574
7,745
6,959
102,923
0
W
Bacchus
Elasar
Bacchus
11,967
1,328
0
4,260
23,824
37,977
224
7,136
16,274
33,036
5,279
W
Scylla
16,308
2,137
0
835
13,390
6,212
1,549
5,512
7,652
133,444
0
W
Bakasura
She7a
Bakasura
20,871
13,446
0
10,463
24,949
15,160
971
4,938
19,829
0
113,503
L
Chaac
Wesolo
Chaac
18,225
2,752
0
9,037
30,491
27,420
243
11,255
18,084
0
81,971
W
Ah Muzen Cab
dondorto
Ah Muzen Cab
18,989
7,061
0
8,470
19,249
7,207
9,582
4,023
14,934
0
126,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,912
Gold Earned
76,334
712
Minions Killed
737
0
Camps Cleared
0
2,522,453
Distance Traveled
2,599,578
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,255
510
157
6
0
600,398
1
L
Fafnir
11,249
433
36
1
0
558,617
8
W
Aphrodite
14,189
546
138
5
0
472,603
7
L
Artemis
12,720
489
201
8
0
405,134
0
L
Janus
12,078
465
191
7
0
494,243
13
W
Bacchus
14,273
549
46
2
0
523,059
7
W
Scylla
16,254
625
180
7
0
505,222
7
W
Bakasura
15,498
596
184
7
0
603,600
5
L
Chaac
12,610
485
127
5
0
464,061
10
W
Ah Muzen Cab
16,120
620
189
7
0
495,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role