Player Matchup

Zeus
Zeus
Kikunz
Zeus
Level 109
God Stats
2W - 3L
1,266 SR
Queue Stats
18W - 29L
1,358 Elo+
Party 2
Ao Kuang
Ao Kuang
Starkant
Ao Kuang
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 20L
1,350 Elo+
Party 2
Erlang Shen
Erlang Shen
VoltDamage
Erlang Shen
Level 92
God Stats
2W - 1L
1,399 SR
Queue Stats
13W - 19L
1,405 Elo+
Party 2
Team Averages
Level 78
1,388 SR
1,371 Elo+

VS

Team Averages
Level 123
1,500 SR
1,500 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
lolave
Janus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kikunz
Zeus
13
6 / 3 / 6
9,005
819
10,236
4,891
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Starkant
Ao Kuang
13
5 / 1 / 6
8,611
783
3,023
5,336
2,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
VoltDamage
Erlang Shen
12
2 / 2 / 10
8,186
744
4,839
8,281
7,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 4 / 3
7,428
675
5,038
7,772
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
 
Medusa
11
2 / 5 / 3
7,321
666
5,002
9,212
3,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
lolave
Janus
11
2 / 4 / 2
7,321
666
1,238
5,553
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
6
6
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
3
0.88
L
Medusa
 
Medusa
2
5
3
0.7
W
Zeus
Kikunz
Zeus
6
3
6
3
W
Ao Kuang
Starkant
Ao Kuang
5
1
6
8
W
Erlang Shen
VoltDamage
Erlang Shen
2
2
10
3.5
L
Janus
lolave
Janus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,098
Damage
11,278
18,508
Taken
22,537
10,564
Mitigated
7,530
3,110
Healing
2,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,038
313
0
895
7,772
2,571
0
5,173
2,599
0
13,732
L
Medusa
 
Medusa
5,002
2,631
0
1,444
9,212
3,179
48
5,109
4,103
0
27,703
W
Zeus
Kikunz
Zeus
10,236
945
0
210
4,891
1,524
476
180
4,711
36,790
0
W
Ao Kuang
Starkant
Ao Kuang
3,023
1,285
0
990
5,336
2,021
1,234
770
4,566
19,734
0
W
Erlang Shen
VoltDamage
Erlang Shen
4,839
1,705
120
1,790
8,281
7,019
749
902
7,379
0
16,175
L
Janus
lolave
Janus
1,238
39
0
133
5,553
1,780
0
3,165
2,388
8,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,802
Gold Earned
22,070
114
Minions Killed
75
5
Camps Cleared
4
594,733
Distance Traveled
503,420
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,428
675
15
1
1
196,502
3
L
Medusa
7,321
666
51
5
3
161,771
1
W
Zeus
9,005
819
57
5
2
187,000
2
W
Ao Kuang
8,611
783
39
4
3
203,835
3
W
Erlang Shen
8,186
744
18
2
0
203,898
2
L
Janus
7,321
666
9
1
0
145,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role