Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CrookedGypsy
Sol
Level 90
God Stats
14W - 9L
1,392 SR
Queue Stats
59W - 90L
1,282 Elo+
Solo
Ares
Ares
Dominator5424
Ares
Level 48
God Stats
33W - 36L
1,452 SR
Queue Stats
161W - 284L
1,249 Elo+
Party 2
Team Averages
Level 98
1,448 SR
1,344 Elo+

VS

Team Averages
Level 90
1,458 SR
1,252 Elo+
Eset
Eset
DragonPsychoCDT
Eset
Level 157
God Stats
1W - 8L
1,374 SR
Queue Stats
259W - 348L
1,395 Elo+
Solo
Chiron
Chiron
Goblin_Kidd
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,215 Elo+
Party 1
Atlas
Atlas
Madness_of_Croww
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 2 / 5
9,942
710
7,264
7,801
3,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 6
10,410
744
14,935
9,332
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 8
8,988
642
2,274
8,505
8,965
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
8,150
582
3,162
7,678
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
14
3 / 3 / 1
9,525
680
10,593
8,718
2,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 3
9,134
652
3,724
11,439
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
4
4
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
5
3.75
W
5
1
6
8
W
1
1
8
5
L
0
6
4
0.33
L
Chiron
3
3
1
1.17
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,473
Damage
17,479
25,638
Taken
27,835
16,311
Mitigated
14,362
11,064
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,264
939
191
5,947
7,801
3,663
0
1,487
6,314
0
23,567
W
14,935
4,308
0
4,926
9,332
3,683
841
3,244
6,088
54,348
0
W
2,274
49
0
0
8,505
8,965
28
2,655
5,850
15,176
0
L
3,162
134
266
1,035
7,678
1,423
0
4,144
3,534
18,068
0
L
Chiron
10,593
1,068
1,119
1,828
8,718
2,340
0
6,256
2,461
0
41,265
L
3,724
718
0
1,451
11,439
10,599
0
7,119
4,320
13,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
26,809
148
Minions Killed
130
8
Camps Cleared
4
753,994
Distance Traveled
641,311
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,942
710
40
3
3
259,002
5
W
Sol
10,410
744
90
6
4
240,956
0
W
Ares
8,988
642
18
1
1
254,036
0
L
Eset
8,150
582
29
2
0
159,983
0
L
Chiron
9,525
680
79
6
4
241,966
4
L
Atlas
9,134
652
22
2
0
239,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role