Player Matchup

Apollo
Apollo
BlackCloud2
Apollo
Level 133
God Stats
1W - 0L
1,213 SR
Queue Stats
8W - 10L
1,460 Elo+
Party 2
Anubis
Anubis
Jaredgomita
Anubis
Level 118
God Stats
2W - 1L
1,664 SR
Queue Stats
19W - 27L
1,370 Elo+
Party 2
Ymir
Ymir
yuan2709
Ymir
Level 9
God Stats
9W - 10L
1,443 SR
Queue Stats
17W - 23L
1,370 Elo+
Party 2
Team Averages
Level 87
1,440 SR
1,400 Elo+

VS

Team Averages
Level 92
1,525 SR
1,368 Elo+
Neith
Neith
AnnaDarkheart
Neith
Level 124
God Stats
4W - 7L
1,576 SR
Queue Stats
98W - 166L
1,480 Elo+
Party 1
Ganesha
Ganesha
HypeChaozuo
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 101L
1,323 Elo+
Party 1
Ah Puch
Ah Puch
jottap21
Ah Puch
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
8 / 0 / 3
12,628
743
10,404
10,016
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
19
7 / 0 / 7
12,612
742
20,362
8,571
4,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
0 / 0 / 11
11,542
679
3,341
11,645
13,153
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
9,654
568
6,691
11,143
3,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
HypeChaozuo
Ganesha
14
0 / 6 / 0
9,950
585
4,664
19,227
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
jottap21
Ah Puch
14
0 / 5 / 0
9,669
569
9,793
9,068
2,042
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
15
Kills
0
0
Deaths
15
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Apollo
8
0
3
9.5
L
Ganesha
HypeChaozuo
Ganesha
0
6
0
0
W
Anubis
7
0
7
10.5
L
Ah Puch
jottap21
Ah Puch
0
5
0
0
W
Ymir
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,107
Damage
21,148
30,232
Taken
39,438
21,492
Mitigated
28,457
9,117
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,691
2,259
0
1,533
11,143
3,598
0
6,967
4,176
0
45,840
W
Apollo
10,404
6,101
0
1,459
10,016
3,675
1,278
4,373
5,643
0
47,931
L
Ganesha
HypeChaozuo
Ganesha
4,664
579
0
3,074
19,227
22,817
0
10,998
8,229
14,338
0
W
Anubis
20,362
729
0
4,263
8,571
4,664
614
4,902
3,669
81,076
0
L
Ah Puch
jottap21
Ah Puch
9,793
312
0
484
9,068
2,042
0
6,144
2,924
42,045
0
W
Ymir
3,341
706
0
3,395
11,645
13,153
304
5,440
6,205
11,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,782
Gold Earned
29,273
230
Minions Killed
189
7
Camps Cleared
8
833,388
Distance Traveled
764,844
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,654
568
111
7
7
253,403
0
W
Apollo
12,628
743
71
4
2
215,690
2
L
Ganesha
9,950
585
2
0
0
256,101
1
W
Anubis
12,612
742
138
8
5
305,359
5
L
Ah Puch
9,669
569
76
4
1
255,340
3
W
Ymir
11,542
679
21
1
0
312,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role