Player Matchup

Jormungandr
Jormungandr
Applejuicerr
Jormungandr
Level 62
God Stats
4W - 4L
1,211 SR
Queue Stats
939W - 835L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Ceviche02jun
Gilgamesh
Level 49
God Stats
3W - 2L
1,429 SR
Queue Stats
49W - 50L
1,373 Elo+
Solo
Chiron
Chiron
FreakyAiden13
Chiron
Level 43
God Stats
23W - 28L
1,456 SR
Queue Stats
1,078W - 1,015L
1,516 Elo+
Party 2
Hades
Hades
RaasDaN
Hades
Level 29
God Stats
4W - 1L
1,800 SR
Queue Stats
20W - 29L
1,399 Elo+
Party 3
Ao Kuang
Ao Kuang
helo1798
Ao Kuang
Level 44
God Stats
1W - 5L
1,142 SR
Queue Stats
22W - 31L
1,405 Elo+
Party 3
Team Averages
Level 45
1,407 SR
1,438 Elo+

VS

Team Averages
Level 69
1,575 SR
1,389 Elo+
Agni
Agni
Bullition417
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,395 Elo+
Party 1
Medusa
Medusa
ExoSubject-55
Medusa
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,338 Elo+
Party 1
Achilles
Achilles
PeezDaBeast
Achilles
Level 87
God Stats
5W - 4L
1,560 SR
Queue Stats
29W - 30L
1,416 Elo+
Party 1
Khepri
Khepri
SkilledSeal
Khepri
Level 64
God Stats
8W - 7L
1,725 SR
Queue Stats
40W - 42L
1,439 Elo+
Party 1
Da Ji
Da Ji
abstractwall_21
Da Ji
Level 122
God Stats
6W - 7L
1,591 SR
Queue Stats
195W - 237L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Applejuicerr
Jormungandr
15
5 / 0 / 6
10,626
531
6,518
15,269
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Ceviche02jun
Gilgamesh
16
2 / 2 / 2
10,165
508
6,278
12,601
10,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 4 / 4
9,743
487
8,217
14,394
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
RaasDaN
Hades
16
3 / 2 / 6
10,482
524
7,420
12,820
5,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
helo1798
Ao Kuang
18
4 / 4 / 6
10,772
539
9,608
16,968
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,356
468
14,573
10,058
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 4
7,964
398
7,782
9,421
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PeezDaBeast
Achilles
15
3 / 3 / 2
9,329
466
7,699
16,971
19,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
9
0 / 2 / 2
7,481
374
5,306
10,768
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 6 / 2
10,007
500
8,352
15,773
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
17
Kills
12
12
Deaths
18
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Applejuicerr
Jormungandr
5
0
6
8
L
2
3
4
1.33
W
Gilgamesh
Ceviche02jun
Gilgamesh
2
2
2
1.5
L
2
4
4
1
W
3
4
4
1.25
L
Achilles
PeezDaBeast
Achilles
3
3
2
1.33
W
Hades
RaasDaN
Hades
3
2
6
3
L
Khepri
0
2
2
0.5
L
5
6
2
1
W
Ao Kuang
helo1798
Ao Kuang
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,041
Damage
43,712
72,052
Taken
62,991
46,165
Mitigated
40,768
21,887
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Applejuicerr
Jormungandr
6,518
1,455
95
2,040
15,269
18,300
523
4,064
11,083
44,628
0
L
14,573
701
0
763
10,058
3,267
152
4,364
5,694
59,749
0
W
Gilgamesh
Ceviche02jun
Gilgamesh
6,278
931
0
1,675
12,601
10,316
1,607
2,266
9,749
3,206
48,255
L
7,782
2,627
0
1,020
9,421
2,681
0
4,945
4,476
0
33,340
W
8,217
4,029
833
4,386
14,394
4,644
1,930
4,237
10,119
0
50,697
L
Achilles
PeezDaBeast
Achilles
7,699
2,139
0
3,559
16,971
19,358
908
5,168
11,803
0
43,373
W
Hades
RaasDaN
Hades
7,420
605
358
5,657
12,820
5,795
1,267
4,078
8,640
63,849
0
L
Khepri
5,306
444
0
1,991
10,768
9,358
0
3,635
7,133
16,365
5,229
L
8,352
1,579
0
3,679
15,773
6,104
0
5,941
9,832
0
60,468
W
Ao Kuang
helo1798
Ao Kuang
9,608
2,298
0
6,843
16,968
7,110
1,692
4,763
12,205
64,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,788
Gold Earned
44,137
457
Minions Killed
343
0
Camps Cleared
0
1,877,996
Distance Traveled
1,879,239
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,626
531
65
3
0
407,112
1
L
Agni
9,356
468
84
4
0
382,063
6
W
Gilgamesh
10,165
508
119
6
0
315,768
1
L
Medusa
7,964
398
55
3
0
434,099
1
W
Chiron
9,743
487
64
3
0
378,872
1
L
Achilles
9,329
466
80
4
0
377,517
1
W
Hades
10,482
524
105
5
0
387,375
2
L
Khepri
7,481
374
26
1
0
293,363
2
L
Da Ji
10,007
500
98
5
0
392,197
1
W
Ao Kuang
10,772
539
104
5
0
388,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role