Player Matchup

Loki
Loki
DiegoArcher
Loki
Level 8
God Stats
4W - 4L
1,515 SR
Queue Stats
8W - 11L
1,375 Elo+
Party 2
Jormungandr
Jormungandr
ProSURFAHOLIC
Jormungandr
Level 58
God Stats
3W - 8L
1,220 SR
Queue Stats
20W - 26L
1,360 Elo+
Solo
Merlin
Merlin
Soult1991
Merlin
Level 67
God Stats
0W - 1L
1,251 SR
Queue Stats
8W - 13L
1,313 Elo+
Party 2
Team Averages
Level 44
1,329 SR
1,349 Elo+

VS

Team Averages
Level 40
1,288 SR
957 Elo+
Cthulhu
Cthulhu
Boustifllore
Cthulhu
Level 8
God Stats
1W - 3L
1,095 SR
Queue Stats
1W - 4L
1,035 Elo+
Party 1
Ah Puch
Ah Puch
Equile
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
918 Elo+
Party 1
Medusa
Medusa
Yuna76
Medusa
Level 84
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 8L
918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 4
12,446
655
6,600
12,223
2,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ProSURFAHOLIC
Jormungandr
18
8 / 7 / 3
13,483
710
14,689
23,272
22,723
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Soult1991
Merlin
17
1 / 5 / 7
12,073
635
13,546
13,501
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boustifllore
Cthulhu
18
4 / 3 / 11
12,663
666
6,502
17,282
18,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Equile
Ah Puch
18
3 / 7 / 12
12,742
671
14,684
14,661
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Yuna76
Medusa
20
11 / 3 / 7
14,642
771
21,241
17,208
6,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
18
19
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boustifllore
Cthulhu
4
3
11
3.17
L
4
7
4
0.86
W
Ah Puch
Equile
Ah Puch
3
7
12
1.29
L
Jormungandr
ProSURFAHOLIC
Jormungandr
8
7
3
1.36
L
Merlin
Soult1991
Merlin
1
5
7
0.9
W
Medusa
Yuna76
Medusa
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,835
Damage
42,427
48,996
Taken
49,151
28,826
Mitigated
30,727
2,377
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boustifllore
Cthulhu
6,502
677
278
952
17,282
18,496
186
7,720
9,562
20,886
0
L
6,600
700
88
879
12,223
2,895
0
4,072
8,025
0
13,834
W
Ah Puch
Equile
Ah Puch
14,684
1,157
0
1,870
14,661
5,330
0
11,443
3,218
57,111
0
L
Jormungandr
ProSURFAHOLIC
Jormungandr
14,689
4,798
49
666
23,272
22,723
140
12,357
10,216
56,113
0
L
Merlin
Soult1991
Merlin
13,546
408
371
324
13,501
3,208
37
4,430
8,918
56,106
0
W
Medusa
Yuna76
Medusa
21,241
8,431
0
5,339
17,208
6,901
2,004
9,309
7,899
0
80,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
40,047
220
Minions Killed
223
7
Camps Cleared
8
881,369
Distance Traveled
958,093
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,663
666
25
1
0
352,336
2
L
Loki
12,446
655
20
1
1
289,647
0
W
Ah Puch
12,742
671
86
5
4
288,058
1
L
Jormungandr
13,483
710
104
5
6
299,387
2
L
Merlin
12,073
635
96
5
0
292,335
0
W
Medusa
14,642
771
112
6
4
317,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role