Player Matchup

Cernunnos
Cernunnos
BBOTJAY
Cernunnos
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 152L
1,484 Elo+
Party 2
Bakasura
Bakasura
HiHowAreYa34561
Bakasura
Level 41
God Stats
5W - 5L
1,500 SR
Queue Stats
174W - 206L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JackuAtlas
Morgan Le Fay
Level 109
God Stats
179W - 133L
1,632 SR
Queue Stats
392W - 403L
1,533 Elo+
Party 2
Nemesis
Nemesis
letsgosteelers43
Nemesis
Level 105
God Stats
7W - 7L
1,323 SR
Queue Stats
419W - 432L
1,539 Elo+
Party 2
Artio
Artio
smurfacc67
Artio
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,429 Elo+
Party 2
Team Averages
Level 70
1,491 SR
1,498 Elo+

VS

Team Averages
Level 77
1,433 SR
1,544 Elo+
Shiva
Shiva
BOBERTG1999
Shiva
Level 159
God Stats
12W - 17L
1,592 SR
Queue Stats
192W - 201L
1,498 Elo+
Party 1
Da Ji
Da Ji
DoubtSin
Da Ji
Level 57
God Stats
1W - 1L
1,707 SR
Queue Stats
147W - 175L
1,474 Elo+
Party 1
Skadi
Skadi
MRBALLER1023
Skadi
Level 38
God Stats
0W - 3L
1,144 SR
Queue Stats
71W - 78L
1,481 Elo+
Solo
Thoth
Thoth
Mistah Bro
Thoth
Level 102
God Stats
4W - 5L
1,222 SR
Queue Stats
80W - 81L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
Screeeaamm
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 20L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BBOTJAY
Cernunnos
16
3 / 2 / 4
9,619
506
7,849
10,875
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
19
9 / 4 / 3
11,249
592
14,778
15,468
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
JackuAtlas
Morgan Le Fay
16
9 / 3 / 5
10,353
545
13,969
11,223
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 2 / 8
10,481
552
10,025
16,077
14,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
15
3 / 0 / 8
9,449
497
5,648
15,322
16,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,209
485
10,386
15,553
17,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
DoubtSin
Da Ji
16
5 / 7 / 1
10,135
533
9,875
15,772
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 5 / 1
9,745
513
10,531
13,291
3,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
13
1 / 8 / 2
8,527
449
6,057
11,996
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Screeeaamm
Cabrakan
12
1 / 2 / 2
8,329
438
5,013
15,023
11,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
27
Kills
11
11
Deaths
27
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BBOTJAY
Cernunnos
3
2
4
2.5
L
1
5
2
0.4
L
Da Ji
DoubtSin
Da Ji
5
7
1
0.79
W
Bakasura
9
4
3
2.63
W
Morgan Le Fay
JackuAtlas
Morgan Le Fay
9
3
5
3.83
L
3
5
1
0.7
L
Thoth
1
8
2
0.25
L
Cabrakan
Screeeaamm
Cabrakan
1
2
2
1
W
3
2
8
3.5
W
Artio
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,269
Damage
41,862
68,965
Taken
71,635
45,589
Mitigated
42,608
24,226
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BBOTJAY
Cernunnos
7,849
4,197
0
4,284
10,875
3,426
4,511
1,097
9,778
0
61,516
L
10,386
1,417
0
2,575
15,553
17,106
264
1,903
12,827
12,365
47,406
L
Da Ji
DoubtSin
Da Ji
9,875
2,008
0
335
15,772
6,634
0
1,735
12,870
0
61,214
W
Bakasura
14,778
10,028
0
3,383
15,468
6,684
176
2,443
13,025
0
78,489
W
Morgan Le Fay
JackuAtlas
Morgan Le Fay
13,969
1,077
0
3,662
11,223
4,195
618
3,510
7,713
58,671
0
L
10,531
6,172
0
2,972
13,291
3,800
0
1,572
11,694
0
69,834
L
Thoth
6,057
388
0
594
11,996
3,907
0
7,350
4,062
51,905
0
L
Cabrakan
Screeeaamm
Cabrakan
5,013
984
2,024
3,316
15,023
11,161
0
6,121
8,210
18,501
0
W
10,025
4,145
0
4,722
16,077
14,924
0
2,252
13,825
0
52,803
W
Artio
5,648
626
1,045
7,130
15,322
16,360
0
4,273
11,049
32,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,151
Gold Earned
45,945
532
Minions Killed
460
0
Camps Cleared
0
1,936,969
Distance Traveled
1,785,007
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,619
506
105
6
0
337,755
2
L
Shiva
9,209
485
129
7
0
333,265
1
L
Da Ji
10,135
533
92
5
0
356,931
5
W
Bakasura
11,249
592
146
8
0
437,138
2
W
Morgan Le Fay
10,353
545
99
5
0
380,192
3
L
Skadi
9,745
513
114
6
0
350,349
1
L
Thoth
8,527
449
98
5
0
344,525
0
L
Cabrakan
8,329
438
27
1
0
399,937
12
W
Nemesis
10,481
552
115
6
0
378,265
0
W
Artio
9,449
497
67
4
0
403,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role