Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Alessio069275
Chaac
Level 3
God Stats
0W - 1L
1,137 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
Calderon3264
Cupid
Level 9
God Stats
0W - 2L
1,109 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RoyIribarren
Tsukuyomi
Level 155
God Stats
11W - 14L
1,465 SR
Queue Stats
316W - 310L
1,516 Elo+
Party 1
He Bo
He Bo
lagorda66
He Bo
Level 44
God Stats
19W - 16L
1,497 SR
Queue Stats
180W - 154L
1,544 Elo+
Party 1
Team Averages
Level 64
1,342 SR
1,512 Elo+

VS

Team Averages
Level 71
1,497 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LittleFabio03
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,368 Elo+
Party 2
Achilles
Achilles
Mastaqueso
Achilles
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
179W - 172L
1,521 Elo+
Party 2
Ne Zha
Ne Zha
RUSTYBUNS52
Ne Zha
Level 123
God Stats
7W - 8L
1,486 SR
Queue Stats
154W - 147L
1,495 Elo+
Party 2
Apollo
Apollo
zacyacs
Apollo
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 53L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 6
7,150
447
5,079
15,815
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 8 / 1
6,877
430
5,064
14,852
6,134
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 2
6,537
409
1,550
5,984
1,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
RoyIribarren
Tsukuyomi
13
4 / 6 / 8
8,493
531
7,367
15,364
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
lagorda66
He Bo
15
8 / 4 / 1
9,634
602
10,850
9,417
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 3 / 1
9,030
564
8,857
7,136
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
13
0 / 2 / 13
8,465
529
5,955
12,467
12,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Mastaqueso
Achilles
15
11 / 3 / 3
9,616
601
17,610
16,733
21,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
15
5 / 4 / 3
8,594
537
4,614
11,820
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
zacyacs
Apollo
15
4 / 1 / 0
8,627
539
9,102
6,445
2,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
13
Kills
25
25
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
6
1
W
Scylla
 
Scylla
5
3
1
1.83
L
0
8
1
0.06
L
1
4
2
0.5
W
Ganesha
0
2
13
3.25
W
Achilles
Mastaqueso
Achilles
11
3
3
4.17
W
Ne Zha
5
4
3
1.63
L
Tsukuyomi
RoyIribarren
Tsukuyomi
4
6
8
1.33
L
He Bo
lagorda66
He Bo
8
4
1
2.13
W
Apollo
zacyacs
Apollo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,910
Damage
46,138
61,432
Taken
54,601
24,760
Mitigated
43,855
12,441
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,079
621
159
5,315
15,815
10,247
444
4,496
11,262
23,542
0
W
Scylla
 
Scylla
8,857
965
0
1,088
7,136
2,746
29
3,010
4,126
60,834
0
L
5,064
1,573
0
1,672
14,852
6,134
236
694
14,158
0
30,142
L
1,550
1,307
78
570
5,984
1,120
332
708
5,276
0
18,428
W
Ganesha
5,955
925
0
2,619
12,467
12,526
0
4,817
7,650
24,759
6,636
W
Achilles
Mastaqueso
Achilles
17,610
6,797
0
1,915
16,733
21,056
67
3,492
13,241
0
54,901
W
Ne Zha
4,614
1,116
0
1,555
11,820
5,128
166
2,805
9,015
0
54,817
L
Tsukuyomi
RoyIribarren
Tsukuyomi
7,367
2,711
0
2,367
15,364
4,583
0
3,886
11,392
0
38,159
L
He Bo
lagorda66
He Bo
10,850
236
0
2,280
9,417
2,676
0
4,066
5,168
57,567
0
W
Apollo
zacyacs
Apollo
9,102
5,542
0
3,102
6,445
2,399
1,484
1,805
4,640
0
53,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
44,332
291
Minions Killed
447
0
Camps Cleared
0
1,539,022
Distance Traveled
1,495,038
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,150
447
29
2
0
298,302
2
W
Scylla
9,030
564
116
7
0
289,639
6
L
Chaac
6,877
430
57
4
0
320,351
4
L
Cupid
6,537
409
42
3
0
284,220
0
W
Ganesha
8,465
529
8
1
0
303,283
3
W
Achilles
9,616
601
101
6
0
318,437
3
W
Ne Zha
8,594
537
106
7
0
292,954
0
L
Tsukuyomi
8,493
531
67
4
0
331,300
1
L
He Bo
9,634
602
96
6
0
304,849
4
W
Apollo
8,627
539
116
7
0
290,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role