Player Matchup

Nemesis
Nemesis
Ahkieno
Nemesis
Level 56
God Stats
10W - 22L
1,279 SR
Queue Stats
437W - 543L
1,409 Elo+
Party 1
Poseidon
Poseidon
JohnTheSniper954
Poseidon
Level 103
God Stats
2W - 3L
1,407 SR
Queue Stats
25W - 25L
1,179 Elo+
Solo
Chang'e
Chang'e
Mikasax9733
Chang'e
Level 29
God Stats
10W - 8L
1,627 SR
Queue Stats
309W - 390L
1,374 Elo+
Party 1
Erlang Shen
Erlang Shen
alphamafu69
Erlang Shen
Level 47
God Stats
0W - 3L
1,207 SR
Queue Stats
125W - 128L
1,366 Elo+
Solo
Anhur
Anhur
z3ntric8
Anhur
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,147 Elo+
Solo
Team Averages
Level 77
1,404 SR
1,295 Elo+

VS

Team Averages
Level 90
1,472 SR
1,339 Elo+
Anubis
Anubis
 
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
MolarKelp
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,081 Elo+
Party 2
Heimdallr
Heimdallr
N0_BRA_TATA_SAG
Heimdallr
Level 119
God Stats
20W - 19L
1,427 SR
Queue Stats
313W - 284L
1,352 Elo+
Party 3
Mercury
Mercury
TPvNoHxpe
Mercury
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,393 Elo+
Party 2
Artio
Artio
iConicAssassin42
Artio
Level 146
God Stats
13W - 8L
1,435 SR
Queue Stats
320W - 369L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ahkieno
Nemesis
20
9 / 4 / 2
12,833
611
13,125
17,929
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 6 / 6
11,377
542
11,434
12,264
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Mikasax9733
Chang'e
16
0 / 5 / 2
9,396
447
5,232
16,351
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
alphamafu69
Erlang Shen
16
3 / 4 / 3
10,674
508
9,504
20,113
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
z3ntric8
Anhur
13
4 / 5 / 3
9,290
442
8,122
12,791
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 5 / 6
13,395
638
18,688
20,699
10,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MolarKelp
Nemesis
16
1 / 3 / 3
10,064
479
4,779
13,041
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
N0_BRA_TATA_SAG
Heimdallr
16
5 / 5 / 9
10,473
499
11,934
12,563
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
TPvNoHxpe
Mercury
18
5 / 2 / 8
11,507
548
9,282
13,401
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 10
10,481
499
7,222
19,990
19,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
19
Kills
24
24
Deaths
19
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
5
6
2.8
L
Nemesis
Ahkieno
Nemesis
9
4
2
2.5
L
3
6
6
1
L
Chang'e
Mikasax9733
Chang'e
0
5
2
0.2
W
Nemesis
MolarKelp
Nemesis
1
3
3
0.83
W
Heimdallr
N0_BRA_TATA_SAG
Heimdallr
5
5
9
1.9
W
Mercury
TPvNoHxpe
Mercury
5
2
8
4.5
L
Erlang Shen
alphamafu69
Erlang Shen
3
4
3
1.13
W
2
4
10
1.75
L
Anhur
z3ntric8
Anhur
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,417
Damage
51,905
79,448
Taken
79,694
29,700
Mitigated
46,466
23,189
Healing
23,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,688
790
0
10,683
20,699
10,309
2,798
5,732
14,802
103,958
0
L
Nemesis
Ahkieno
Nemesis
13,125
5,330
0
5,387
17,929
7,119
1,451
7,630
10,224
0
85,675
L
11,434
1,649
0
2,868
12,264
3,393
0
6,122
6,142
80,604
0
L
Chang'e
Mikasax9733
Chang'e
5,232
770
1,074
5,528
16,351
4,460
1,828
1,250
15,060
46,869
0
W
Nemesis
MolarKelp
Nemesis
4,779
1,585
0
1,468
13,041
6,980
2,044
1,095
11,513
0
57,590
W
Heimdallr
N0_BRA_TATA_SAG
Heimdallr
11,934
4,782
114
2,654
12,563
4,991
4,872
1,956
10,405
0
54,075
W
Mercury
TPvNoHxpe
Mercury
9,282
5,692
0
3,435
13,401
4,561
3,308
3,914
9,381
0
65,168
L
Erlang Shen
alphamafu69
Erlang Shen
9,504
3,353
0
5,421
20,113
11,295
893
5,213
14,522
2,459
54,831
W
7,222
831
1,350
4,077
19,990
19,625
760
3,831
15,650
30,010
0
L
Anhur
z3ntric8
Anhur
8,122
4,163
0
2,911
12,791
3,433
1,936
5,695
7,096
0
39,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,570
Gold Earned
55,920
488
Minions Killed
469
0
Camps Cleared
0
1,892,178
Distance Traveled
1,980,100
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,395
638
171
8
0
351,167
2
L
Nemesis
12,833
611
133
6
0
452,508
3
L
Poseidon
11,377
542
121
6
0
376,970
3
L
Chang'e
9,396
447
66
3
0
353,954
0
W
Nemesis
10,064
479
90
4
0
411,997
3
W
Heimdallr
10,473
499
84
4
0
330,390
4
W
Mercury
11,507
548
92
4
0
490,148
5
L
Erlang Shen
10,674
508
100
5
0
404,665
4
W
Artio
10,481
499
32
2
0
396,398
1
L
Anhur
9,290
442
68
3
0
304,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role