Player Matchup

Da Ji
Da Ji
Electriczephyr
Da Ji
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,635 Elo+
Party 2
Sun Wukong
Sun Wukong
Iron_Patriot__
Sun Wukong
Level 124
God Stats
8W - 3L
1,641 SR
Queue Stats
248W - 267L
1,461 Elo+
Party 3
Anubis
Anubis
TQSTUFF
Anubis
Level 14
God Stats
8W - 4L
1,588 SR
Queue Stats
18W - 14L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
TheyCallMeBInks
Cthulhu
Level 9
God Stats
2W - 1L
1,333 SR
Queue Stats
9W - 6L
1,443 Elo+
Party 2
Hachiman
Hachiman
War_Machine_94_
Hachiman
Level 123
God Stats
6W - 5L
1,267 SR
Queue Stats
239W - 286L
1,413 Elo+
Party 3
Team Averages
Level 79
1,466 SR
1,492 Elo+

VS

Team Averages
Level 97
1,454 SR
1,565 Elo+
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BearMage
Shiva
Level 46
God Stats
0W - 1L
1,335 SR
Queue Stats
8W - 6L
1,581 Elo+
Party 1
Aphrodite
Aphrodite
ElBaylongo
Aphrodite
Level 104
God Stats
0W - 2L
1,313 SR
Queue Stats
74W - 64L
1,520 Elo+
Solo
He Bo
He Bo
Kirran
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 1
Ares
Ares
The Icy Duke
Ares
Level 145
God Stats
10W - 7L
1,624 SR
Queue Stats
150W - 143L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 6
9,268
927
12,676
9,803
4,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Iron_Patriot__
Sun Wukong
14
2 / 1 / 10
7,670
767
5,814
6,574
5,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TQSTUFF
Anubis
16
7 / 2 / 10
8,872
887
15,351
8,324
4,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 10
7,475
748
6,344
5,135
4,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
15
4 / 0 / 7
8,094
809
5,428
4,598
1,770
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 1 / 0
6,929
693
3,903
7,364
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
BearMage
Shiva
13
1 / 4 / 2
6,970
697
5,090
12,069
8,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
ElBaylongo
Aphrodite
13
0 / 6 / 3
6,891
689
4,096
12,206
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
Kirran
He Bo
11
2 / 6 / 0
6,635
664
4,562
7,560
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 5 / 0
7,326
733
4,438
15,382
12,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
22
Kills
4
4
Deaths
22
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
Shiva
BearMage
Shiva
1
4
2
0.5
L
Aphrodite
ElBaylongo
Aphrodite
0
6
3
0.25
W
9
1
6
12
W
Sun Wukong
Iron_Patriot__
Sun Wukong
2
1
10
7
L
He Bo
Kirran
He Bo
2
6
0
0.33
W
Anubis
TQSTUFF
Anubis
7
2
10
6
L
1
5
0
0.2
W
0
0
10
5
W
Hachiman
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,613
Damage
22,089
34,434
Taken
54,581
20,834
Mitigated
30,663
7,004
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,903
1,584
0
1,431
7,364
2,233
0
1,424
5,940
0
23,195
L
Shiva
BearMage
Shiva
5,090
1,061
693
675
12,069
8,478
426
5,555
6,514
0
14,607
L
Aphrodite
ElBaylongo
Aphrodite
4,096
403
2,932
4,511
12,206
5,589
0
4,845
7,361
20,864
0
W
12,676
2,095
0
0
9,803
4,897
596
3,422
6,381
0
26,083
W
Sun Wukong
Iron_Patriot__
Sun Wukong
5,814
864
0
670
6,574
5,940
415
1,369
5,205
0
20,312
L
He Bo
Kirran
He Bo
4,562
178
0
15
7,560
1,857
0
4,335
3,225
7,837
0
W
Anubis
TQSTUFF
Anubis
15,351
172
0
3,483
8,324
4,148
207
3,535
4,789
38,619
0
L
4,438
57
1,204
2,512
15,382
12,506
0
5,536
9,846
10,332
0
W
6,344
205
735
369
5,135
4,079
152
2,252
2,883
13,688
0
W
Hachiman
5,428
2,451
0
1,747
4,598
1,770
1,093
2,518
2,080
0
29,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
34,751
184
Minions Killed
135
0
Camps Cleared
0
1,072,514
Distance Traveled
967,884
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,929
693
45
5
0
190,945
1
L
Shiva
6,970
697
29
3
0
197,038
0
L
Aphrodite
6,891
689
40
4
0
189,696
1
W
Da Ji
9,268
927
38
4
0
241,446
0
W
Sun Wukong
7,670
767
20
2
0
219,937
2
L
He Bo
6,635
664
10
1
0
174,223
1
W
Anubis
8,872
887
49
5
0
205,783
0
L
Ares
7,326
733
11
1
0
215,982
3
W
Cthulhu
7,475
748
24
2
0
230,432
0
W
Hachiman
8,094
809
53
5
0
174,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role