Player Matchup

Ganesha
Ganesha
Donchepe21
Ganesha
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
356W - 347L
1,544 Elo+
Solo
Nu Wa
Nu Wa
Rompeojetez
Nu Wa
Level 128
God Stats
2W - 0L
1,509 SR
Queue Stats
89W - 73L
1,573 Elo+
Solo
Medusa
Medusa
Thormadn3ss
Medusa
Level 127
God Stats
44W - 33L
1,647 SR
Queue Stats
228W - 180L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
Virtousox
Zhong Kui
Level 97
God Stats
10W - 15L
1,450 SR
Queue Stats
674W - 693L
1,548 Elo+
Solo
Susano
Susano
monoesfeo
Susano
Level 81
God Stats
5W - 1L
1,633 SR
Queue Stats
16W - 9L
1,609 Elo+
Solo
Team Averages
Level 118
1,548 SR
1,567 Elo+

VS

Team Averages
Level 125
1,454 SR
1,566 Elo+
He Bo
He Bo
BearRiky
He Bo
Level 140
God Stats
6W - 9L
1,500 SR
Queue Stats
412W - 389L
1,565 Elo+
Party 1
Apollo
Apollo
TiKiKuN3
Apollo
Level 138
God Stats
12W - 11L
1,445 SR
Queue Stats
218W - 219L
1,576 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zekron1912
Morgan Le Fay
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,631 Elo+
Solo
Athena
Athena
hourlyhotnayib
Athena
Level 88
God Stats
17W - 19L
1,551 SR
Queue Stats
76W - 89L
1,506 Elo+
Solo
Mercury
Mercury
isoMACKtric
Mercury
Level 116
God Stats
2W - 2L
1,275 SR
Queue Stats
24W - 22L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Donchepe21
Ganesha
14
1 / 2 / 11
8,546
534
6,382
8,609
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 5
9,593
600
6,636
7,631
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
17
7 / 2 / 5
9,880
618
12,656
8,016
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Virtousox
Zhong Kui
14
2 / 4 / 3
8,192
512
7,113
9,181
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
monoesfeo
Susano
17
5 / 1 / 5
9,549
597
8,455
9,042
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BearRiky
He Bo
13
3 / 5 / 3
8,002
500
6,999
10,223
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
TiKiKuN3
Apollo
12
2 / 6 / 3
7,784
487
4,421
11,663
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Zekron1912
Morgan Le Fay
15
1 / 3 / 2
8,998
562
4,226
8,292
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 10
7,405
463
3,474
13,356
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
isoMACKtric
Mercury
16
6 / 1 / 3
9,112
570
7,639
11,301
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
18
Kills
12
12
Deaths
18
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
BearRiky
He Bo
3
5
3
0.9
W
Ganesha
Donchepe21
Ganesha
1
2
11
3.25
W
3
3
5
1.83
W
Medusa
7
2
5
4.75
L
Apollo
TiKiKuN3
Apollo
2
6
3
0.58
W
Zhong Kui
Virtousox
Zhong Kui
2
4
3
0.88
L
Morgan Le Fay
Zekron1912
Morgan Le Fay
1
3
2
0.67
L
0
3
10
1.67
L
Mercury
isoMACKtric
Mercury
6
1
3
7.5
W
Susano
monoesfeo
Susano
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,242
Damage
26,759
42,479
Taken
54,835
23,382
Mitigated
24,500
14,077
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BearRiky
He Bo
6,999
461
0
2,424
10,223
2,776
0
4,943
5,280
44,637
0
W
Ganesha
Donchepe21
Ganesha
6,382
576
401
2,027
8,609
7,848
0
3,953
4,656
27,673
3,478
W
6,636
1,398
0
855
7,631
2,962
2,652
3,461
4,170
66,708
0
W
Medusa
12,656
4,668
0
4,067
8,016
2,801
750
1,038
6,978
0
77,249
L
Apollo
TiKiKuN3
Apollo
4,421
2,410
0
2,094
11,663
3,022
0
2,315
9,348
0
48,131
W
Zhong Kui
Virtousox
Zhong Kui
7,113
539
0
2,177
9,181
6,296
0
3,164
6,017
45,950
0
L
Morgan Le Fay
Zekron1912
Morgan Le Fay
4,226
178
0
1,520
8,292
2,579
336
2,587
5,705
66,230
0
L
3,474
1,619
0
1,666
13,356
12,123
0
4,099
9,257
12,420
0
L
Mercury
isoMACKtric
Mercury
7,639
3,889
0
1,059
11,301
4,000
85
5,631
5,670
0
67,273
W
Susano
monoesfeo
Susano
8,455
2,723
0
4,550
9,042
3,475
0
3,083
5,959
0
66,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
41,301
518
Minions Killed
465
0
Camps Cleared
0
1,537,574
Distance Traveled
1,609,777
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,002
500
83
5
0
302,659
3
W
Ganesha
8,546
534
7
0
0
330,802
5
W
Nu Wa
9,593
600
140
9
0
268,080
4
W
Medusa
9,880
618
137
9
0
287,309
6
L
Apollo
7,784
487
94
6
0
302,766
3
W
Zhong Kui
8,192
512
106
7
0
281,413
3
L
Morgan Le Fay
8,998
562
154
10
0
285,898
7
L
Athena
7,405
463
23
1
0
314,067
8
L
Mercury
9,112
570
111
7
0
404,387
0
W
Susano
9,549
597
128
8
0
369,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role