Player Matchup

Geb
Geb
GargoyleHead
Geb
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 31L
1,385 Elo+
Party 3
Anhur
Anhur
IMTRASH440
Anhur
Level 8
God Stats
2W - 1L
1,559 SR
Queue Stats
10W - 12L
1,353 Elo+
Party 3
Nemesis
Nemesis
ShortBusMafias
Nemesis
Level 16
God Stats
3W - 2L
1,839 SR
Queue Stats
5W - 6L
1,251 Elo+
Party 1
Discordia
Discordia
aaronian2
Discordia
Level 89
God Stats
3W - 2L
1,137 SR
Queue Stats
17W - 25L
1,228 Elo+
Party 1
Tiamat
Tiamat
iShadowzTv
Tiamat
Level 86
God Stats
1W - 0L
1,569 SR
Queue Stats
41W - 46L
1,347 Elo+
Party 3
Team Averages
Level 65
1,521 SR
1,313 Elo+

VS

Team Averages
Level 41
1,411 SR
1,354 Elo+
Poseidon
Poseidon
CPTTHUGGIE
Poseidon
Level 39
God Stats
1W - 4L
1,196 SR
Queue Stats
121W - 126L
1,360 Elo+
Party 2
Cernunnos
Cernunnos
DixieNormous710
Cernunnos
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 107L
1,359 Elo+
Party 2
Thor
Thor
bammbamm44
Thor
Level 59
God Stats
0W - 1L
1,235 SR
Queue Stats
155W - 170L
1,344 Elo+
Party 2
Cliodhna
Cliodhna
solarlyq
Cliodhna
Level 24
God Stats
1W - 2L
1,525 SR
Queue Stats
10W - 12L
1,218 Elo+
Party 4
Khepri
Khepri
sorlariq
Khepri
Level 48
God Stats
4W - 4L
1,599 SR
Queue Stats
277W - 267L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 18
10,058
457
8,955
19,930
19,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
16
7 / 4 / 4
10,241
466
12,720
14,066
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 7 / 9
10,235
465
12,531
17,024
6,504
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
aaronian2
Discordia
19
10 / 5 / 4
11,888
540
18,312
11,877
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
iShadowzTv
Tiamat
20
8 / 4 / 5
12,314
560
20,900
17,790
18,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CPTTHUGGIE
Poseidon
18
6 / 8 / 3
11,719
533
14,041
15,875
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
DixieNormous710
Cernunnos
18
7 / 5 / 0
11,944
543
17,530
20,422
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 8 / 1
10,058
457
6,004
18,110
11,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
solarlyq
Cliodhna
19
6 / 6 / 3
12,184
554
12,872
22,373
9,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
sorlariq
Khepri
15
1 / 7 / 7
10,421
474
9,072
19,642
20,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
33
Kills
21
22
Deaths
34
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CPTTHUGGIE
Poseidon
6
8
3
0.94
L
Cernunnos
DixieNormous710
Cernunnos
7
5
0
1.4
W
1
2
18
5
W
Anhur
7
4
4
2.25
W
7
7
9
1.64
W
Discordia
aaronian2
Discordia
10
5
4
2.4
L
1
8
1
0.19
W
Tiamat
iShadowzTv
Tiamat
8
4
5
2.63
L
Cliodhna
solarlyq
Cliodhna
6
6
3
1.25
L
Khepri
sorlariq
Khepri
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,418
Damage
59,519
80,687
Taken
96,422
51,878
Mitigated
52,523
18,700
Healing
21,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CPTTHUGGIE
Poseidon
14,041
2,189
102
2,892
15,875
5,144
537
8,414
7,461
79,463
0
L
Cernunnos
DixieNormous710
Cernunnos
17,530
10,547
123
8,564
20,422
6,094
4,024
8,212
12,174
0
88,817
W
8,955
1,921
442
3,759
19,930
19,128
27
9,017
10,913
26,969
0
W
Anhur
12,720
5,551
0
3,895
14,066
4,447
96
1,639
12,427
0
42,756
W
12,531
6,553
0
1,235
17,024
6,504
0
6,398
10,626
0
46,933
W
Discordia
aaronian2
Discordia
18,312
2,413
0
575
11,877
3,707
418
4,979
6,898
75,634
0
L
6,004
1,428
0
505
18,110
11,038
408
11,529
5,908
0
52,327
W
Tiamat
iShadowzTv
Tiamat
20,900
2,715
260
8,534
17,790
18,092
2,234
437
17,353
78,384
0
L
Cliodhna
solarlyq
Cliodhna
12,872
848
0
6,345
22,373
9,778
374
10,353
11,573
0
97,617
L
Khepri
sorlariq
Khepri
9,072
1,061
432
2,173
19,642
20,469
294
8,463
11,139
27,588
3,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,736
Gold Earned
56,326
397
Minions Killed
558
0
Camps Cleared
0
2,049,913
Distance Traveled
1,965,159
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,719
533
138
6
0
372,523
2
L
Cernunnos
11,944
543
132
6
0
365,836
2
W
Geb
10,058
457
29
1
0
451,115
7
W
Anhur
10,241
466
63
3
0
367,135
6
W
Nemesis
10,235
465
58
3
0
450,115
0
W
Discordia
11,888
540
113
5
0
406,911
3
L
Thor
10,058
457
98
4
0
380,463
2
W
Tiamat
12,314
560
134
6
0
374,637
14
L
Cliodhna
12,184
554
145
7
0
434,032
1
L
Khepri
10,421
474
45
2
0
412,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role