Player Matchup

Discordia
Discordia
Amilia17
Discordia
Level 159
God Stats
30W - 23L
1,609 SR
Queue Stats
310W - 251L
1,596 Elo+
Party 1
Hera
Hera
Hunter0627
Hera
Level 62
God Stats
27W - 24L
1,615 SR
Queue Stats
303W - 244L
1,608 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MushHusky
Kumbhakarna
Level 160
God Stats
13W - 8L
1,612 SR
Queue Stats
340W - 289L
1,581 Elo+
Party 1
Hercules
Hercules
PapaTrees
Hercules
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 223L
1,594 Elo+
Party 1
Charybdis
Charybdis
Redỳan
Charybdis
Level 146
God Stats
13W - 6L
1,625 SR
Queue Stats
80W - 62L
1,610 Elo+
Solo
Team Averages
Level 137
1,592 SR
1,598 Elo+

VS

Team Averages
Level 129
1,562 SR
1,504 Elo+
Anhur
Anhur
MasterShield
Anhur
Level 128
God Stats
7W - 2L
1,668 SR
Queue Stats
58W - 71L
1,554 Elo+
Solo
Atlas
Atlas
PlasticSun
Atlas
Level 160
God Stats
4W - 1L
1,409 SR
Queue Stats
257W - 213L
1,562 Elo+
Solo
Shiva
Shiva
seito0
Shiva
Level 129
God Stats
5W - 5L
1,638 SR
Queue Stats
100W - 104L
1,578 Elo+
Solo
Persephone
Persephone
xAssassinBlueXx
Persephone
Level 140
God Stats
8W - 3L
1,593 SR
Queue Stats
72W - 72L
1,491 Elo+
Solo
Fenrir
Fenrir
Ðιєgσ
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amilia17
Discordia
15
0 / 8 / 2
9,178
612
9,571
12,185
2,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 1
10,321
688
12,465
9,177
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MushHusky
Kumbhakarna
16
1 / 4 / 5
9,979
665
3,997
12,696
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
PapaTrees
Hercules
17
3 / 3 / 4
10,269
685
14,018
16,112
15,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Redỳan
Charybdis
17
1 / 4 / 3
9,720
648
8,984
14,845
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 6
11,455
764
11,989
15,575
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
18
5 / 0 / 10
10,497
700
10,758
16,235
18,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
seito0
Shiva
17
1 / 2 / 9
10,114
674
11,505
15,973
18,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
xAssassinBlueXx
Persephone
18
3 / 1 / 8
11,004
734
12,931
7,209
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Ðιєgσ
Fenrir
18
4 / 3 / 2
10,926
728
8,689
14,750
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
8
Kills
21
21
Deaths
8
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
Amilia17
Discordia
0
8
2
0.13
L
3
2
1
1.75
W
8
2
6
5.5
L
Kumbhakarna
MushHusky
Kumbhakarna
1
4
5
0.88
L
Hercules
PapaTrees
Hercules
3
3
4
1.67
W
Atlas
5
0
10
10
L
Charybdis
Redỳan
Charybdis
1
4
3
0.63
W
Shiva
seito0
Shiva
1
2
9
2.75
W
Persephone
xAssassinBlueXx
Persephone
3
1
8
7
W
Fenrir
Ðιєgσ
Fenrir
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,035
Damage
55,872
65,015
Taken
69,742
36,603
Mitigated
53,053
11,525
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Amilia17
Discordia
9,571
114
0
414
12,185
2,947
546
4,558
7,494
27,870
0
L
12,465
2,140
0
59
9,177
2,619
672
3,643
5,363
37,682
0
W
11,989
6,573
0
3,622
15,575
6,135
154
6,575
8,325
0
53,386
L
Kumbhakarna
MushHusky
Kumbhakarna
3,997
32
0
1,522
12,696
11,299
0
5,631
6,897
9,917
0
L
Hercules
PapaTrees
Hercules
14,018
2,486
709
5,843
16,112
15,579
229
5,802
9,953
6,846
25,562
W
Atlas
10,758
2,270
437
1,697
16,235
18,132
271
5,776
9,991
20,208
0
L
Charybdis
Redỳan
Charybdis
8,984
3,988
0
2,978
14,845
4,159
940
3,293
11,158
0
35,890
W
Shiva
seito0
Shiva
11,505
1,411
330
1,808
15,973
18,324
0
5,474
9,730
0
40,798
W
Persephone
xAssassinBlueXx
Persephone
12,931
467
0
1,028
7,209
2,443
702
4,337
2,721
45,607
0
W
Fenrir
Ðιєgσ
Fenrir
8,689
898
0
2,080
14,750
8,019
670
4,718
9,492
0
50,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,467
Gold Earned
53,996
228
Minions Killed
309
0
Camps Cleared
0
1,460,015
Distance Traveled
1,520,716
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,178
612
41
3
0
259,289
4
L
Hera
10,321
688
72
5
0
299,817
1
W
Anhur
11,455
764
81
5
0
306,083
2
L
Kumbhakarna
9,979
665
12
1
0
333,944
6
L
Hercules
10,269
685
42
3
0
287,540
0
W
Atlas
10,497
700
18
1
0
278,655
3
L
Charybdis
9,720
648
61
4
0
279,425
3
W
Shiva
10,114
674
63
4
0
305,864
3
W
Persephone
11,004
734
65
4
0
305,881
3
W
Fenrir
10,926
728
82
5
0
324,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role